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Searched refs:fSampler (Results 1 – 19 of 19) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkSampler.h24 VkSampler sampler() const { return fSampler; } in sampler()
25 const VkSampler* samplerPtr() const { return &fSampler; } in samplerPtr()
56 SkDebugf("GrVkSampler: %d (%d refs)\n", fSampler, this->getRefCnt()); in dumpInfo()
63 , fSampler(sampler) in GrVkSampler()
79 VkSampler fSampler; variable
DGrVkSampler.cpp116 SkASSERT(fSampler); in freeGPUData()
117 GR_VK_CALL(gpu->vkInterface(), DestroySampler(gpu->device(), fSampler, nullptr)); in freeGPUData()
/external/skqp/src/gpu/vk/
DGrVkSampler.h24 VkSampler sampler() const { return fSampler; } in sampler()
25 const VkSampler* samplerPtr() const { return &fSampler; } in samplerPtr()
56 SkDebugf("GrVkSampler: %d (%d refs)\n", fSampler, this->getRefCnt()); in dumpInfo()
63 , fSampler(sampler) in GrVkSampler()
80 VkSampler fSampler; variable
DGrVkSampler.cpp116 SkASSERT(fSampler); in freeGPUData()
117 GR_VK_CALL(gpu->vkInterface(), DestroySampler(gpu->device(), fSampler, nullptr)); in freeGPUData()
/external/skia/src/gpu/effects/
DGrTextureEffect.cpp233 const auto* texture = te.fSampler.proxy()->peekTexture(); in onCreateGLSLInstance()
235 auto filter = te.fSampler.samplerState().filter(); in onCreateGLSLInstance()
534 const float w = te.fSampler.peekTexture()->width(); in onCreateGLSLInstance()
535 const float h = te.fSampler.peekTexture()->height(); in onCreateGLSLInstance()
539 auto type = te.fSampler.peekTexture()->texturePriv().textureType(); in onCreateGLSLInstance()
549 if (te.fSampler.view().origin() == kBottomLeft_GrSurfaceOrigin) { in onCreateGLSLInstance()
579 auto filter = fSampler.samplerState().filter(); in onGetGLSLProcessorKey()
596 , fSampler(std::move(view), sampling.fHWSampler) in GrTextureEffect()
611 , fSampler(src.fSampler) in GrTextureEffect()
624 return fSampler; in onTextureSampler()
DGrTextureEffect.h104 TextureSampler fSampler; variable
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp502 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init()
504 if (vUnif == -1 || fUnif == -1 || fSampler == -1) in init()
530 glUniform1f(fSampler, 0.0f); in init()
590 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init()
592 if (vUnif == -1 || fUnif == -1 || fSampler == -1) in init()
620 glUniform1fv(fSampler, 1, &data[0]); in init()
708 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init()
710 if (vUnif == -1 || fUnif == -1 || fSampler == -1) in init()
790 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D in init()
792 if (vUnif == -1 || fUnif == -1 || fSampler == -1) in init()
/external/skqp/src/codec/
DSkBmpRLECodec.cpp554 if (!fSampler && createIfNecessary) { in getSampler()
555 fSampler.reset(new SkBmpRLESampler(this)); in getSampler()
558 return fSampler.get(); in getSampler()
DSkBmpRLECodec.h110 std::unique_ptr<SkSampler> fSampler; variable
/external/skia/src/codec/
DSkBmpRLECodec.cpp554 if (!fSampler && createIfNecessary) { in getSampler()
555 fSampler.reset(new SkBmpRLESampler(this)); in getSampler()
558 return fSampler.get(); in getSampler()
DSkBmpRLECodec.h110 std::unique_ptr<SkSampler> fSampler; variable
/external/skqp/src/gpu/ops/
DGrQuadPerEdgeAA.cpp532 x |= fSampler.isInitialized() ? 0 : 2; in getGLSLProcessorKey()
617 if (gp.fSampler.isInitialized()) { in createGLSLInstance()
691 , fSampler(textureType, textureConfig, samplerState, extraSamplerKey) { in QuadPerEdgeAAGeometryProcessor()
735 const TextureSampler& onTextureSampler(int) const override { return fSampler; } in onTextureSampler()
750 TextureSampler fSampler; member in GrQuadPerEdgeAA::QuadPerEdgeAAGeometryProcessor
DGrLatticeOp.cpp103 fSampler.reset(proxy->textureType(), proxy->config(), samplerState, in LatticeGP()
113 const TextureSampler& onTextureSampler(int) const override { return fSampler; } in onTextureSampler()
121 TextureSampler fSampler; member in __anon39cc9b6c0111::LatticeGP
/external/skia/src/gpu/ops/
DGrQuadPerEdgeAA.cpp548 | (fSampler.isInitialized() ? 0 : 0x2) in getGLSLProcessorKey()
638 if (gp.fSampler.isInitialized()) { in createGLSLInstance()
749 , fSampler(samplerState, backendFormat, swizzle) { in QuadPerEdgeAAGeometryProcessor()
799 const TextureSampler& onTextureSampler(int) const override { return fSampler; } in onTextureSampler()
818 TextureSampler fSampler; member in GrQuadPerEdgeAA::QuadPerEdgeAAGeometryProcessor
DGrLatticeOp.cpp102 fSampler.reset(GrSamplerState(GrSamplerState::WrapMode::kClamp, filter), in LatticeGP()
112 const TextureSampler& onTextureSampler(int) const override { return fSampler; } in onTextureSampler()
120 TextureSampler fSampler; member in __anone15ef1d50111::LatticeGP
/external/skqp/src/gpu/mtl/
DGrMtlPipelineState.h100 id<MTLSamplerState> fSampler; member
DGrMtlPipelineState.mm31 fSampler = sampler->mtlSamplerState();
136 [renderCmdEncoder setFragmentSamplerState: fSamplerBindings[index].fSampler
/external/skia/src/gpu/mtl/
DGrMtlPipelineState.h111 GrMtlSampler* fSampler; member
DGrMtlPipelineState.mm31 fSampler = gpu->resourceProvider().findOrCreateCompatibleSampler(state);
138 [renderCmdEncoder setFragmentSamplerState: fSamplerBindings[index].fSampler->mtlSampler()