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Searched refs:SHADERTYPE_LAST (Results 1 – 25 of 35) sorted by relevance

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/external/deqp/framework/opengl/
DgluShaderProgram.cpp398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init()
417 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init()
442 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init()
493 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init()
502 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init()
530 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram()
554 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST); in getGLShaderType()
576 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typebitMap) == SHADERTYPE_LAST); in getGLShaderTypeBit()
598 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST); in getLogShaderType()
649 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_compileTimeDesc) == SHADERTYPE_LAST); in logShaderProgram()
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DgluShaderProgram.hpp214 std::vector<Shader*> m_shaders[SHADERTYPE_LAST];
276 ShaderSource (void) : shaderType(SHADERTYPE_LAST) {} in ShaderSource()
342 std::vector<std::string> sources[SHADERTYPE_LAST];
DgluShaderUtil.cpp163 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == SHADERTYPE_LAST); in getShaderTypeName()
164 DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST)); in getShaderTypeName()
DgluShaderUtil.hpp85 SHADERTYPE_LAST enumerator
/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderProgram.cpp55 …tLog& logShader(tcu::TestLog& log, const std::vector<std::string> (&sources)[glu::SHADERTYPE_LAST]) in logShader() argument
61 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in logShader()
DvkShaderProgram.hpp101 std::vector<std::string> sources[glu::SHADERTYPE_LAST];
111 std::vector<std::string> sources[glu::SHADERTYPE_LAST];
DvkPrograms.cpp438 for (int i = 0; i < glu::SHADERTYPE_LAST; i++) in buildProgram()
459 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in buildProgram()
523 for (int i = 0; i < glu::SHADERTYPE_LAST; i++) in buildProgram()
544 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in buildProgram()
718 return glu::SHADERTYPE_LAST; in getGluShaderType()
740 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(s_shaderStages, shaderType); in getVkShaderStage()
DvkShaderToSpirV.cpp66 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(stageMap, type); in getGlslangStage()
210 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; ++shaderType) in getNumShaderStages()
271 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in compileShaderToSpirV()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderBallotTests.hpp45 std::vector<std::string> m_shaders[glu::SHADERTYPE_LAST];
46 char** m_shaderChunks[glu::SHADERTYPE_LAST];
Dgl4cShaderAtomicCounterOpsTests.hpp251 std::string m_shaders[glu::SHADERTYPE_LAST];
298 for (unsigned int i = 0; i < glu::SHADERTYPE_LAST; ++i) in addOperation()
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinition.cpp63 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_shaderStageOrder) == glu::SHADERTYPE_LAST);
463 DE_ASSERT(type < glu::SHADERTYPE_LAST); in addShader()
504 return glu::SHADERTYPE_LAST; in getFirstStage()
522 return glu::SHADERTYPE_LAST; in getLastStage()
Des31fNegativeAtomicCounterTests.cpp70 DE_ASSERT(test < TESTCASE_LAST && type < glu::SHADERTYPE_LAST); in genShaderSource()
Des31fShaderUniformIntegerFunctionTests.cpp213 for (int shaderTypeNdx = 0; shaderTypeNdx < glu::SHADERTYPE_LAST; shaderTypeNdx++) in addFunctionCases()
Des31fNegativeShaderStorageTests.cpp83 return glu::SHADERTYPE_LAST; in getGLUShaderType()
Des31fShaderBuiltinConstantTests.cpp259 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in iterate()
Des31fProgramInterfaceQueryTests.cpp185 return glu::SHADERTYPE_LAST; in getShaderMaskFirstStage()
209 return glu::SHADERTYPE_LAST; in getShaderMaskLastStage()
280 DE_ASSERT(type < glu::SHADERTYPE_LAST); in Shader()
443 bool m_stagePresent[glu::SHADERTYPE_LAST];
444 bool m_stageReferencing[glu::SHADERTYPE_LAST];
464 for (deUint32 stageNdx = 0; stageNdx < glu::SHADERTYPE_LAST; ++stageNdx) in ShaderSet()
479 DE_ASSERT(type < glu::SHADERTYPE_LAST); in setStage()
486 DE_ASSERT(stage < glu::SHADERTYPE_LAST); in isStagePresent()
492 DE_ASSERT(stage < glu::SHADERTYPE_LAST); in isStageReferencing()
499 for (deUint32 stage = 0; stage < glu::SHADERTYPE_LAST; ++stage) in getReferencingMask()
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Des31fProgramInterfaceDefinitionUtil.cpp56 DE_ASSERT(type < glu::SHADERTYPE_LAST); in createShaderTypeFilter()
95 DE_ASSERT(shader->getType() < glu::SHADERTYPE_LAST); in matchesFilter()
167 return glu::SHADERTYPE_LAST; in getProgramTransformFeedbackStage()
/external/deqp/executor/
DxeTestCaseResult.hpp323 SHADERTYPE_LAST enumerator
326 Shader (void) : Item(TYPE_SHADER), shaderType(SHADERTYPE_LAST), compileStatus(false) {} in Shader()
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrImageQueryTests.cpp98 , shaderType(glu::SHADERTYPE_LAST) in TestParameters()
764 , shaderType(glu::SHADERTYPE_LAST) in QueryGroupParams()
786 for (int shaderTypeNdx = 0; shaderTypeNdx < glu::SHADERTYPE_LAST; ++shaderTypeNdx) in populateQueryGroup()
DvktYCbCrFormatTests.cpp253 , shaderType (glu::SHADERTYPE_LAST) in TestParameters()
/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp710 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in getShaderStages()
735 Move<vk::VkShaderModule> m_shaderModules[glu::SHADERTYPE_LAST];
744 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in PipelineProgram()
888 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in getVkStageFlags()
1739 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in initPrograms()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp1004 for (int stage = glu::SHADERTYPE_VERTEX; stage < glu::SHADERTYPE_LAST; ++stage) in execute()
1029 for (int stage = glu::SHADERTYPE_VERTEX; stage < glu::SHADERTYPE_LAST; ++stage) in execute()
1043 for (int stage = glu::SHADERTYPE_VERTEX; stage < glu::SHADERTYPE_LAST; ++stage) in execute()
1144 for (int stage = glu::SHADERTYPE_VERTEX; stage < glu::SHADERTYPE_LAST; ++stage) in execute()
/external/deqp/external/openglcts/modules/common/
DglcSpirvUtils.cpp65 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(stageMap, type); in getGlslangStage()
/external/deqp/external/openglcts/modules/common/subgroups/
DglcSubgroupsTestsUtils.hpp162 std::vector<std::string> sources[glu::SHADERTYPE_LAST];
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderCommonFunctionTests.cpp249 for (int shaderTypeNdx = 0; shaderTypeNdx < glu::SHADERTYPE_LAST; shaderTypeNdx++) in addFunctionCases()
921 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in init()

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