D | glthread_draw.c | 598 draw_elements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, in draw_elements() function 985 draw_elements(mode, count, type, indices, 1, 0, 0, false, 0, 0, true); in _mesa_marshal_DrawElements() 993 draw_elements(mode, count, type, indices, 1, 0, 0, true, start, end, true); in _mesa_marshal_DrawRangeElements() 1000 draw_elements(mode, count, type, indices, instance_count, 0, 0, false, 0, 0, false); in _mesa_marshal_DrawElementsInstancedARB() 1007 draw_elements(mode, count, type, indices, 1, basevertex, 0, false, 0, 0, true); in _mesa_marshal_DrawElementsBaseVertex() 1015 draw_elements(mode, count, type, indices, 1, basevertex, 0, true, start, end, false); in _mesa_marshal_DrawRangeElementsBaseVertex() 1023 draw_elements(mode, count, type, indices, instance_count, basevertex, 0, false, 0, 0, false); in _mesa_marshal_DrawElementsInstancedBaseVertex() 1031 draw_elements(mode, count, type, indices, instance_count, 0, baseinstance, false, 0, 0, false); in _mesa_marshal_DrawElementsInstancedBaseInstance() 1040 …draw_elements(mode, count, type, indices, instance_count, basevertex, baseinstance, false, 0, 0, f… in _mesa_marshal_DrawElementsInstancedBaseVertexBaseInstance()
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