Searched refs:glPointSize (Results 1 – 25 of 54) sorted by relevance
123
101 glPointSize(-1.0f); in TEST_P()116 glPointSize(range[0]); in TEST_P()122 glPointSize(range[1]); in TEST_P()
399 if (builtins.glPointSize.enabled) in generateVaryingLinkHLSL()401 hlslStream << " float gl_PointSize : " << builtins.glPointSize.str() << ";\n"; in generateVaryingLinkHLSL()587 if (vertexBuiltins.glPointSize.enabled) in generateShaderLinkHLSL()918 if (vertexBuiltins.glPointSize.enabled) in generateGeometryShaderPreamble()1372 ASSERT(shaderModel < 4 || mBuiltinInfo[gl::ShaderType::Vertex].glPointSize.enabled == in BuiltinVaryingsD3D()1373 mBuiltinInfo[gl::ShaderType::Fragment].glPointSize.enabled); in BuiltinVaryingsD3D()1462 builtins->glPointSize.enableSystem("PSIZE"); in updateBuiltins()
108 BuiltinVarying glPointSize; member127 bool usesPointSize() const { return mBuiltinInfo[gl::ShaderType::Vertex].glPointSize.enabled; } in usesPointSize()
32 glPointSize @30
163 void GL_APIENTRY glPointSize(GLfloat size) in glPointSize() function
112 glPointSize
139 glPointSize @101
140 glPointSize;
170 void (GL_APIENTRY *glPointSize)(GLfloat size);
215 glPointSize = glPointSize@4
218 glPointSize
208 glPointSize = glPointSize@4
208 glPointSize
778 &glPointSize,
529 public void glPointSize(float size) { in glPointSize() method in GLErrorLogger.ErrorLoggingGL530 ((GL10)mGL).glPointSize(size); in glPointSize()
188 glPointSize
622 GL_API void GL_APIENTRY glPointSize (GLfloat size);
439 glPointSize
433 GL_API void GL_APIENTRY glPointSize (GLfloat size);
167 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");
176 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");
190 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize");