Searched refs:varyingVar (Results 1 – 9 of 9) sorted by relevance
9 0:10 'varyingVar' ( smooth in 4-component vector of float)21 0:? 'varyingVar' ( smooth in 4-component vector of float)35 0:10 'varyingVar' ( smooth in 4-component vector of float)47 0:? 'varyingVar' ( smooth in 4-component vector of float)
54 0:10 'varyingVar' ( smooth in 4-component vector of float)89 0:? 'varyingVar' ( smooth in 4-component vector of float)141 0:10 'varyingVar' ( smooth in 4-component vector of float)156 0:? 'varyingVar' ( smooth in 4-component vector of float)
58 0:10 'varyingVar' ( smooth in 4-component vector of float)98 0:? 'varyingVar' ( smooth in 4-component vector of float)152 0:10 'varyingVar' ( smooth in 4-component vector of float)167 0:? 'varyingVar' ( smooth in 4-component vector of float)
6 varying vec4 varyingVar;10 gl_FragColor = varyingVar;
6 varying vec4 varyingVar;10 gl_FragColor = varyingVar; // link ERROR: user output was used
480 TVariable *varyingVar = in AddANGLEPositionVaryingDeclaration() local483 TIntermSymbol *varyingDeclarator = new TIntermSymbol(varyingVar); in AddANGLEPositionVaryingDeclaration()494 return varyingVar; in AddANGLEPositionVaryingDeclaration()