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1 // Auto-generated file. Do not edit!
2 //   Template: src/f32-vbinary/vopc-neon.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2019 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <assert.h>
11 
12 #include <arm_neon.h>
13 
14 #include <xnnpack/common.h>
15 #include <xnnpack/vbinary.h>
16 
17 
xnn_f32_vmulc_ukernel__neon_x4(size_t n,const float * a,const float * b,float * y,const union xnn_f32_output_params params[restrict static1])18 void xnn_f32_vmulc_ukernel__neon_x4(
19     size_t n,
20     const float* a,
21     const float* b,
22     float* y,
23     const union xnn_f32_output_params params[restrict static 1])
24 {
25   assert(n != 0);
26   assert(n % sizeof(float) == 0);
27 
28   const float32x4_t vy_min = vld1q_dup_f32(&params->scalar.min);
29   const float32x4_t vy_max = vld1q_dup_f32(&params->scalar.max);
30 
31   const float32x4_t vb = vld1q_dup_f32(b);
32   for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
33     const float32x4_t va0123 = vld1q_f32(a); a += 4;
34 
35     float32x4_t vy0123 = vmulq_f32(va0123, vb);
36 
37     vy0123 = vmaxq_f32(vy0123, vy_min);
38 
39     vy0123 = vminq_f32(vy0123, vy_max);
40 
41     vst1q_f32(y, vy0123); y += 4;
42   }
43   for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
44     const float32x4_t va0123 = vld1q_f32(a); a += 4;
45 
46     float32x4_t vy0123 = vmulq_f32(va0123, vb);
47     vy0123 = vmaxq_f32(vy0123, vy_min);
48     vy0123 = vminq_f32(vy0123, vy_max);
49     vst1q_f32(y, vy0123); y += 4;
50   }
51   if XNN_UNLIKELY(n != 0) {
52     const float32x4_t va0123 = vld1q_f32(a);
53 
54     float32x4_t vy0123 = vmulq_f32(va0123, vb);
55     vy0123 = vmaxq_f32(vy0123, vy_min);
56     vy0123 = vminq_f32(vy0123, vy_max);
57 
58     float32x2_t vy01 = vget_low_f32(vy0123);
59     if (n & (2 * sizeof(float))) {
60       vst1_f32(y, vy01); y += 2;
61       vy01 = vget_high_f32(vy0123);
62     }
63     if (n & (1 * sizeof(float))) {
64       vst1_lane_f32(y, vy01, 0);
65     }
66   }
67 }
68