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Searched refs:fTransparent (Results 1 – 8 of 8) sorted by relevance

/external/skia/bench/
DShadowBench.cpp20 : fTransparent(transparent) in ShadowBench()
45 fBaseName.printf("%s_%c_%c", root, kTransChars[fTransparent], kGeomChars[fForceGeometric]); in computeName()
69 if (fTransparent) { in onDelayedSetup()
95 int fTransparent; member in ShadowBench
/external/skqp/bench/
DShadowBench.cpp20 : fTransparent(transparent) in ShadowBench()
45 fBaseName.printf("%s_%c_%c", root, kTransChars[fTransparent], kGeomChars[fForceGeometric]); in computeName()
69 if (fTransparent) { in onDelayedSetup()
95 int fTransparent; member in ShadowBench
/external/skia/gm/
Dxfermodes.cpp128 SkBitmap fSrcB, fDstB, fTransparent; member in XfermodesGM
148 canvas->drawBitmap(fTransparent, 0, 0, &p); in draw_mode()
215 make_bitmaps(W, H, &fSrcB, &fDstB, &fTransparent); in onOnceBeforeDraw()
/external/skqp/gm/
Dxfermodes.cpp114 SkBitmap fSrcB, fDstB, fTransparent; member in XfermodesGM
134 canvas->drawBitmap(fTransparent, 0, 0, &p); in draw_mode()
201 make_bitmaps(W, H, &fSrcB, &fDstB, &fTransparent); in onOnceBeforeDraw()
/external/skia/src/utils/
DSkShadowTessellator.cpp113 bool fTransparent; member in SkBaseShadowTessellator
169 , fTransparent(transparent)
299 if (fTransparent) { in computeConvexShadow()
322 if (!fTransparent && doClip) { in computeConvexShadow()
399 fTransparent = fTransparent || !hiddenCentroid; in computeClipVectorsAndTestCentroid()
420 if (fTransparent) { in addEdge()
719 if (fTransparent) { in stitchConcaveRings()
DSkShadowUtils.cpp86 bool fTransparent; member
90 if (fOccluderHeight != that.fOccluderHeight || fTransparent != that.fTransparent) { in isCompatible()
107 return SkShadowTessellator::MakeAmbient(path, noTrans, zParams, fTransparent); in makeVertices()
622 factory.fTransparent = transparent; in drawShadow()
/external/skqp/src/utils/
DSkShadowTessellator.cpp112 bool fTransparent; member in SkBaseShadowTessellator
166 , fTransparent(transparent)
296 if (fTransparent) { in computeConvexShadow()
319 if (!fTransparent && doClip) { in computeConvexShadow()
396 fTransparent = fTransparent || !hiddenCentroid; in computeClipVectorsAndTestCentroid()
417 if (fTransparent) { in addEdge()
716 if (fTransparent) { in stitchConcaveRings()
DSkShadowUtils.cpp84 bool fTransparent; member
88 if (fOccluderHeight != that.fOccluderHeight || fTransparent != that.fTransparent) { in isCompatible()
105 return SkShadowTessellator::MakeAmbient(path, noTrans, zParams, fTransparent); in makeVertices()
589 factory.fTransparent = transparent; in drawShadow()