/external/skia/src/gpu/vk/ |
D | GrVkSampler.h | 24 VkSampler sampler() const { return fSampler; } in sampler() 25 const VkSampler* samplerPtr() const { return &fSampler; } in samplerPtr() 56 SkDebugf("GrVkSampler: %d (%d refs)\n", fSampler, this->getRefCnt()); in dumpInfo() 63 , fSampler(sampler) in GrVkSampler() 79 VkSampler fSampler; variable
|
D | GrVkSampler.cpp | 116 SkASSERT(fSampler); in freeGPUData() 117 GR_VK_CALL(gpu->vkInterface(), DestroySampler(gpu->device(), fSampler, nullptr)); in freeGPUData()
|
/external/skqp/src/gpu/vk/ |
D | GrVkSampler.h | 24 VkSampler sampler() const { return fSampler; } in sampler() 25 const VkSampler* samplerPtr() const { return &fSampler; } in samplerPtr() 56 SkDebugf("GrVkSampler: %d (%d refs)\n", fSampler, this->getRefCnt()); in dumpInfo() 63 , fSampler(sampler) in GrVkSampler() 80 VkSampler fSampler; variable
|
D | GrVkSampler.cpp | 116 SkASSERT(fSampler); in freeGPUData() 117 GR_VK_CALL(gpu->vkInterface(), DestroySampler(gpu->device(), fSampler, nullptr)); in freeGPUData()
|
/external/skia/src/gpu/effects/ |
D | GrTextureEffect.cpp | 233 const auto* texture = te.fSampler.proxy()->peekTexture(); in onCreateGLSLInstance() 235 auto filter = te.fSampler.samplerState().filter(); in onCreateGLSLInstance() 534 const float w = te.fSampler.peekTexture()->width(); in onCreateGLSLInstance() 535 const float h = te.fSampler.peekTexture()->height(); in onCreateGLSLInstance() 539 auto type = te.fSampler.peekTexture()->texturePriv().textureType(); in onCreateGLSLInstance() 549 if (te.fSampler.view().origin() == kBottomLeft_GrSurfaceOrigin) { in onCreateGLSLInstance() 579 auto filter = fSampler.samplerState().filter(); in onGetGLSLProcessorKey() 596 , fSampler(std::move(view), sampling.fHWSampler) in GrTextureEffect() 611 , fSampler(src.fSampler) in GrTextureEffect() 624 return fSampler; in onTextureSampler()
|
D | GrTextureEffect.h | 104 TextureSampler fSampler; variable
|
/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 502 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init() 504 if (vUnif == -1 || fUnif == -1 || fSampler == -1) in init() 530 glUniform1f(fSampler, 0.0f); in init() 590 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init() 592 if (vUnif == -1 || fUnif == -1 || fSampler == -1) in init() 620 glUniform1fv(fSampler, 1, &data[0]); in init() 708 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init() 710 if (vUnif == -1 || fUnif == -1 || fSampler == -1) in init() 790 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init() 792 if (vUnif == -1 || fUnif == -1 || fSampler == -1) in init()
|
/external/skqp/src/codec/ |
D | SkBmpRLECodec.cpp | 554 if (!fSampler && createIfNecessary) { in getSampler() 555 fSampler.reset(new SkBmpRLESampler(this)); in getSampler() 558 return fSampler.get(); in getSampler()
|
D | SkBmpRLECodec.h | 110 std::unique_ptr<SkSampler> fSampler; variable
|
/external/skia/src/codec/ |
D | SkBmpRLECodec.cpp | 554 if (!fSampler && createIfNecessary) { in getSampler() 555 fSampler.reset(new SkBmpRLESampler(this)); in getSampler() 558 return fSampler.get(); in getSampler()
|
D | SkBmpRLECodec.h | 110 std::unique_ptr<SkSampler> fSampler; variable
|
/external/skqp/src/gpu/ops/ |
D | GrQuadPerEdgeAA.cpp | 532 x |= fSampler.isInitialized() ? 0 : 2; in getGLSLProcessorKey() 617 if (gp.fSampler.isInitialized()) { in createGLSLInstance() 691 , fSampler(textureType, textureConfig, samplerState, extraSamplerKey) { in QuadPerEdgeAAGeometryProcessor() 735 const TextureSampler& onTextureSampler(int) const override { return fSampler; } in onTextureSampler() 750 TextureSampler fSampler; member in GrQuadPerEdgeAA::QuadPerEdgeAAGeometryProcessor
|
D | GrLatticeOp.cpp | 103 fSampler.reset(proxy->textureType(), proxy->config(), samplerState, in LatticeGP() 113 const TextureSampler& onTextureSampler(int) const override { return fSampler; } in onTextureSampler() 121 TextureSampler fSampler; member in __anon39cc9b6c0111::LatticeGP
|
/external/skia/src/gpu/ops/ |
D | GrQuadPerEdgeAA.cpp | 548 | (fSampler.isInitialized() ? 0 : 0x2) in getGLSLProcessorKey() 638 if (gp.fSampler.isInitialized()) { in createGLSLInstance() 749 , fSampler(samplerState, backendFormat, swizzle) { in QuadPerEdgeAAGeometryProcessor() 799 const TextureSampler& onTextureSampler(int) const override { return fSampler; } in onTextureSampler() 818 TextureSampler fSampler; member in GrQuadPerEdgeAA::QuadPerEdgeAAGeometryProcessor
|
D | GrLatticeOp.cpp | 102 fSampler.reset(GrSamplerState(GrSamplerState::WrapMode::kClamp, filter), in LatticeGP() 112 const TextureSampler& onTextureSampler(int) const override { return fSampler; } in onTextureSampler() 120 TextureSampler fSampler; member in __anone15ef1d50111::LatticeGP
|
/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineState.h | 100 id<MTLSamplerState> fSampler; member
|
D | GrMtlPipelineState.mm | 31 fSampler = sampler->mtlSamplerState(); 136 [renderCmdEncoder setFragmentSamplerState: fSamplerBindings[index].fSampler
|
/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineState.h | 111 GrMtlSampler* fSampler; member
|
D | GrMtlPipelineState.mm | 31 fSampler = gpu->resourceProvider().findOrCreateCompatibleSampler(state); 138 [renderCmdEncoder setFragmentSamplerState: fSamplerBindings[index].fSampler->mtlSampler()
|