Searched refs:reassembled (Results 1 – 4 of 4) sorted by relevance
77 } reassembled; member90 test_state_.reassembled.access_count_++; in OnReassembled()91 test_state_.reassembled.queue.push( in OnReassembled()101 .reassembled = OnReassembled,141 while (!test_state_.reassembled.queue.empty()) { in TearDown()142 test_state_.reassembled.queue.pop(); in TearDown()307 CHECK(test_state_.reassembled.access_count_ == ++reassembled_access_count); in TEST_F()308 auto packet = std::move(test_state_.reassembled.queue.front()); in TEST_F()309 test_state_.reassembled.queue.pop(); in TEST_F()320 CHECK(test_state_.reassembled.access_count_ == 0); in TEST_F()[all …]
303 callbacks.reassembled = reassembled_callback;
35 packet_reassembled_cb reassembled; member
193 callbacks->reassembled(packet); in reassemble_and_dispatch()248 callbacks->reassembled(partial_packet); in reassemble_and_dispatch()252 callbacks->reassembled(packet); in reassemble_and_dispatch()