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Searched refs:sfactor (Results 1 – 25 of 66) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dblend.c266 _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) in _mesa_BlendFunc() argument
270 if (skip_blend_state_update(ctx, sfactor, dfactor, sfactor, dfactor)) in _mesa_BlendFunc()
274 sfactor, dfactor, sfactor, dfactor)) { in _mesa_BlendFunc()
278 blend_func_separate(ctx, sfactor, dfactor, sfactor, dfactor); in _mesa_BlendFunc()
283 _mesa_BlendFunc_no_error(GLenum sfactor, GLenum dfactor) in _mesa_BlendFunc_no_error() argument
287 if (skip_blend_state_update(ctx, sfactor, dfactor, sfactor, dfactor)) in _mesa_BlendFunc_no_error()
290 blend_func_separate(ctx, sfactor, dfactor, sfactor, dfactor); in _mesa_BlendFunc_no_error()
344 _mesa_BlendFunciARB_no_error(GLuint buf, GLenum sfactor, GLenum dfactor) in _mesa_BlendFunciARB_no_error() argument
346 _mesa_BlendFuncSeparateiARB_no_error(buf, sfactor, dfactor, sfactor, in _mesa_BlendFunciARB_no_error()
355 _mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor) in _mesa_BlendFunciARB() argument
[all …]
Dblend.h46 _mesa_BlendFunc( GLenum sfactor, GLenum dfactor );
49 _mesa_BlendFunc_no_error(GLenum sfactor, GLenum dfactor);
60 _mesa_BlendFunciARB_no_error(GLuint buf, GLenum sfactor, GLenum dfactor);
62 _mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor);
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportgl.h62 FNDEF(void, glBlendFunc, (GLenum sfactor, GLenum dfactor));
/external/angle/src/libGLESv1_CM/
DlibGLESv1_CM.cpp228 void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) in glBlendFunc() argument
230 return gl::BlendFunc(sfactor, dfactor); in glBlendFunc()
/external/angle/src/libANGLE/
DContext_gles_2_0_autogen.h24 void blendFunc(GLenum sfactor, GLenum dfactor); \
DvalidationES2_autogen.h43 bool ValidateBlendFunc(const Context *context, GLenum sfactor, GLenum dfactor);
/external/swiftshader/src/OpenGL/libGLES_CM/
Dmain.cpp163 void GL_APIENTRY BlendFunc(GLenum sfactor, GLenum dfactor);
591 GL_API void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) in glBlendFunc() argument
593 return es1::BlendFuncSeparateOES(sfactor, dfactor, sfactor, dfactor); in glBlendFunc()
DlibGLES_CM.hpp53 void (GL_APIENTRY *glBlendFunc)(GLenum sfactor, GLenum dfactor);
DlibGLES_CM.cpp250 void GL_APIENTRY BlendFunc(GLenum sfactor, GLenum dfactor) in BlendFunc() argument
252 BlendFuncSeparateOES(sfactor, dfactor, sfactor, dfactor); in BlendFunc()
/external/replicaisland/src/com/replica/replicaisland/
DGLErrorLogger.java76 public void glBlendFunc(int sfactor, int dfactor) { in glBlendFunc() argument
77 ((GL10)mGL).glBlendFunc(sfactor, dfactor); in glBlendFunc()
/external/mesa3d/docs/relnotes/
D9.0.2.rst54 r300g: blend sfactor=GL_DST_COLOR fails with FBOs
/external/mesa3d/include/GLES2/
Dgl2.h393 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
536 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
/external/angle/include/GLES2/
Dgl2.h393 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
536 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
/external/swiftshader/include/GLES2/
Dgl2.h393 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
536 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
/external/angle/include/GLES/
Dgl.h450 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
595 GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.h29 ANGLE_EXPORT void GL_APIENTRY BlendFunc(GLenum sfactor, GLenum dfactor);
Dentry_points_gles_2_0_autogen.cpp226 void GL_APIENTRY BlendFunc(GLenum sfactor, GLenum dfactor) in BlendFunc() argument
230 GLenumToString(GLenumGroup::BlendingFactor, sfactor), in BlendFunc()
237 (context->skipValidation() || ValidateBlendFunc(context, sfactor, dfactor)); in BlendFunc()
240 context->blendFunc(sfactor, dfactor); in BlendFunc()
242 ANGLE_CAPTURE(BlendFunc, isCallValid, context, sfactor, dfactor); in BlendFunc()
/external/deqp/doc/
DGLES2 Negative API Functions.txt72 o glBlendFunc (GLenum sfactor, GLenum dfactor);
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp58 void glBlendFunc (deUint32 sfactor, deUint32 dfactor);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h637 GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h484 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
/external/swiftshader/include/GLES/
Dgl.h446 GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
/external/mesa3d/include/GLES/
Dgl.h446 GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.hpp55 void (GL_APIENTRY *glBlendFunc)(GLenum sfactor, GLenum dfactor);
/external/angle/src/libGL/
Dentry_points_gl_1_0_autogen.h29 ANGLE_EXPORT void GL_APIENTRY BlendFunc(GLenum sfactor, GLenum dfactor);

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