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1 //
2 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // Overlay.cpp:
7 //    Implements the Overlay class.
8 //
9 
10 #include "libANGLE/Overlay.h"
11 
12 #include "common/string_utils.h"
13 #include "common/system_utils.h"
14 #include "libANGLE/Context.h"
15 #include "libANGLE/Overlay_font_autogen.h"
16 #include "libANGLE/renderer/GLImplFactory.h"
17 #include "libANGLE/renderer/OverlayImpl.h"
18 
19 #include <numeric>
20 
21 namespace gl
22 {
23 namespace
24 {
25 constexpr std::pair<const char *, WidgetId> kWidgetNames[] = {
26     {"FPS", WidgetId::FPS},
27     {"VulkanLastValidationMessage", WidgetId::VulkanLastValidationMessage},
28     {"VulkanValidationMessageCount", WidgetId::VulkanValidationMessageCount},
29     {"VulkanRenderPassCount", WidgetId::VulkanRenderPassCount},
30     {"VulkanSecondaryCommandBufferPoolWaste", WidgetId::VulkanSecondaryCommandBufferPoolWaste},
31 };
32 }  // namespace
33 
OverlayState()34 OverlayState::OverlayState() : mEnabledWidgetCount(0), mOverlayWidgets{} {}
35 OverlayState::~OverlayState() = default;
36 
Overlay(rx::GLImplFactory * factory)37 Overlay::Overlay(rx::GLImplFactory *factory)
38     : mLastPerSecondUpdate(0), mImplementation(factory->createOverlay(mState))
39 {}
40 Overlay::~Overlay() = default;
41 
init(const Context * context)42 angle::Result Overlay::init(const Context *context)
43 {
44     initOverlayWidgets();
45     mLastPerSecondUpdate = angle::GetCurrentTime();
46 
47     ASSERT(std::all_of(
48         mState.mOverlayWidgets.begin(), mState.mOverlayWidgets.end(),
49         [](const std::unique_ptr<overlay::Widget> &widget) { return widget.get() != nullptr; }));
50 
51     enableOverlayWidgetsFromEnvironment();
52 
53     return mImplementation->init(context);
54 }
55 
destroy(const gl::Context * context)56 void Overlay::destroy(const gl::Context *context)
57 {
58     ASSERT(mImplementation);
59     mImplementation->onDestroy(context);
60 }
61 
enableOverlayWidgetsFromEnvironment()62 void Overlay::enableOverlayWidgetsFromEnvironment()
63 {
64     std::vector<std::string> enabledWidgets =
65         angle::GetStringsFromEnvironmentVar("ANGLE_OVERLAY", ":");
66 
67     for (const std::pair<const char *, WidgetId> &widgetName : kWidgetNames)
68     {
69         if (std::find(enabledWidgets.begin(), enabledWidgets.end(), widgetName.first) !=
70             enabledWidgets.end())
71         {
72             mState.mOverlayWidgets[widgetName.second]->enabled = true;
73             ++mState.mEnabledWidgetCount;
74         }
75     }
76 }
77 
onSwap() const78 void Overlay::onSwap() const
79 {
80     // Increment FPS counter.
81     getPerSecondWidget(WidgetId::FPS)->add(1);
82 
83     // Update per second values every second.
84     double currentTime = angle::GetCurrentTime();
85     double timeDiff    = currentTime - mLastPerSecondUpdate;
86     if (timeDiff >= 1.0)
87     {
88         for (const std::unique_ptr<overlay::Widget> &widget : mState.mOverlayWidgets)
89         {
90             if (widget->type == WidgetType::PerSecond)
91             {
92                 overlay::PerSecond *perSecond =
93                     reinterpret_cast<overlay::PerSecond *>(widget.get());
94                 perSecond->lastPerSecondCount = static_cast<size_t>(perSecond->count / timeDiff);
95                 perSecond->count              = 0;
96             }
97         }
98         mLastPerSecondUpdate += 1.0;
99     }
100 }
101 
DummyOverlay(rx::GLImplFactory * implFactory)102 DummyOverlay::DummyOverlay(rx::GLImplFactory *implFactory) {}
103 DummyOverlay::~DummyOverlay() = default;
104 
105 }  // namespace gl
106