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Searched refs:set3i (Results 1 – 16 of 16) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLProgramDataManager.h39 virtual void set3i(UniformHandle, int32_t, int32_t, int32_t) const = 0;
/external/skqp/src/gpu/glsl/
DGrGLSLProgramDataManager.h39 virtual void set3i(UniformHandle, int32_t, int32_t, int32_t) const = 0;
/external/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.h35 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
DGrVkPipelineStateDataManager.cpp149 void GrVkPipelineStateDataManager::set3i(UniformHandle u, in set3i() function in GrVkPipelineStateDataManager
/external/skia/src/gpu/dawn/
DGrDawnProgramDataManager.h31 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
DGrDawnProgramDataManager.cpp71 void GrDawnProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i() function in GrDawnProgramDataManager
/external/skqp/src/gpu/vk/
DGrVkPipelineStateDataManager.h36 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
DGrVkPipelineStateDataManager.cpp168 void GrVkPipelineStateDataManager::set3i(UniformHandle u, in set3i() function in GrVkPipelineStateDataManager
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h34 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
DGrMtlPipelineStateDataManager.mm168 void GrMtlPipelineStateDataManager::set3i(UniformHandle u, function
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h35 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
DGrMtlPipelineStateDataManager.mm140 void GrMtlPipelineStateDataManager::set3i(UniformHandle u, function
/external/skqp/src/gpu/gl/
DGrGLProgramDataManager.h61 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
DGrGLProgramDataManager.cpp152 void GrGLProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i() function in GrGLProgramDataManager
/external/skia/src/gpu/gl/
DGrGLProgramDataManager.h61 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
DGrGLProgramDataManager.cpp152 void GrGLProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i() function in GrGLProgramDataManager