Home
last modified time | relevance | path

Searched refs:setMatrices (Results 1 – 14 of 14) sorted by relevance

/external/skia/src/gpu/dawn/
DGrDawnProgramDataManager.cpp177 this->setMatrices<2>(u, 1, matrix); in setMatrix2f()
183 this->setMatrices<2>(u, arrayCount, m); in setMatrix2fv()
187 this->setMatrices<3>(u, 1, matrix); in setMatrix3f()
193 this->setMatrices<3>(u, arrayCount, m); in setMatrix3fv()
197 this->setMatrices<4>(u, 1, matrix); in setMatrix4f()
203 this->setMatrices<4>(u, arrayCount, m); in setMatrix4fv()
208 template<int N> inline void GrDawnProgramDataManager::setMatrices(UniformHandle u, in setMatrices() function in GrDawnProgramDataManager
DGrDawnProgramDataManager.h71 template<int N> inline void setMatrices(UniformHandle, int arrayCount,
/external/skqp/src/gpu/gl/
DGrGLProgramDataManager.cpp245 this->setMatrices<2>(u, 1, matrix); in setMatrix2f()
249 this->setMatrices<3>(u, 1, matrix); in setMatrix3f()
253 this->setMatrices<4>(u, 1, matrix); in setMatrix4f()
257 this->setMatrices<2>(u, arrayCount, m); in setMatrix2fv()
261 this->setMatrices<3>(u, arrayCount, m); in setMatrix3fv()
265 this->setMatrices<4>(u, arrayCount, m); in setMatrix4fv()
270 template<int N> inline void GrGLProgramDataManager::setMatrices(UniformHandle u, in setMatrices() function in GrGLProgramDataManager
DGrGLProgramDataManager.h106 template<int N> inline void setMatrices(UniformHandle, int arrayCount,
/external/skia/src/gpu/gl/
DGrGLProgramDataManager.cpp245 this->setMatrices<2>(u, 1, matrix); in setMatrix2f()
249 this->setMatrices<3>(u, 1, matrix); in setMatrix3f()
253 this->setMatrices<4>(u, 1, matrix); in setMatrix4f()
257 this->setMatrices<2>(u, arrayCount, m); in setMatrix2fv()
261 this->setMatrices<3>(u, arrayCount, m); in setMatrix3fv()
265 this->setMatrices<4>(u, arrayCount, m); in setMatrix4fv()
270 template<int N> inline void GrGLProgramDataManager::setMatrices(UniformHandle u, in setMatrices() function in GrGLProgramDataManager
DGrGLProgramDataManager.h106 template<int N> inline void setMatrices(UniformHandle, int arrayCount,
/external/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.cpp267 this->setMatrices<2>(u, 1, matrix); in setMatrix2f()
273 this->setMatrices<2>(u, arrayCount, m); in setMatrix2fv()
277 this->setMatrices<3>(u, 1, matrix); in setMatrix3f()
283 this->setMatrices<3>(u, arrayCount, m); in setMatrix3fv()
287 this->setMatrices<4>(u, 1, matrix); in setMatrix4f()
293 this->setMatrices<4>(u, arrayCount, m); in setMatrix4fv()
298 template<int N> inline void GrVkPipelineStateDataManager::setMatrices(UniformHandle u, in setMatrices() function in GrVkPipelineStateDataManager
DGrVkPipelineStateDataManager.h72 template<int N> inline void setMatrices(UniformHandle, int arrayCount,
/external/skqp/src/gpu/vk/
DGrVkPipelineStateDataManager.cpp286 this->setMatrices<2>(u, 1, matrix); in setMatrix2f()
292 this->setMatrices<2>(u, arrayCount, m); in setMatrix2fv()
296 this->setMatrices<3>(u, 1, matrix); in setMatrix3f()
302 this->setMatrices<3>(u, arrayCount, m); in setMatrix3fv()
306 this->setMatrices<4>(u, 1, matrix); in setMatrix4f()
312 this->setMatrices<4>(u, arrayCount, m); in setMatrix4fv()
317 template<int N> inline void GrVkPipelineStateDataManager::setMatrices(UniformHandle u, in setMatrices() function in GrVkPipelineStateDataManager
DGrVkPipelineStateDataManager.h75 template<int N> inline void setMatrices(UniformHandle, int arrayCount,
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.mm254 this->setMatrices<2>(u, 1, matrix);
260 this->setMatrices<2>(u, arrayCount, m);
264 this->setMatrices<3>(u, 1, matrix);
270 this->setMatrices<3>(u, arrayCount, m);
274 this->setMatrices<4>(u, 1, matrix);
280 this->setMatrices<4>(u, arrayCount, m);
285 template<int N> inline void GrMtlPipelineStateDataManager::setMatrices( function
DGrMtlPipelineStateDataManager.h71 template<int N> inline void setMatrices(UniformHandle, int arrayCount,
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateDataManager.mm286 this->setMatrices<2>(u, 1, matrix);
292 this->setMatrices<2>(u, arrayCount, m);
296 this->setMatrices<3>(u, 1, matrix);
302 this->setMatrices<3>(u, arrayCount, m);
306 this->setMatrices<4>(u, 1, matrix);
312 this->setMatrices<4>(u, arrayCount, m);
317 template<int N> inline void GrMtlPipelineStateDataManager::setMatrices( function
DGrMtlPipelineStateDataManager.h71 template<int N> inline void setMatrices(UniformHandle, int arrayCount,