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Searched refs:force_persample_in_shader (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_context.h143 boolean force_persample_in_shader; member
Dst_atom_rasterizer.c233 !st->force_persample_in_shader && in st_update_rasterizer()
Dst_context.c531 if (st->force_persample_in_shader) { in st_init_driver_flags()
672 st->force_persample_in_shader = in st_create_context_priv()
803 !st->force_persample_in_shader && in st_create_context_priv()
Dst_atom_shader.c142 st->force_persample_in_shader && in st_update_fp()