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1 //
2 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // ContextEAGL:
8 //   iOS-specific subclass of ContextGL.
9 //
10 
11 #include "libANGLE/renderer/gl/eagl/ContextEAGL.h"
12 
13 #include "libANGLE/Context.h"
14 #include "libANGLE/Display.h"
15 #include "libANGLE/renderer/gl/eagl/DisplayEAGL.h"
16 
17 namespace rx
18 {
19 
ContextEAGL(const gl::State & state,gl::ErrorSet * errorSet,const std::shared_ptr<RendererGL> & renderer)20 ContextEAGL::ContextEAGL(const gl::State &state,
21                          gl::ErrorSet *errorSet,
22                          const std::shared_ptr<RendererGL> &renderer)
23     : ContextGL(state, errorSet, renderer)
24 {}
25 
26 }  // namespace rx
27