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Searched refs:updateSignalTimes (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/libs/gui/
DFrameTimestamps.cpp315 void ProducerFrameEventHistory::updateSignalTimes() { in updateSignalTimes() function in android::ProducerFrameEventHistory
316 mAcquireTimeline.updateSignalTimes(); in updateSignalTimes()
317 mGpuCompositionDoneTimeline.updateSignalTimes(); in updateSignalTimes()
318 mPresentTimeline.updateSignalTimes(); in updateSignalTimes()
319 mReleaseTimeline.updateSignalTimes(); in updateSignalTimes()
DSurface.cpp914 mFrameEventHistory->updateSignalTimes(); in queueBuffer()
/frameworks/native/libs/ui/include/ui/
DFenceTime.h159 void updateSignalTimes();
/frameworks/native/libs/ui/include_vndk/ui/
DFenceTime.h159 void updateSignalTimes();
/frameworks/native/libs/gui/include/gui/
DFrameTimestamps.h146 void updateSignalTimes();
/frameworks/native/libs/ui/
DFenceTime.cpp281 void FenceTimeline::updateSignalTimes() { in updateSignalTimes() function in android::FenceTimeline
/frameworks/native/services/surfaceflinger/
DBufferQueueLayer.cpp83 mReleaseTimeline.updateSignalTimes(); in releasePendingBuffer()
DBufferStateLayer.cpp249 mAcquireTimeline.updateSignalTimes(); in addFrameEvent()
DLayer.cpp1703 mAcquireTimeline.updateSignalTimes(); in addAndGetFrameTimestamps()
DSurfaceFlinger.cpp2227 getBE().mGlCompositionDoneTimeline.updateSignalTimes(); in postComposition()
2239 getBE().mDisplayTimeline.updateSignalTimes(); in postComposition()