1 // 2 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 // ContextEAGL: 8 // iOS-specific subclass of ContextGL. 9 // 10 11 #include "libANGLE/renderer/gl/eagl/ContextEAGL.h" 12 13 #include "libANGLE/Context.h" 14 #include "libANGLE/Display.h" 15 #include "libANGLE/renderer/gl/eagl/DisplayEAGL.h" 16 17 namespace rx 18 { 19 ContextEAGL(const gl::State & state,gl::ErrorSet * errorSet,const std::shared_ptr<RendererGL> & renderer)20ContextEAGL::ContextEAGL(const gl::State &state, 21 gl::ErrorSet *errorSet, 22 const std::shared_ptr<RendererGL> &renderer) 23 : ContextGL(state, errorSet, renderer) 24 {} 25 26 } // namespace rx 27