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1 //
2 // Copyright 2016 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // WindowSurfaceEGL.h: EGL implementation of egl::Surface for windows
8 
9 #include "libANGLE/renderer/gl/egl/WindowSurfaceEGL.h"
10 
11 #include "libANGLE/Surface.h"
12 #include "libANGLE/renderer/gl/egl/egl_utils.h"
13 
14 namespace rx
15 {
16 
WindowSurfaceEGL(const egl::SurfaceState & state,const FunctionsEGL * egl,EGLConfig config,EGLNativeWindowType window)17 WindowSurfaceEGL::WindowSurfaceEGL(const egl::SurfaceState &state,
18                                    const FunctionsEGL *egl,
19                                    EGLConfig config,
20                                    EGLNativeWindowType window)
21     : SurfaceEGL(state, egl, config), mWindow(window)
22 {}
23 
~WindowSurfaceEGL()24 WindowSurfaceEGL::~WindowSurfaceEGL() {}
25 
initialize(const egl::Display * display)26 egl::Error WindowSurfaceEGL::initialize(const egl::Display *display)
27 {
28     constexpr EGLint kForwardedWindowSurfaceAttributes[] = {
29         EGL_RENDER_BUFFER, EGL_POST_SUB_BUFFER_SUPPORTED_NV, EGL_GL_COLORSPACE,
30         EGL_COLOR_COMPONENT_TYPE_EXT};
31 
32     native_egl::AttributeVector nativeAttribs =
33         native_egl::TrimAttributeMap(mState.attributes, kForwardedWindowSurfaceAttributes);
34     native_egl::FinalizeAttributeVector(&nativeAttribs);
35 
36     mSurface = mEGL->createWindowSurface(mConfig, mWindow, nativeAttribs.data());
37     if (mSurface == EGL_NO_SURFACE)
38     {
39         return egl::Error(mEGL->getError(), "eglCreateWindowSurface failed");
40     }
41 
42     return egl::NoError();
43 }
44 
45 }  // namespace rx
46