Searched refs:v3d_utile_height (Results 1 – 11 of 11) sorted by relevance
56 v3d_utile_height(int cpp) in v3d_utile_height() function83 assert(x < utile_w && y < v3d_utile_height(cpp)); in v3d_get_utile_pixel_offset()97 uint32_t utile_h = v3d_utile_height(cpp); in v3d_get_lt_pixel_offset()120 uint32_t utile_h = v3d_utile_height(cpp); in v3d_get_ublinear_pixel_offset()161 uint32_t utile_h = v3d_utile_height(cpp); in v3d_get_uif_pixel_offset()269 uint32_t utile_h = v3d_utile_height(cpp); in v3d_move_pixels_general_percpp()
28 uint32_t v3d_utile_height(int cpp) ATTRIBUTE_CONST;
424 (2 * v3d_utile_height(src->cpp))); in v3d_tfu()442 int uif_block_h = 2 * v3d_utile_height(dst->cpp); in v3d_tfu()
466 uint32_t utile_h = v3d_utile_height(rsc->cpp); in v3d_get_ub_pad()515 uint32_t utile_h = v3d_utile_height(rsc->cpp); in v3d_setup_slices()1075 (2 * v3d_utile_height(rsc->cpp))); in v3d_create_surface()
704 int uif_block_height = v3d_utile_height(rsc->cpp) * 2; in v3dX()
60 v3d_utile_height(int cpp) in v3d_utile_height() function87 assert(x < utile_w && y < v3d_utile_height(cpp)); in v3d_get_utile_pixel_offset()101 uint32_t utile_h = v3d_utile_height(cpp); in v3d_get_lt_pixel_offset()124 uint32_t utile_h = v3d_utile_height(cpp); in v3d_get_ublinear_pixel_offset()165 uint32_t utile_h = v3d_utile_height(cpp); in v3d_get_uif_pixel_offset()273 uint32_t utile_h = v3d_utile_height(cpp); in v3d_move_pixels_general_percpp()
44 uint32_t utile_h = v3d_utile_height(cpp); in v3d_get_ub_pad()94 uint32_t utile_h = v3d_utile_height(image->cpp); in v3d_setup_slices()184 slice->padded_height / (2 * v3d_utile_height(image->cpp)); in v3d_setup_slices()
292 int uif_block_height = v3d_utile_height(image->cpp) * 2; in emit_rcl_prologue()2314 uint32_t uif_block_h = 2 * v3d_utile_height(image->cpp); in copy_buffer_to_image_tfu()2946 tfu.iis |= src_slice->padded_height / (2 * v3d_utile_height(src->cpp)); in emit_tfu_job()2961 uint32_t uif_block_h = 2 * v3d_utile_height(dst->cpp); in emit_tfu_job()
1788 uint32_t v3d_utile_height(int cpp);
1468 int uif_block_height = v3d_utile_height(image->cpp) * 2; in emit_tlb_clear_job()
2068 int uif_block_height = v3d_utile_height(image->cpp) * 2; in cmd_buffer_emit_render_pass_rcl()