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Searched refs:setPrecision (Results 1 – 25 of 25) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLUniformHandler.cpp56 uni.fVariable.setPrecision(precision); in internalAddUniformArray()
82 sampler.fVariable.setPrecision(precision); in addSampler()
/external/deqp-deps/glslang/SPIRV/
DSpvBuilder.cpp1299 setPrecision(function->getId(), precision); in makeFunctionEntry()
1751 return setPrecision(createCompositeExtract(source, typeId, channels.front()), precision); in createRvalueSwizzle()
1756 … return setPrecision(createSpecConstantOp(OpVectorShuffle, typeId, operands, channels), precision); in createRvalueSwizzle()
1766 return setPrecision(swizzle->getResultId(), precision); in createRvalueSwizzle()
1845 return setPrecision(smear->getResultId(), precision); in smearScalar()
2062 setPrecision(textureInst->getResultId(), precision); in createTextureCall()
2074 setPrecision(resultId, precision); in createTextureCall()
2187 setPrecision(resultId, precision); in createCompositeCompare()
2192 return setPrecision(resultId, precision); in createCompositeCompare()
2212 …resultId = setPrecision(createBinOp(equal ? OpLogicalAnd : OpLogicalOr, boolType, resultId, subRes… in createCompositeCompare()
[all …]
DGlslangToSpv.cpp4804 builder.setPrecision(result, precision); in createImageTextureFunctionCall()
4845 builder.setPrecision(result[0], precision); in createImageTextureFunctionCall()
5348 builder.setPrecision(result, TranslatePrecisionDecoration(node->getType())); in handleUserFunctionCall()
5542 return builder.setPrecision(result, decorations.precision); in createBinaryOperation()
5616 return builder.setPrecision(result, decorations.precision); in createBinaryOperation()
5681 return builder.setPrecision(result, decorations.precision); in createBinaryMatrixOperation()
5721 results.push_back(builder.setPrecision(result, decorations.precision)); in createBinaryMatrixOperation()
5725 …spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decoratio… in createBinaryMatrixOperation()
6166 return builder.setPrecision(id, decorations.precision); in createUnaryOperation()
6195 results.push_back(builder.setPrecision(destVec, decorations.precision)); in createUnaryMatrixOperation()
[all …]
DSpvBuilder.h408 Id setPrecision(Id id, Decoration precision) in setPrecision() function
/external/angle/third_party/glslang/src/SPIRV/
DSpvBuilder.cpp1299 setPrecision(function->getId(), precision); in makeFunctionEntry()
1751 return setPrecision(createCompositeExtract(source, typeId, channels.front()), precision); in createRvalueSwizzle()
1756 … return setPrecision(createSpecConstantOp(OpVectorShuffle, typeId, operands, channels), precision); in createRvalueSwizzle()
1766 return setPrecision(swizzle->getResultId(), precision); in createRvalueSwizzle()
1845 return setPrecision(smear->getResultId(), precision); in smearScalar()
2062 setPrecision(textureInst->getResultId(), precision); in createTextureCall()
2074 setPrecision(resultId, precision); in createTextureCall()
2187 setPrecision(resultId, precision); in createCompositeCompare()
2192 return setPrecision(resultId, precision); in createCompositeCompare()
2212 …resultId = setPrecision(createBinOp(equal ? OpLogicalAnd : OpLogicalOr, boolType, resultId, subRes… in createCompositeCompare()
[all …]
DGlslangToSpv.cpp4804 builder.setPrecision(result, precision); in createImageTextureFunctionCall()
4845 builder.setPrecision(result[0], precision); in createImageTextureFunctionCall()
5348 builder.setPrecision(result, TranslatePrecisionDecoration(node->getType())); in handleUserFunctionCall()
5542 return builder.setPrecision(result, decorations.precision); in createBinaryOperation()
5616 return builder.setPrecision(result, decorations.precision); in createBinaryOperation()
5681 return builder.setPrecision(result, decorations.precision); in createBinaryMatrixOperation()
5721 results.push_back(builder.setPrecision(result, decorations.precision)); in createBinaryMatrixOperation()
5725 …spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decoratio… in createBinaryMatrixOperation()
6166 return builder.setPrecision(id, decorations.precision); in createUnaryOperation()
6195 results.push_back(builder.setPrecision(destVec, decorations.precision)); in createUnaryMatrixOperation()
[all …]
DSpvBuilder.h408 Id setPrecision(Id id, Decoration precision) in setPrecision() function
/external/skqp/src/gpu/vk/
DGrVkUniformHandler.cpp236 uni.fVariable.setPrecision(precision); in internalAddUniformArray()
278 info.fVariable.setPrecision(precision); in addSampler()
/external/angle/src/compiler/translator/tree_ops/
DEmulatePrecision.cpp732 paramType->setPrecision(EbpHigh); in createRoundingFunctionCallNode()
760 leftParamType->setPrecision(EbpHigh); in createCompoundAssignmentFunctionCallNode()
766 rightParamType->setPrecision(EbpHigh); in createCompoundAssignmentFunctionCallNode()
DScalarizeVecAndMatConstructorArgs.cpp203 type->setPrecision(mFragmentPrecisionHigh ? EbpHigh : EbpMedium); in createTempVariable()
DRemoveDynamicIndexing.cpp111 baseType->setPrecision(EbpHigh); in GetBaseType()
/external/angle/src/compiler/translator/
DIntermNode.cpp194 mType.setPrecision(precision); in setTypePreservePrecision()
616 mType.setPrecision(EbpUndefined); in setPrecisionFromChildren()
629 mType.setPrecision(precision); in setPrecisionFromChildren()
647 mType.setPrecision(mArguments[0]->getAsTyped()->getPrecision()); in setPrecisionForSpecialBuiltInOp()
651 mType.setPrecision(GetHigherPrecision(mArguments[0]->getAsTyped()->getPrecision(), in setPrecisionForSpecialBuiltInOp()
657 mType.setPrecision(EbpHigh); in setPrecisionForSpecialBuiltInOp()
684 mType.setPrecision(EbpHigh); in setBuiltInFunctionPrecision()
686 mType.setPrecision(precision); in setBuiltInFunctionPrecision()
1605 getTypePointer()->setPrecision(higherPrecision); in promote()
DTypes.h158 void setPrecision(TPrecision p) { precision = p; } in setPrecision() function
DStructureHLSL.cpp382 ctorType.setPrecision(EbpHigh); in addBuiltInConstructor()
DParseContext.cpp1267 type->setPrecision(typeQualifier.precision); in checkIsParameterQualifierValid()
/external/skqp/src/gpu/
DGrShaderVar.h270 void setPrecision(GrSLPrecision p) { fPrecision = p; } in setPrecision() function
/external/skqp/src/gpu/mtl/
DGrMtlUniformHandler.mm228 uni.fVariable.setPrecision(precision);
270 info.fVariable.setPrecision(precision);
/external/clang/lib/Analysis/
DPrintfFormatString.cpp41 FS.setPrecision(ParseNonPositionAmount(Beg, E, *argIndex)); in ParsePrecision()
47 FS.setPrecision(Amt); in ParsePrecision()
/external/eigen/unsupported/Eigen/src/Skyline/
DSkylineInplaceLU.h52 void setPrecision(RealScalar v) { in setPrecision() function
/external/swiftshader/src/OpenGL/compiler/
DTypes.h279 void setPrecision(TPrecision p) { precision = p; } in setPrecision() function
DIntermediate.cpp963 getTypePointer()->setPrecision(higherPrecision); in promote()
DParseHelper.cpp2943 type->setPrecision(typeSpecifier.precision); in addStructDeclaratorList()
/external/clang/include/clang/Analysis/Analyses/
DFormatString.h483 void setPrecision(const OptionalAmount &Amt) { in setPrecision() function
/external/eigen/unsupported/test/mpreal/
Dmpreal.h502 inline mpreal& setPrecision(int Precision, mp_rnd_t RoundingMode = get_default_rnd());
1951 inline mpreal& mpreal::setPrecision(int Precision, mp_rnd_t RoundingMode)
/external/tensorflow/tensorflow/compiler/tf2tensorrt/convert/
Dconvert_nodes.cc1762 layer->second->setPrecision(nvinfer1::DataType::kHALF); in MaybeApplyQuantizationRanges()