Home
last modified time | relevance | path

Searched refs:setMatrix3fv (Results 1 – 17 of 17) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLProgramDataManager.h53 virtual void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const = 0;
/external/skqp/src/gpu/glsl/
DGrGLSLProgramDataManager.h53 virtual void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const = 0;
/external/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.h49 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
DGrVkPipelineStateDataManager.cpp280 void GrVkPipelineStateDataManager::setMatrix3fv(UniformHandle u, in setMatrix3fv() function in GrVkPipelineStateDataManager
/external/skia/src/gpu/dawn/
DGrDawnProgramDataManager.h50 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
DGrDawnProgramDataManager.cpp190 void GrDawnProgramDataManager::setMatrix3fv(UniformHandle u, in setMatrix3fv() function in GrDawnProgramDataManager
/external/skqp/src/gpu/vk/
DGrVkPipelineStateDataManager.h50 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
DGrVkPipelineStateDataManager.cpp299 void GrVkPipelineStateDataManager::setMatrix3fv(UniformHandle u, in setMatrix3fv() function in GrVkPipelineStateDataManager
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h48 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
DGrMtlPipelineStateDataManager.mm299 void GrMtlPipelineStateDataManager::setMatrix3fv(UniformHandle u, function
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h49 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
DGrMtlPipelineStateDataManager.mm267 void GrMtlPipelineStateDataManager::setMatrix3fv(UniformHandle u, function
/external/skqp/src/gpu/gl/
DGrGLProgramDataManager.h75 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
DGrGLProgramDataManager.cpp260 void GrGLProgramDataManager::setMatrix3fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix3fv() function in GrGLProgramDataManager
/external/skia/src/gpu/gl/
DGrGLProgramDataManager.h75 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
DGrGLProgramDataManager.cpp260 void GrGLProgramDataManager::setMatrix3fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix3fv() function in GrGLProgramDataManager
/external/skia/src/gpu/effects/
DGrSkSLFP.cpp145 pdman.setMatrix3fv(fUniformHandles[uniIndex++], v.fCount, data); in onSetData()