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Searched refs:genTextures (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/opengl/tests/gl_perf/
Dfilltest.cpp37 genTextures(); in doTest()
Dfill_common.cpp239 void genTextures() { in genTextures() function
/frameworks/native/libs/renderengine/include/renderengine/mock/
DRenderEngine.h44 MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
/frameworks/native/opengl/tests/gl_perfapp/jni/
Dgl_code.cpp77 genTextures(); in Java_com_android_glperf_GLPerfLib_init()
/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h85 virtual void genTextures(size_t count, uint32_t* names) = 0;
/frameworks/av/media/libstagefright/
DFrameCaptureProcessor.cpp104 mRE->genTextures(1, &mTextureName); in createRenderEngine()
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp413 fixture->sRE->genTextures(1, &texName); in fillColor()
807 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferTextureTransform()
856 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferWithPremultiplyAlpha()
895 RenderEngineTest::sRE->genTextures(1, &texName); in fillRedBufferWithoutPremultiplyAlpha()
1253 sRE->genTextures(1, &texName); in TEST_F()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h61 void genTextures(size_t count, uint32_t* names) override;
DGLESRenderEngine.cpp605 void GLESRenderEngine::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::gl::GLESRenderEngine
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp654 getRenderEngine().genTextures(1, &name); in getNewTexture()
2350 getRenderEngine().genTextures(refillCount, mTexturePool.data() + offset); in postComposition()