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1 // Copyright (c) Facebook, Inc. and its affiliates.
2 // All rights reserved.
3 //
4 // Copyright 2019 Google LLC
5 //
6 // This source code is licensed under the BSD-style license found in the
7 // LICENSE file in the root directory of this source tree.
8 
9 #include <assert.h>
10 
11 #include <arm_neon.h>
12 
13 #include <xnnpack/clamp.h>
14 
15 
xnn_u8_clamp_ukernel__neon(size_t n,const uint8_t * x,uint8_t * y,const union xnn_u8_output_params params[restrict static1])16 void xnn_u8_clamp_ukernel__neon(
17     size_t n,
18     const uint8_t* x,
19     uint8_t* y,
20     const union xnn_u8_output_params params[restrict static 1])
21 {
22   assert(n != 0);
23 
24   const uint8x16_t voutput_max = vld1q_dup_u8(&params->neon.max);
25   const uint8x16_t voutput_min = vld1q_dup_u8(&params->neon.min);
26 
27   for (; n >= 64; n -= 64) {
28     const uint8x16_t vx0 = vld1q_u8(x); x += 16;
29     const uint8x16_t vx1 = vld1q_u8(x); x += 16;
30     const uint8x16_t vx2 = vld1q_u8(x); x += 16;
31     const uint8x16_t vx3 = vld1q_u8(x); x += 16;
32 
33     const uint8x16_t vy0 = vminq_u8(vmaxq_u8(vx0, voutput_min), voutput_max);
34     const uint8x16_t vy1 = vminq_u8(vmaxq_u8(vx1, voutput_min), voutput_max);
35     const uint8x16_t vy2 = vminq_u8(vmaxq_u8(vx2, voutput_min), voutput_max);
36     const uint8x16_t vy3 = vminq_u8(vmaxq_u8(vx3, voutput_min), voutput_max);
37 
38     __builtin_prefetch(x + 640);
39 
40     vst1q_u8(y, vy0); y += 16;
41     vst1q_u8(y, vy1); y += 16;
42     vst1q_u8(y, vy2); y += 16;
43     vst1q_u8(y, vy3); y += 16;
44   }
45   for (; n >= 8; n -= 8) {
46     uint8x8_t vout = vld1_u8(x); x += 8;
47     vout = vmin_u8(vout, vget_low_u8(voutput_max));
48     vout = vmax_u8(vout, vget_low_u8(voutput_min));
49     vst1_u8(y, vout); y += 8;
50   }
51   if XNN_UNLIKELY(n != 0) {
52     uint8x8_t vout = vld1_u8(x);
53     vout = vmin_u8(vout, vget_low_u8(voutput_max));
54     vout = vmax_u8(vout, vget_low_u8(voutput_min));
55 
56     if (n & 4) {
57       vst1_lane_u32(__builtin_assume_aligned(y, 1), vreinterpret_u32_u8(vout), 0); y += 4;
58       vout = vext_u8(vout, vout, 4);
59     }
60     if (n & 2) {
61       vst1_lane_u16(__builtin_assume_aligned(y, 1), vreinterpret_u16_u8(vout), 0); y += 2;
62       vout = vext_u8(vout, vout, 2);
63     }
64     if (n & 1) {
65       vst1_lane_u8(y, vout, 0);
66     }
67   }
68 }
69