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Searched refs:setOpacity (Results 1 – 25 of 32) sorted by relevance

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/external/skqp/experimental/canvaskit/
Dskottie_bindings.cpp82 bool setOpacity(const std::string& key, float o) { in setOpacity() function in __anon873b493b0111::ManagedAnimation
83 return fPropMgr->setOpacity(key, o); in setOpacity()
145 .function("setOpacity", &ManagedAnimation::setOpacity) in EMSCRIPTEN_BINDINGS()
/external/replicaisland/src/com/replica/replicaisland/
DFadeDrawableComponent.java119 bitmap.setOpacity(opacity); in update()
127 ((DrawableBitmap)drawable).setOpacity(opacity); in update()
DSpriteComponent.java113 bitmap.setOpacity(mOpacity); in update()
210 public final void setOpacity(float opacity) { in setOpacity() method in SpriteComponent
DMotionBlurComponent.java102 stepImage.setOpacity(opacity); in update()
DDrawableBitmap.java60 public void setOpacity(float opacity) { in setOpacity() method in DrawableBitmap
DGhostComponent.java74 sprite.setOpacity(mLifeTime); in update()
DAnimationComponent.java338 mSprite.setOpacity(opacity); in update()
/external/skia/modules/canvaskit/
Dskottie_bindings.cpp153 bool setOpacity(const std::string& key, float o) { in setOpacity() function in __anon6cb6ab8f0111::ManagedAnimation
154 return fPropMgr->setOpacity(key, o); in setOpacity()
224 .function("setOpacity", &ManagedAnimation::setOpacity) in EMSCRIPTEN_BINDINGS()
/external/skia/experimental/svg/model/
DSkSVGNode.cpp84 void SkSVGNode::setOpacity(const SkSVGNumberType& opacity) { in setOpacity() function in SkSVGNode
143 this->setOpacity(*opacity); in onSetAttribute()
DSkSVGNode.h59 void setOpacity(const SkSVGNumberType&);
/external/skqp/experimental/svg/model/
DSkSVGNode.cpp84 void SkSVGNode::setOpacity(const SkSVGNumberType& opacity) { in setOpacity() function in SkSVGNode
143 this->setOpacity(*opacity); in onSetAttribute()
DSkSVGNode.h59 void setOpacity(const SkSVGNumberType&);
/external/skqp/modules/skottie/src/
DSkottieProperty.cpp51 fNode->setOpacity(o / 100); in set()
DSkottieLayer.cpp124 mask_paint->setOpacity(o * 0.01f); in AttachMask()
542 fControlNode->setOpacity(active ? 1 : 0); in attachLayer()
/external/skia/modules/skottie/src/effects/
DTransformEffect.cpp42 this->node()->setOpacity(fOpacity * 0.01f); in onSync()
/external/skia/modules/skottie/utils/
DSkottieUtils.h46 bool setOpacity(const PropKey&, const skottie::OpacityPropertyValue&);
DSkottieUtils.cpp151 bool CustomPropertyManager::setOpacity(const PropKey& key, const skottie::OpacityPropertyValue& o) { in setOpacity() function in skottie_utils::CustomPropertyManager
/external/skia/modules/skottie/src/
DSkottieProperty.cpp72 fNode->setOpacity(o / 100); in set()
/external/skqp/modules/skottie/utils/
DSkottieUtils.h85 bool setOpacity(const PropKey&, const skottie::OpacityPropertyValue&);
DSkottieUtils.cpp183 bool CustomPropertyManager::setOpacity(const PropKey& key, const skottie::OpacityPropertyValue& o) { in setOpacity() function in skottie_utils::CustomPropertyManager
/external/skia/modules/skottie/src/layers/shapelayer/
DFillStroke.cpp70 this->node()->setOpacity(fOpacity * 0.01f); in onSync()
/external/skia/modules/sksg/samples/
DSampleSVGPong.cpp131 shadow_paint->setOpacity(kShadowOpacity); in onOnceBeforeDraw()
/external/skqp/modules/sksg/samples/
DSampleSVGPong.cpp130 shadow_paint->setOpacity(kShadowOpacity); in onOnceBeforeDraw()
/external/skqp/tools/viewer/
DSlideDir.cpp204 fShadePaint->setOpacity(shadeOpacity); in onTick()
/external/skia/tools/viewer/
DSlideDir.cpp204 fShadePaint->setOpacity(shadeOpacity); in onTick()

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