Searched refs:glShadeModel (Results 1 – 25 of 41) sorted by relevance
12
46 glShadeModel(GL_TEXTURE_2D); in TEST_P()53 glShadeModel(GL_FLAT); in TEST_P()62 glShadeModel(GL_SMOOTH); in TEST_P()
112 glShadeModel(GL_FLAT); in testSetUp()
70 glShadeModel(GL_FLAT); in draw()74 glShadeModel(GL_SMOOTH); in draw()
129 glShadeModel @127
127 glShadeModel
153 glShadeModel @115
154 glShadeModel;
186 void (GL_APIENTRY *glShadeModel)(GLenum mode);
269 glShadeModel = glShadeModel@4
272 glShadeModel
262 glShadeModel = glShadeModel@4
262 glShadeModel
782 &glShadeModel,
72 gl.glShadeModel(GL10.GL_FLAT); in beginDrawing()
88 gl.glShadeModel(GL10.GL_FLAT); in onSurfaceCreated()
601 public void glShadeModel(int mode) { in glShadeModel() method in GLErrorLogger.ErrorLoggingGL602 ((GL10)mGL).glShadeModel(mode); in glShadeModel()
6 #. Turn off smooth shading when you don't need it (glShadeModel)
122 glShadeModel(GL_SMOOTH); in engine_init_display()
72 - Optimize-out redundant glMaterial and glShadeModel calls in display
238 glShadeModel
721 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
449 glShadeModel
530 GL_API void GL_APIENTRY glShadeModel (GLenum mode);