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Searched refs:loadProcAddress (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DFunctionsGL.h56 void *loadProcAddress(const std::string &function) const override = 0;
DFunctionsGL.cpp96 #define ASSIGN(NAME, FP) FP = reinterpret_cast<decltype(FP)>(loadProcAddress(NAME))
DDispatchTableGL_autogen.h804 virtual void *loadProcAddress(const std::string &function) const = 0;
DDispatchTableGL_autogen.cpp23 FP = reinterpret_cast<decltype(FP)>(loadProcAddress(NAME))
/external/angle/src/libANGLE/renderer/gl/egl/
DFunctionsEGL.cpp295 void *loadProcAddress(const std::string &function) const override in loadProcAddress() function in rx::FunctionsGLEGL
/external/angle/src/libANGLE/renderer/gl/eagl/
DDisplayEAGL.mm50 void *loadProcAddress(const std::string &function) const override
/external/angle/src/libANGLE/renderer/gl/cgl/
DDisplayCGL.mm49 void *loadProcAddress(const std::string &function) const override
/external/angle/src/libANGLE/renderer/gl/glx/
DDisplayGLX.cpp58 void *loadProcAddress(const std::string &function) const override in loadProcAddress() function in rx::FunctionsGLGLX
/external/angle/src/libANGLE/renderer/gl/wgl/
DDisplayWGL.cpp77 void *loadProcAddress(const std::string &function) const override in loadProcAddress() function in rx::FunctionsGLWindows