/external/skqp/src/gpu/gl/ |
D | GrGLUniformHandler.cpp | 56 uni.fVariable.setPrecision(precision); in internalAddUniformArray() 82 sampler.fVariable.setPrecision(precision); in addSampler()
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/external/deqp-deps/glslang/SPIRV/ |
D | SpvBuilder.cpp | 1299 setPrecision(function->getId(), precision); in makeFunctionEntry() 1751 return setPrecision(createCompositeExtract(source, typeId, channels.front()), precision); in createRvalueSwizzle() 1756 … return setPrecision(createSpecConstantOp(OpVectorShuffle, typeId, operands, channels), precision); in createRvalueSwizzle() 1766 return setPrecision(swizzle->getResultId(), precision); in createRvalueSwizzle() 1845 return setPrecision(smear->getResultId(), precision); in smearScalar() 2062 setPrecision(textureInst->getResultId(), precision); in createTextureCall() 2074 setPrecision(resultId, precision); in createTextureCall() 2187 setPrecision(resultId, precision); in createCompositeCompare() 2192 return setPrecision(resultId, precision); in createCompositeCompare() 2212 …resultId = setPrecision(createBinOp(equal ? OpLogicalAnd : OpLogicalOr, boolType, resultId, subRes… in createCompositeCompare() [all …]
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D | GlslangToSpv.cpp | 4804 builder.setPrecision(result, precision); in createImageTextureFunctionCall() 4845 builder.setPrecision(result[0], precision); in createImageTextureFunctionCall() 5348 builder.setPrecision(result, TranslatePrecisionDecoration(node->getType())); in handleUserFunctionCall() 5542 return builder.setPrecision(result, decorations.precision); in createBinaryOperation() 5616 return builder.setPrecision(result, decorations.precision); in createBinaryOperation() 5681 return builder.setPrecision(result, decorations.precision); in createBinaryMatrixOperation() 5721 results.push_back(builder.setPrecision(result, decorations.precision)); in createBinaryMatrixOperation() 5725 …spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decoratio… in createBinaryMatrixOperation() 6166 return builder.setPrecision(id, decorations.precision); in createUnaryOperation() 6195 results.push_back(builder.setPrecision(destVec, decorations.precision)); in createUnaryMatrixOperation() [all …]
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D | SpvBuilder.h | 408 Id setPrecision(Id id, Decoration precision) in setPrecision() function
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/external/angle/third_party/glslang/src/SPIRV/ |
D | SpvBuilder.cpp | 1299 setPrecision(function->getId(), precision); in makeFunctionEntry() 1751 return setPrecision(createCompositeExtract(source, typeId, channels.front()), precision); in createRvalueSwizzle() 1756 … return setPrecision(createSpecConstantOp(OpVectorShuffle, typeId, operands, channels), precision); in createRvalueSwizzle() 1766 return setPrecision(swizzle->getResultId(), precision); in createRvalueSwizzle() 1845 return setPrecision(smear->getResultId(), precision); in smearScalar() 2062 setPrecision(textureInst->getResultId(), precision); in createTextureCall() 2074 setPrecision(resultId, precision); in createTextureCall() 2187 setPrecision(resultId, precision); in createCompositeCompare() 2192 return setPrecision(resultId, precision); in createCompositeCompare() 2212 …resultId = setPrecision(createBinOp(equal ? OpLogicalAnd : OpLogicalOr, boolType, resultId, subRes… in createCompositeCompare() [all …]
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D | GlslangToSpv.cpp | 4804 builder.setPrecision(result, precision); in createImageTextureFunctionCall() 4845 builder.setPrecision(result[0], precision); in createImageTextureFunctionCall() 5348 builder.setPrecision(result, TranslatePrecisionDecoration(node->getType())); in handleUserFunctionCall() 5542 return builder.setPrecision(result, decorations.precision); in createBinaryOperation() 5616 return builder.setPrecision(result, decorations.precision); in createBinaryOperation() 5681 return builder.setPrecision(result, decorations.precision); in createBinaryMatrixOperation() 5721 results.push_back(builder.setPrecision(result, decorations.precision)); in createBinaryMatrixOperation() 5725 …spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decoratio… in createBinaryMatrixOperation() 6166 return builder.setPrecision(id, decorations.precision); in createUnaryOperation() 6195 results.push_back(builder.setPrecision(destVec, decorations.precision)); in createUnaryMatrixOperation() [all …]
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D | SpvBuilder.h | 408 Id setPrecision(Id id, Decoration precision) in setPrecision() function
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/external/skqp/src/gpu/vk/ |
D | GrVkUniformHandler.cpp | 236 uni.fVariable.setPrecision(precision); in internalAddUniformArray() 278 info.fVariable.setPrecision(precision); in addSampler()
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/external/angle/src/compiler/translator/tree_ops/ |
D | EmulatePrecision.cpp | 732 paramType->setPrecision(EbpHigh); in createRoundingFunctionCallNode() 760 leftParamType->setPrecision(EbpHigh); in createCompoundAssignmentFunctionCallNode() 766 rightParamType->setPrecision(EbpHigh); in createCompoundAssignmentFunctionCallNode()
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D | ScalarizeVecAndMatConstructorArgs.cpp | 203 type->setPrecision(mFragmentPrecisionHigh ? EbpHigh : EbpMedium); in createTempVariable()
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D | RemoveDynamicIndexing.cpp | 111 baseType->setPrecision(EbpHigh); in GetBaseType()
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/external/angle/src/compiler/translator/ |
D | IntermNode.cpp | 194 mType.setPrecision(precision); in setTypePreservePrecision() 616 mType.setPrecision(EbpUndefined); in setPrecisionFromChildren() 629 mType.setPrecision(precision); in setPrecisionFromChildren() 647 mType.setPrecision(mArguments[0]->getAsTyped()->getPrecision()); in setPrecisionForSpecialBuiltInOp() 651 mType.setPrecision(GetHigherPrecision(mArguments[0]->getAsTyped()->getPrecision(), in setPrecisionForSpecialBuiltInOp() 657 mType.setPrecision(EbpHigh); in setPrecisionForSpecialBuiltInOp() 684 mType.setPrecision(EbpHigh); in setBuiltInFunctionPrecision() 686 mType.setPrecision(precision); in setBuiltInFunctionPrecision() 1605 getTypePointer()->setPrecision(higherPrecision); in promote()
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D | Types.h | 158 void setPrecision(TPrecision p) { precision = p; } in setPrecision() function
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D | StructureHLSL.cpp | 382 ctorType.setPrecision(EbpHigh); in addBuiltInConstructor()
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D | ParseContext.cpp | 1267 type->setPrecision(typeQualifier.precision); in checkIsParameterQualifierValid()
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/external/skqp/src/gpu/ |
D | GrShaderVar.h | 270 void setPrecision(GrSLPrecision p) { fPrecision = p; } in setPrecision() function
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/external/skqp/src/gpu/mtl/ |
D | GrMtlUniformHandler.mm | 228 uni.fVariable.setPrecision(precision); 270 info.fVariable.setPrecision(precision);
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/external/clang/lib/Analysis/ |
D | PrintfFormatString.cpp | 41 FS.setPrecision(ParseNonPositionAmount(Beg, E, *argIndex)); in ParsePrecision() 47 FS.setPrecision(Amt); in ParsePrecision()
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/external/eigen/unsupported/Eigen/src/Skyline/ |
D | SkylineInplaceLU.h | 52 void setPrecision(RealScalar v) { in setPrecision() function
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/external/swiftshader/src/OpenGL/compiler/ |
D | Types.h | 279 void setPrecision(TPrecision p) { precision = p; } in setPrecision() function
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D | Intermediate.cpp | 963 getTypePointer()->setPrecision(higherPrecision); in promote()
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D | ParseHelper.cpp | 2943 type->setPrecision(typeSpecifier.precision); in addStructDeclaratorList()
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/external/clang/include/clang/Analysis/Analyses/ |
D | FormatString.h | 483 void setPrecision(const OptionalAmount &Amt) { in setPrecision() function
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/external/eigen/unsupported/test/mpreal/ |
D | mpreal.h | 502 inline mpreal& setPrecision(int Precision, mp_rnd_t RoundingMode = get_default_rnd()); 1951 inline mpreal& mpreal::setPrecision(int Precision, mp_rnd_t RoundingMode)
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/external/tensorflow/tensorflow/compiler/tf2tensorrt/convert/ |
D | convert_nodes.cc | 1762 layer->second->setPrecision(nvinfer1::DataType::kHALF); in MaybeApplyQuantizationRanges()
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