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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "Benchmark.h"
8 #include "SkCanvas.h"
9 #include "SkDrawShadowInfo.h"
10 #include "SkPaint.h"
11 #include "SkPath.h"
12 #include "SkShadowUtils.h"
13 
14 class ShadowBench : public Benchmark {
15 // Draws a set of shadowed rrects filling the canvas, in various modes:
16 // * opaque or transparent
17 // * use analytic fast path or geometric tessellation
18 public:
ShadowBench(bool transparent,bool forceGeometric)19     ShadowBench(bool transparent, bool forceGeometric)
20         : fTransparent(transparent)
21         , fForceGeometric(forceGeometric) {
22         computeName("shadows");
23     }
24 
25 protected:
26     enum {
27         kWidth = 640,
28         kHeight = 480,
29         kRRSize = 50,
30         kRRRadius = 6,
31         kRRSpace = 8,
32         kRRStep = kRRSize + kRRSpace,
33         kElevation = 16,
34         kNumRRects = ((kWidth - kRRSpace) / kRRStep)*((kHeight - kRRSpace) / kRRStep)
35     };
36 
computeName(const char root[])37     void computeName(const char root[]) {
38         static const char kTransChars[2] = {
39             'o', 't'
40         };
41         static const char kGeomChars[2] = {
42             'a', 'g'
43         };
44 
45         fBaseName.printf("%s_%c_%c", root, kTransChars[fTransparent], kGeomChars[fForceGeometric]);
46     }
47 
genRRects()48     void genRRects() {
49         int i = 0;
50         for (int x = kRRSpace; x < kWidth - kRRStep; x += kRRStep) {
51             for (int y = kRRSpace; y < kHeight - kRRStep; y += kRRStep) {
52                 SkRect rect = SkRect::MakeXYWH(x, y, kRRSize, kRRSize);
53                 fRRects[i].addRRect(SkRRect::MakeRectXY(rect, kRRRadius, kRRRadius));
54                 ++i;
55             }
56         }
57         SkASSERT(i == kNumRRects);
58     }
59 
onGetName()60     const char* onGetName() override { return fBaseName.c_str(); }
61 
onDelayedSetup()62     void onDelayedSetup() override {
63         fRec.fZPlaneParams = SkPoint3::Make(0, 0, kElevation);
64         fRec.fLightPos = SkPoint3::Make(270, 0, 600);
65         fRec.fLightRadius = 800;
66         fRec.fAmbientColor = 0x19000000;
67         fRec.fSpotColor = 0x40000000;
68         fRec.fFlags = 0;
69         if (fTransparent) {
70             fRec.fFlags |= SkShadowFlags::kTransparentOccluder_ShadowFlag;
71         }
72         if (fForceGeometric) {
73             fRec.fFlags |= SkShadowFlags::kGeometricOnly_ShadowFlag;
74         }
75 
76         this->genRRects();
77     }
78 
onDraw(int loops,SkCanvas * canvas)79     void onDraw(int loops, SkCanvas* canvas) override {
80         SkPaint paint;
81         paint.setColor(SK_ColorWHITE);
82         this->setupPaint(&paint);
83 
84         for (int i = 0; i < loops; ++i) {
85             // use the private canvas call so we don't include the time to stuff data in the Rec
86             canvas->private_draw_shadow_rec(fRRects[i % kNumRRects], fRec);
87         }
88     }
89 
90 private:
91     SkString fBaseName;
92 
93     SkPath  fRRects[kNumRRects];
94     SkDrawShadowRec fRec;
95     int    fTransparent;
96     int    fForceGeometric;
97 
98     typedef Benchmark INHERITED;
99 };
100 
101 DEF_BENCH(return new ShadowBench(false, false);)
102 DEF_BENCH(return new ShadowBench(false, true);)
103 DEF_BENCH(return new ShadowBench(true, false);)
104 DEF_BENCH(return new ShadowBench(true, true);)
105 
106