Home
last modified time | relevance | path

Searched refs:GL_CCW (Results 1 – 25 of 72) sorted by relevance

123

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProperties.cpp296 test_1.expected_gen_vertex_order_value = GL_CCW; in iterate()
350 test_3.expected_gen_vertex_order_value = GL_CCW; in iterate()
377 test_4.expected_gen_vertex_order_value = GL_CCW; in iterate()
DesextcTessellationShaderWinding.cpp179 const unsigned int windingTaken[2] = { GL_CW, GL_CCW }; in iterate()
/external/mesa3d/src/mesa/main/
Dpolygon.c111 if (!no_error && mode != GL_CW && mode != GL_CCW) { in front_face()
365 ctx->Polygon.FrontFace = GL_CCW; in _mesa_init_polygon()
Dstate.h124 return ctx->Polygon.FrontFace == GL_CCW; in _mesa_polygon_get_front_bit()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_state_raster.c145 nv04->ctrl[0] |= (cull == GL_FRONT) ^ (front == GL_CCW) ? in nv04_emit_control()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp226 cull = (frontFace == GL_CCW ? D3DCULL_CW : D3DCULL_CCW); in ConvertCullMode()
229 cull = (frontFace == GL_CCW ? D3DCULL_CCW : D3DCULL_CW); in ConvertCullMode()
DStateManager9.cpp333 bool frontFaceCCW = (glState.getRasterizerState().frontFace == GL_CCW); in setBlendDepthRasterStates()
454 float depthFront = !gl::IsTriangleMode(drawMode) ? 0.0f : (frontFace == GL_CCW ? 1.0f : -1.0f); in setViewportState()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp682 return (frontFace == GL_CCW ? sw::CULL_CLOCKWISE : sw::CULL_COUNTERCLOCKWISE); in ConvertCullMode()
684 return (frontFace == GL_CCW ? sw::CULL_COUNTERCLOCKWISE : sw::CULL_CLOCKWISE); in ConvertCullMode()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c76 raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW); in st_update_rasterizer()
/external/deqp/modules/gles31/functional/
Des31fProgramStateQueryTests.cpp304 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_VERTEX_ORDER, GL_CCW, m_ve… in iterate()
323 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_VERTEX_ORDER, GL_CCW, m_ve… in iterate()
/external/angle/src/libANGLE/
Dangletypes.cpp24 frontFace = GL_CCW; in RasterizerState()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderStateCache.cpp213 rasterDesc.FrontCounterClockwise = (rasterState.frontFace == GL_CCW) ? FALSE : TRUE; in getRasterizerState()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTPrint3DAPI.cpp501 glFrontFace(GL_CCW); in APIRenderStates()
/external/deqp/modules/gles2/performance/
Des2pStateChangeCallTests.cpp297 GL_CCW, in init()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_utils.mm377 case GL_CCW:
/external/deqp/framework/opengl/
DgluStateReset.cpp114 gl.frontFace (GL_CCW); in resetStateES()
720 gl.frontFace (GL_CCW); in resetStateGLCore()
/external/deqp/modules/gles3/performance/
Des3pStateChangeCallTests.cpp332 GL_CCW, in init()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp2207 return (frontFace == GL_CCW ? sw::CULL_CLOCKWISE : sw::CULL_COUNTERCLOCKWISE); in ConvertCullMode()
2209 return (frontFace == GL_CCW ? sw::CULL_COUNTERCLOCKWISE : sw::CULL_CLOCKWISE); in ConvertCullMode()
/external/deqp/doc/testspecs/GLES31/
Dfunctional.tessellation.txt88 Each case draws two times, with glFrontFace(GL_CCW) and glFrontFace(GL_CW), and
/external/deqp/modules/gles2/functional/
Des2fShaderBuiltinVarTests.cpp630 gl.frontFace(GL_CCW); in iterate()
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h26 #define GL_CCW 0x0901 macro
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_utils.cpp794 case GL_CCW: in GetFrontFace()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h187 #define GL_CCW 0x0901 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h165 #define GL_CCW 0x0901 macro
/external/swiftshader/include/GLES/
Dgl.h153 #define GL_CCW 0x0901 macro

123