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1 //
2 // Copyright (c) 2019 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // GlslangUtils: Wrapper for Khronos's glslang compiler.
7 //
8 
9 #ifndef LIBANGLE_RENDERER_METAL_GLSLANGWRAPPER_H_
10 #define LIBANGLE_RENDERER_METAL_GLSLANGWRAPPER_H_
11 
12 #include "libANGLE/Caps.h"
13 #include "libANGLE/Context.h"
14 #include "libANGLE/renderer/ProgramImpl.h"
15 #include "libANGLE/renderer/glslang_wrapper_utils.h"
16 #include "libANGLE/renderer/metal/mtl_common.h"
17 
18 namespace rx
19 {
20 namespace mtl
21 {
22 void GlslangGetShaderSource(const gl::ProgramState &programState,
23                             const gl::ProgramLinkedResources &resources,
24                             gl::ShaderMap<std::string> *shaderSourcesOut,
25                             ShaderMapInterfaceVariableInfoMap *variableInfoMapOut);
26 
27 angle::Result GlslangGetShaderSpirvCode(ErrorHandler *context,
28                                         const gl::Caps &glCaps,
29                                         const gl::ShaderMap<std::string> &shaderSources,
30                                         const ShaderMapInterfaceVariableInfoMap &variableInfoMap,
31                                         gl::ShaderMap<std::vector<uint32_t>> *shaderCodeOut);
32 }  // namespace mtl
33 }  // namespace rx
34 
35 #endif /* LIBANGLE_RENDERER_METAL_GLSLANGWRAPPER_H_ */
36