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Searched refs:set2i (Results 1 – 16 of 16) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLProgramDataManager.h35 virtual void set2i(UniformHandle, int32_t, int32_t) const = 0;
/external/skqp/src/gpu/glsl/
DGrGLSLProgramDataManager.h35 virtual void set2i(UniformHandle, int32_t, int32_t) const = 0;
/external/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.h31 void set2i(UniformHandle, int32_t, int32_t) const override;
DGrVkPipelineStateDataManager.cpp94 void GrVkPipelineStateDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() function in GrVkPipelineStateDataManager
/external/skia/src/gpu/dawn/
DGrDawnProgramDataManager.h29 void set2i(UniformHandle, int32_t, int32_t) const override;
DGrDawnProgramDataManager.cpp54 void GrDawnProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() function in GrDawnProgramDataManager
/external/skqp/src/gpu/vk/
DGrVkPipelineStateDataManager.h32 void set2i(UniformHandle, int32_t, int32_t) const override;
DGrVkPipelineStateDataManager.cpp113 void GrVkPipelineStateDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() function in GrVkPipelineStateDataManager
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h30 void set2i(UniformHandle, int32_t, int32_t) const override;
DGrMtlPipelineStateDataManager.mm113 void GrMtlPipelineStateDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { function
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h31 void set2i(UniformHandle, int32_t, int32_t) const override;
DGrMtlPipelineStateDataManager.mm93 void GrMtlPipelineStateDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { function
/external/skqp/src/gpu/gl/
DGrGLProgramDataManager.h57 void set2i(UniformHandle, int32_t, int32_t) const override;
DGrGLProgramDataManager.cpp110 void GrGLProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() function in GrGLProgramDataManager
/external/skia/src/gpu/gl/
DGrGLProgramDataManager.h57 void set2i(UniformHandle, int32_t, int32_t) const override;
DGrGLProgramDataManager.cpp110 void GrGLProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() function in GrGLProgramDataManager