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Searched refs:pixel_offset (Results 1 – 20 of 20) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_line.c96 (dadx * (info->v1[0][0] - setup->pixel_offset) + in linear_coef()
97 dady * (info->v1[0][1] - setup->pixel_offset))); in linear_coef()
128 (dadx * (info->v1[0][0] - setup->pixel_offset) + in perspective_coef()
129 dady * (info->v1[0][1] - setup->pixel_offset))); in perspective_coef()
301 float pixel_offset = setup->multisample ? 0.0 : setup->pixel_offset; in try_setup_line() local
447 x[0] = subpixel_snap(v1[0][0] + x_offset - pixel_offset); in try_setup_line()
448 x[1] = subpixel_snap(v2[0][0] + x_offset_end - pixel_offset); in try_setup_line()
449 x[2] = subpixel_snap(v2[0][0] + x_offset_end - pixel_offset); in try_setup_line()
450 x[3] = subpixel_snap(v1[0][0] + x_offset - pixel_offset); in try_setup_line()
452 y[0] = subpixel_snap(v1[0][1] + y_offset - pixel_offset) - fixed_width/2; in try_setup_line()
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Dlp_setup_point.c122 float x0 = info->v0[0][0] - setup->pixel_offset; in texcoord_coef()
123 float y0 = info->v0[0][1] - setup->pixel_offset; in texcoord_coef()
138 float x0 = info->v0[0][0] - setup->pixel_offset; in texcoord_coef()
139 float y0 = info->v0[0][1] - setup->pixel_offset; in texcoord_coef()
353 float pixel_offset = setup->multisample ? 0.0 : setup->pixel_offset; in try_setup_point() local
388 x0 = subpixel_snap(v0[0][0] - pixel_offset) - fixed_width/2; in try_setup_point()
389 y0 = subpixel_snap(v0[0][1] - pixel_offset) - fixed_width/2; in try_setup_point()
421 assert(setup->pixel_offset != 0); in try_setup_point()
Dlp_rast_priv.h155 unsigned px, py, pixel_offset; in lp_rast_get_color_block_pointer() local
174 pixel_offset = px * task->scene->cbufs[buf].format_bytes + in lp_rast_get_color_block_pointer()
176 color = task->color_tiles[buf] + pixel_offset; in lp_rast_get_color_block_pointer()
195 unsigned px, py, pixel_offset; in lp_rast_get_depth_block_pointer() local
208 pixel_offset = px * task->scene->zsbuf.format_bytes + in lp_rast_get_depth_block_pointer()
210 depth = task->depth_tile + pixel_offset; in lp_rast_get_depth_block_pointer()
Dlp_setup_tri.c1028 float pixel_offset = setup->multisample ? 0.0 : setup->pixel_offset; in calc_fixed_position() local
1040 __m128 pix_offset = _mm_set1_ps(pixel_offset); in calc_fixed_position()
1066 position->x[0] = subpixel_snap(v0[0][0] - pixel_offset); in calc_fixed_position()
1067 position->x[1] = subpixel_snap(v1[0][0] - pixel_offset); in calc_fixed_position()
1068 position->x[2] = subpixel_snap(v2[0][0] - pixel_offset); in calc_fixed_position()
1071 position->y[0] = subpixel_snap(v0[0][1] - pixel_offset); in calc_fixed_position()
1072 position->y[1] = subpixel_snap(v1[0][1] - pixel_offset); in calc_fixed_position()
1073 position->y[2] = subpixel_snap(v2[0][1] - pixel_offset); in calc_fixed_position()
Dlp_setup_context.h106 float pixel_offset; member
Dlp_setup.c580 setup->pixel_offset = half_pixel_center ? 0.5f : 0.0f; in lp_setup_set_triangle_state()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_setup.c94 float pixel_offset; member
503 (dadx * (setup->vmin[0][0] - setup->pixel_offset) + in tri_linear_coeff()
504 dady * (setup->vmin[0][1] - setup->pixel_offset))); in tri_linear_coeff()
540 (dadx * (setup->vmin[0][0] - setup->pixel_offset) + in tri_persp_coeff()
541 dady * (setup->vmin[0][1] - setup->pixel_offset))); in tri_persp_coeff()
671 float vmin_x = setup->vmin[0][0] + setup->pixel_offset; in setup_tri_edges()
672 float vmid_x = setup->vmid[0][0] + setup->pixel_offset; in setup_tri_edges()
674 float vmin_y = setup->vmin[0][1] - setup->pixel_offset; in setup_tri_edges()
675 float vmid_y = setup->vmid[0][1] - setup->pixel_offset; in setup_tri_edges()
676 float vmax_y = setup->vmax[0][1] - setup->pixel_offset; in setup_tri_edges()
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/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_tiling.c232 uint32_t pixel_offset = get_pixel_offset(cpp, image_h, in v3d_move_pixels_unaligned() local
239 pixel_offset); in v3d_move_pixels_unaligned()
244 gpu + pixel_offset, in v3d_move_pixels_unaligned()
247 memcpy(gpu + pixel_offset, in v3d_move_pixels_unaligned()
/external/mesa3d/src/broadcom/vulkan/
Dv3d_tiling.c236 uint32_t pixel_offset = get_pixel_offset(cpp, image_h, in v3d_move_pixels_unaligned() local
243 pixel_offset); in v3d_move_pixels_unaligned()
248 gpu + pixel_offset, in v3d_move_pixels_unaligned()
251 memcpy(gpu + pixel_offset, in v3d_move_pixels_unaligned()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5TextureGatherOffset.cpp1280 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; in prepareTextureData() local
1283 texture_data[pixel_offset + 0] = x; in prepareTextureData()
1284 texture_data[pixel_offset + 1] = y; in prepareTextureData()
1287 texture_data[pixel_offset + 2] = x; in prepareTextureData()
1288 texture_data[pixel_offset + 3] = y; in prepareTextureData()
2212 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; in prepareTextureData() local
2215 texture_data[pixel_offset] = depth; in prepareTextureData()
2488 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; in prepareTextureData() local
2491 texture_data[pixel_offset] = depth; in prepareTextureData()
/external/deqp/external/openglcts/modules/gl/
Dgl3cCullDistanceTests.cpp2283 for (glw::GLint pixel_offset = 0; pixel_offset < m_sub_grid_cell_size; pixel_offset++) in executeRenderTest() local
2285 if (readRedPixelValue(origin_x + pixel_offset, origin_y) != 0) in executeRenderTest()
2290 if (readRedPixelValue(origin_x + m_sub_grid_cell_size - 1, origin_y + pixel_offset) != 0) in executeRenderTest()
2295 if (readRedPixelValue(origin_x + m_sub_grid_cell_size - 1 - pixel_offset, in executeRenderTest()
2301 if (readRedPixelValue(origin_x, origin_y + m_sub_grid_cell_size - 1 - pixel_offset) != 0) in executeRenderTest()
Dgl4cStencilTexturingTests.cpp1049 const GLuint pixel_offset = pixel_size * x; in prepareSourceTextureData() local
1055 GLubyte* pixel_data = &texture_data[0] + line_offset + pixel_offset; in prepareSourceTextureData()
Dgl4cCopyImageTests.cpp3203 const GLuint pixel_offset = x * pixel_size; in prepareSrcPxls() local
3205 GLubyte* pixel = line + pixel_offset; in prepareSrcPxls()
3745 const GLuint pixel_offset = x * pixel_size; in compareImages() local
3748 const GLubyte* left_pixel_data = left_line_data + pixel_offset; in compareImages()
3749 const GLubyte* right_pixel_data = right_line_data + pixel_offset; in compareImages()
4038 const GLuint pixel_offset = x * pixel_size; in prepareSrcPxls() local
4040 GLubyte* pixel_data = line_data + pixel_offset; in prepareSrcPxls()
Dgl4cBufferStorageTests.cpp3435 static const GLuint pixel_offset = 8 * line_size + 7 * pixel_size; in iterate() local
3610 if (0 != memcmp(texture_data + pixel_offset, &expected_pixel, pixel_size)) in iterate()
3663 if (0 != memcmp(texture_data + pixel_offset, &expected_pixel, pixel_size)) in iterate()
Dgl4cShadingLanguage420PackTests.cpp2962 const GLuint pixel_offset = x + line_offset; in prepareSourceTexture() local
2964 data[pixel_offset] = blue_color; in prepareSourceTexture()
3978 const GLuint pixel_offset = x + line_offset; in prepareSourceTexture() local
3980 data[pixel_offset] = blue_color; in prepareSourceTexture()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayColorDepthAttachments.cpp154 const glw::GLuint pixel_offset = line_offset + x * N_Components; in verifyImage() local
158 if (image[pixel_offset + component] != components[component]) in verifyImage()
DesextcTextureCubeMapArraySampling.cpp1693 const glw::GLuint pixel_offset = pixel * n_components + face_offset; in verifyResultImage() local
1701 const glw::GLuint component_offset = pixel_offset + component; in verifyResultImage()
/external/mesa3d/docs/relnotes/
D19.0.4.rst116 - softpipe: setup pixel_offset for all primitive types
D19.1.0.rst1696 - softpipe: setup pixel_offset for all primitive types
/external/mesa3d/src/amd/vulkan/
Dradv_cmd_buffer.c765 uint32_t pixel_offset; in radv_convert_user_sample_locs() local
767 pixel_offset = (x_offset + y_offset * state->grid_size.width) * num_samples; in radv_convert_user_sample_locs()
769 assert(pixel_offset <= MAX_SAMPLE_LOCATIONS); in radv_convert_user_sample_locs()
770 user_locs = &state->locations[pixel_offset]; in radv_convert_user_sample_locs()