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1 // GENERATED FILE - DO NOT EDIT.
2 // Generated by generate_entry_points.py using data from gl.xml.
3 //
4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
5 // Use of this source code is governed by a BSD-style license that can be
6 // found in the LICENSE file.
7 //
8 // entry_points_gl_4_4_autogen.h:
9 //   Defines the GL 4.4 entry points.
10 
11 #ifndef LIBGL_ENTRY_POINTS_GL_4_4_AUTOGEN_H_
12 #define LIBGL_ENTRY_POINTS_GL_4_4_AUTOGEN_H_
13 
14 #include <export.h>
15 #include "angle_gl.h"
16 
17 namespace gl
18 {
19 ANGLE_EXPORT void GL_APIENTRY BindBuffersBase(GLenum target,
20                                               GLuint first,
21                                               GLsizei count,
22                                               const GLuint *buffers);
23 ANGLE_EXPORT void GL_APIENTRY BindBuffersRange(GLenum target,
24                                                GLuint first,
25                                                GLsizei count,
26                                                const GLuint *buffers,
27                                                const GLintptr *offsets,
28                                                const GLsizeiptr *sizes);
29 ANGLE_EXPORT void GL_APIENTRY BindImageTextures(GLuint first,
30                                                 GLsizei count,
31                                                 const GLuint *textures);
32 ANGLE_EXPORT void GL_APIENTRY BindSamplers(GLuint first, GLsizei count, const GLuint *samplers);
33 ANGLE_EXPORT void GL_APIENTRY BindTextures(GLuint first, GLsizei count, const GLuint *textures);
34 ANGLE_EXPORT void GL_APIENTRY BindVertexBuffers(GLuint first,
35                                                 GLsizei count,
36                                                 const GLuint *buffers,
37                                                 const GLintptr *offsets,
38                                                 const GLsizei *strides);
39 ANGLE_EXPORT void GL_APIENTRY BufferStorage(GLenum target,
40                                             GLsizeiptr size,
41                                             const void *data,
42                                             GLbitfield flags);
43 ANGLE_EXPORT void GL_APIENTRY
44 ClearTexImage(GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
45 ANGLE_EXPORT void GL_APIENTRY ClearTexSubImage(GLuint texture,
46                                                GLint level,
47                                                GLint xoffset,
48                                                GLint yoffset,
49                                                GLint zoffset,
50                                                GLsizei width,
51                                                GLsizei height,
52                                                GLsizei depth,
53                                                GLenum format,
54                                                GLenum type,
55                                                const void *data);
56 }  // namespace gl
57 
58 #endif  // LIBGL_ENTRY_POINTS_GL_4_4_AUTOGEN_H_
59