1100.frag 2ERROR: 0:3: '{ } style initializers' : not supported with this profile: es 3ERROR: 0:3: 'initializer' : not supported for this version or the enabled extensions 4ERROR: 0:3: 'array initializer' : not supported for this version or the enabled extensions 5ERROR: 0:4: '#version' : must occur first in shader 6ERROR: 0:7: 'attribute' : not supported in this stage: fragment 7ERROR: 0:7: 'float' : type requires declaration of default precision qualifier 8ERROR: 0:9: '=' : cannot convert from ' const int' to ' global mediump float' 9ERROR: 0:11: 'uniform block' : not supported for this version or the enabled extensions 10ERROR: 0:19: 'foo' : no matching overloaded function found 11ERROR: 0:20: 'bit shift left' : not supported for this version or the enabled extensions 12ERROR: 0:21: 'bit shift right' : not supported for this version or the enabled extensions 13ERROR: 0:22: 'array comparison' : not supported for this version or the enabled extensions 14ERROR: 0:24: 'bitwise and' : not supported for this version or the enabled extensions 15ERROR: 0:25: '%' : not supported for this version or the enabled extensions 16ERROR: 0:26: 'bitwise inclusive or' : not supported for this version or the enabled extensions 17ERROR: 0:27: 'bit-shift right assign' : not supported for this version or the enabled extensions 18ERROR: 0:28: 'bit-shift left assign' : not supported for this version or the enabled extensions 19ERROR: 0:29: '%=' : not supported for this version or the enabled extensions 20ERROR: 0:36: 'array assignment' : not supported for this version or the enabled extensions 21ERROR: 0:37: 'array comparison' : not supported for this version or the enabled extensions 22ERROR: 0:38: 'array comparison' : not supported for this version or the enabled extensions 23ERROR: 0:40: 'switch' : Reserved word. 24ERROR: 0:40: 'switch statements' : not supported for this version or the enabled extensions 25ERROR: 0:45: '' : array size required 26ERROR: 0:47: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 27 28ERROR: 0:49: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 29 30ERROR: 0:50: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 31 32ERROR: 0:56: 'invariant' : not allowed in nested scope 33ERROR: 0:56: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 34 35ERROR: 0:57: 'invariant' : not allowed in nested scope 36ERROR: 0:57: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 37 38ERROR: 0:59: 'invariant' : not allowed in nested scope 39ERROR: 0:59: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 40 41ERROR: 0:63: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 42 43ERROR: 0:64: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 44 45ERROR: 0:66: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: glob2D 46ERROR: 0:69: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: v2D 47ERROR: 0:71: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: vary2D 48ERROR: 0:75: 'in for stage inputs' : not supported for this version or the enabled extensions 49ERROR: 0:77: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 50 51ERROR: 0:75: 'g' : cannot use storage or interpolation qualifiers on structure members 52ERROR: 0:76: 'h' : cannot use storage or interpolation qualifiers on structure members 53ERROR: 0:77: 'i' : cannot use invariant qualifier on structure members 54ERROR: 0:80: 'sampler3D' : Reserved word. 55ERROR: 0:80: 'sampler/image' : type requires declaration of default precision qualifier 56ERROR: 0:91: 'dFdx' : required extension not requested: GL_OES_standard_derivatives 57ERROR: 0:92: 'dFdy' : required extension not requested: GL_OES_standard_derivatives 58ERROR: 0:93: 'fwidth' : required extension not requested: GL_OES_standard_derivatives 59ERROR: 0:103: 'gl_FragDepth' : undeclared identifier 60ERROR: 0:104: 'gl_FragDepthEXT' : required extension not requested: GL_EXT_frag_depth 61ERROR: 0:111: 'gl_FragDepth' : undeclared identifier 62ERROR: 0:134: 'texture3D' : no matching overloaded function found 63ERROR: 0:135: 'texture2DProjLod' : no matching overloaded function found 64ERROR: 0:137: 'bitwise not' : not supported for this version or the enabled extensions 65ERROR: 0:138: 'bitwise inclusive or' : not supported for this version or the enabled extensions 66ERROR: 0:139: 'bitwise and' : not supported for this version or the enabled extensions 67ERROR: 0:145: 'a' : redefinition 68ERROR: 0:147: 'texture2DProjGradEXT' : required extension not requested: GL_EXT_shader_texture_lod 69ERROR: 0:151: 'floating-point suffix' : not supported for this version or the enabled extensions 70ERROR: 0:152: 'floating-point suffix' : not supported for this version or the enabled extensions 71ERROR: 0:167: 'highp' : overloaded functions must have the same parameter precision qualifiers for argument 2 72ERROR: 0:170: 'multiple prototypes for same function' : not supported for this version or the enabled extensions 73ERROR: 0:177: 'multiple prototypes for same function' : not supported for this version or the enabled extensions 74ERROR: 0:179: 'fragment-shader struct input' : not supported for this version or the enabled extensions 75ERROR: 0:183: 'v' : illegal use of type 'void' 76ERROR: 0:184: 'void' : cannot be an argument type except for '(void)' 77ERROR: 0:185: 'v' : illegal use of type 'void' 78ERROR: 0:185: 'void' : cannot be an argument type except for '(void)' 79ERROR: 0:190: '.' : cannot apply to an array: y 80ERROR: 0:191: '.' : cannot apply to an array: zy 81ERROR: 0:192: '.' : cannot apply to an array: nothing 82ERROR: 0:193: '.length' : not supported for this version or the enabled extensions 83ERROR: 0:194: '.' : cannot apply to an array: method 84ERROR: 0:194: 'a' : can't use function syntax on variable 85ERROR: 0:214: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions 86ERROR: 0:222: '#define' : names containing consecutive underscores are reserved, and an error if version < 300: A__B 87ERROR: 0:223: 'a__b' : identifiers containing consecutive underscores ("__") are reserved, and an error if version < 300 88ERROR: 0:3000: '#error' : line of this error should be 3000 89ERROR: 0:3002: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACE or COMMA or SEMICOLON 90ERROR: 79 compilation errors. No code generated. 91 92 93Shader version: 100 94Requested GL_EXT_frag_depth 95Requested GL_EXT_shader_non_constant_global_initializers 96Requested GL_EXT_shader_texture_lod 97Requested GL_OES_EGL_image_external 98Requested GL_OES_standard_derivatives 99Requested GL_OES_texture_3D 100ERROR: node is still EOpNull! 1010:3 Sequence 1020:3 move second child to first child ( temp 3-element array of mediump int) 1030:3 'a' ( global 3-element array of mediump int) 1040:3 Constant: 1050:3 2 (const int) 1060:3 3 (const int) 1070:3 4 (const int) 1080:17 Function Definition: main( ( global void) 1090:17 Function Parameters: 1100:19 Sequence 1110:19 Constant: 1120:19 0.000000 1130:20 Sequence 1140:20 move second child to first child ( temp mediump int) 1150:20 's' ( temp mediump int) 1160:20 Constant: 1170:20 16 (const int) 1180:21 move second child to first child ( temp mediump int) 1190:21 's' ( temp mediump int) 1200:21 Constant: 1210:21 4 (const int) 1220:22 Test condition and select ( temp void) 1230:22 Condition 1240:22 Compare Equal ( temp bool) 1250:22 'a' ( global 3-element array of mediump int) 1260:22 'a' ( global 3-element array of mediump int) 1270:22 true case is null 1280:24 move second child to first child ( temp mediump int) 1290:24 'b' ( temp mediump int) 1300:24 bitwise and ( temp mediump int) 1310:24 'c' ( temp mediump int) 1320:24 Constant: 1330:24 4 (const int) 1340:25 move second child to first child ( temp mediump int) 1350:25 'b' ( temp mediump int) 1360:25 mod ( temp mediump int) 1370:25 'c' ( temp mediump int) 1380:25 Constant: 1390:25 4 (const int) 1400:26 move second child to first child ( temp mediump int) 1410:26 'b' ( temp mediump int) 1420:26 inclusive-or ( temp mediump int) 1430:26 'c' ( temp mediump int) 1440:26 Constant: 1450:26 4 (const int) 1460:27 right shift second child into first child ( temp mediump int) 1470:27 'b' ( temp mediump int) 1480:27 Constant: 1490:27 2 (const int) 1500:28 left shift second child into first child ( temp mediump int) 1510:28 'b' ( temp mediump int) 1520:28 Constant: 1530:28 2 (const int) 1540:29 mod second child into first child ( temp mediump int) 1550:29 'b' ( temp mediump int) 1560:29 Constant: 1570:29 3 (const int) 1580:36 move second child to first child ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 1590:36 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 1600:36 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 1610:37 Test condition and select ( temp void) 1620:37 Condition 1630:37 Compare Equal ( temp bool) 1640:37 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 1650:37 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 1660:37 true case is null 1670:38 Test condition and select ( temp void) 1680:38 Condition 1690:38 Compare Not Equal ( temp bool) 1700:38 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 1710:38 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 1720:38 true case is null 1730:40 'b' ( temp mediump int) 1740:54 Function Definition: foo10( ( global void) 1750:54 Function Parameters: 1760:67 Function Definition: f11(s21; ( global void) 1770:67 Function Parameters: 1780:67 'p2d' ( in lowp sampler2D) 1790:87 Function Definition: foo234( ( global void) 1800:87 Function Parameters: 1810:89 Sequence 1820:89 texture ( global highp 4-component vector of float) 1830:89 's3D2' ( uniform highp sampler3D) 1840:89 Constant: 1850:89 0.200000 1860:89 0.200000 1870:89 0.200000 1880:89 Constant: 1890:89 0.200000 1900:90 textureProj ( global highp 4-component vector of float) 1910:90 's3D2' ( uniform highp sampler3D) 1920:90 direct index ( smooth temp mediump 4-component vector of float) 1930:90 'v' ( smooth in 3-element array of mediump 4-component vector of float) 1940:90 Constant: 1950:90 1 (const int) 1960:90 Constant: 1970:90 0.400000 1980:91 dPdx ( global mediump 4-component vector of float) 1990:91 direct index ( smooth temp mediump 4-component vector of float) 2000:91 'v' ( smooth in 3-element array of mediump 4-component vector of float) 2010:91 Constant: 2020:91 0 (const int) 2030:92 Constant: 2040:92 0.000000 2050:93 fwidth ( global mediump float) 2060:93 'f13' ( invariant global mediump float) 2070:98 Function Definition: foo236( ( global void) 2080:98 Function Parameters: 2090:100 Sequence 2100:100 dPdx ( global mediump 4-component vector of float) 2110:100 direct index ( smooth temp mediump 4-component vector of float) 2120:100 'v' ( smooth in 3-element array of mediump 4-component vector of float) 2130:100 Constant: 2140:100 0 (const int) 2150:101 Constant: 2160:101 0.000000 2170:102 fwidth ( global mediump float) 2180:102 'f13' ( invariant global mediump float) 2190:103 move second child to first child ( temp mediump float) 2200:103 'gl_FragDepth' ( temp mediump float) 2210:103 'f13' ( invariant global mediump float) 2220:104 move second child to first child ( temp highp float) 2230:104 'gl_FragDepthEXT' ( gl_FragDepth highp float FragDepth) 2240:104 'f13' ( invariant global mediump float) 2250:109 Function Definition: foo239( ( global void) 2260:109 Function Parameters: 2270:111 Sequence 2280:111 move second child to first child ( temp mediump float) 2290:111 'gl_FragDepth' ( temp mediump float) 2300:111 'f13' ( invariant global mediump float) 2310:112 move second child to first child ( temp highp float) 2320:112 'gl_FragDepthEXT' ( gl_FragDepth highp float FragDepth) 2330:112 'f13' ( invariant global mediump float) 2340:119 Function Definition: foo245( ( global void) 2350:119 Function Parameters: 2360:121 Sequence 2370:121 texture ( global lowp 4-component vector of float) 2380:121 'sExt' ( uniform lowp samplerExternalOES) 2390:121 Constant: 2400:121 0.200000 2410:121 0.200000 2420:122 textureProj ( global lowp 4-component vector of float) 2430:122 'sExt' ( uniform lowp samplerExternalOES) 2440:122 Construct vec3 ( temp lowp 3-component vector of float) 2450:122 'f13' ( invariant global mediump float) 2460:123 textureProj ( global lowp 4-component vector of float, operation at mediump) 2470:123 'sExt' ( uniform lowp samplerExternalOES) 2480:123 direct index ( smooth temp mediump 4-component vector of float) 2490:123 'v' ( smooth in 3-element array of mediump 4-component vector of float) 2500:123 Constant: 2510:123 2 (const int) 2520:130 Function Definition: foo246( ( global void) 2530:130 Function Parameters: 2540:132 Sequence 2550:132 texture ( global mediump 4-component vector of float) 2560:132 'mediumExt' ( uniform mediump samplerExternalOES) 2570:132 Constant: 2580:132 0.200000 2590:132 0.200000 2600:133 textureProj ( global highp 4-component vector of float) 2610:133 'highExt' ( uniform highp samplerExternalOES) 2620:133 direct index ( smooth temp mediump 4-component vector of float) 2630:133 'v' ( smooth in 3-element array of mediump 4-component vector of float) 2640:133 Constant: 2650:133 2 (const int) 2660:134 Constant: 2670:134 0.000000 2680:135 Constant: 2690:135 0.000000 2700:137 Bitwise not ( temp mediump int) 2710:137 'a' ( temp mediump int) 2720:138 inclusive-or ( temp mediump int) 2730:138 'a' ( temp mediump int) 2740:138 'a' ( temp mediump int) 2750:139 bitwise and ( temp mediump int) 2760:139 'a' ( temp mediump int) 2770:139 'a' ( temp mediump int) 2780:145 Function Definition: foo203940(i1;f1;f1; ( global mediump int) 2790:145 Function Parameters: 2800:145 'a' ( in mediump int) 2810:145 'b' ( in mediump float) 2820:147 Sequence 2830:147 textureProjGrad ( global lowp 4-component vector of float, operation at mediump) 2840:147 's2Dg' ( uniform lowp sampler2D) 2850:147 Construct vec3 ( temp mediump 3-component vector of float) 2860:147 'f13' ( invariant global mediump float) 2870:147 'uv2' ( invariant uniform mediump 2-component vector of float) 2880:147 'uv2' ( invariant uniform mediump 2-component vector of float) 2890:148 Branch: Return with expression 2900:148 'a' ( in mediump int) 2910:151 Sequence 2920:151 move second child to first child ( temp mediump float) 2930:151 'f123' ( global mediump float) 2940:151 Constant: 2950:151 4.000000 2960:152 Sequence 2970:152 move second child to first child ( temp mediump float) 2980:152 'f124' ( global mediump float) 2990:152 Constant: 3000:152 50000000000.000000 3010:158 Function Definition: foo323433( ( global void) 3020:158 Function Parameters: 3030:160 Sequence 3040:160 textureLod ( global lowp 4-component vector of float, operation at mediump) 3050:160 's2Dg' ( uniform lowp sampler2D) 3060:160 'uv2' ( invariant uniform mediump 2-component vector of float) 3070:160 'f13' ( invariant global mediump float) 3080:161 textureProjGrad ( global lowp 4-component vector of float, operation at mediump) 3090:161 's2Dg' ( uniform lowp sampler2D) 3100:161 Construct vec3 ( temp mediump 3-component vector of float) 3110:161 'f13' ( invariant global mediump float) 3120:161 'uv2' ( invariant uniform mediump 2-component vector of float) 3130:161 'uv2' ( invariant uniform mediump 2-component vector of float) 3140:162 textureGrad ( global lowp 4-component vector of float, operation at mediump) 3150:162 's2Dg' ( uniform lowp sampler2D) 3160:162 'uv2' ( invariant uniform mediump 2-component vector of float) 3170:162 'uv2' ( invariant uniform mediump 2-component vector of float) 3180:162 'uv2' ( invariant uniform mediump 2-component vector of float) 3190:163 textureGrad ( global lowp 4-component vector of float) 3200:163 'sCube' ( uniform lowp samplerCube) 3210:163 Construct vec3 ( temp lowp 3-component vector of float) 3220:163 'f13' ( invariant global mediump float) 3230:163 Construct vec3 ( temp lowp 3-component vector of float) 3240:163 'f13' ( invariant global mediump float) 3250:163 Construct vec3 ( temp lowp 3-component vector of float) 3260:163 'f13' ( invariant global mediump float) 3270:167 Function Definition: fgfg(f1;i1; ( global mediump int) 3280:167 Function Parameters: 3290:167 'f' ( in mediump float) 3300:167 'i' ( in highp int) 3310:167 Sequence 3320:167 Branch: Return with expression 3330:167 Constant: 3340:167 2 (const int) 3350:173 Function Definition: gggf(f1; ( global mediump int) 3360:173 Function Parameters: 3370:173 'f' ( in mediump float) 3380:173 Sequence 3390:173 Branch: Return with expression 3400:173 Constant: 3410:173 2 (const int) 3420:175 Function Definition: agggf(f1; ( global mediump int) 3430:175 Function Parameters: 3440:175 'f' ( in mediump float) 3450:175 Sequence 3460:175 Branch: Return with expression 3470:175 Constant: 3480:175 2 (const int) 3490:187 Function Definition: badswizzle( ( global void) 3500:187 Function Parameters: 3510:? Sequence 3520:190 'a' ( temp 5-element array of mediump 3-component vector of float) 3530:191 'a' ( temp 5-element array of mediump 3-component vector of float) 3540:192 'a' ( temp 5-element array of mediump 3-component vector of float) 3550:193 Constant: 3560:193 5 (const int) 3570:194 Constant: 3580:194 0.000000 3590:199 Function Definition: fooinittest( ( global mediump float) 3600:199 Function Parameters: 3610:201 Sequence 3620:201 Branch: Return with expression 3630:201 Function Call: fooinit( ( global mediump float) 3640:209 Function Definition: fooinit( ( global mediump float) 3650:209 Function Parameters: 3660:211 Sequence 3670:211 Branch: Return with expression 3680:211 Constant: 3690:211 12.000000 3700:214 Sequence 3710:214 move second child to first child ( temp mediump int) 3720:214 'init1' ( global mediump int) 3730:214 Test condition and select ( temp mediump int) 3740:214 Condition 3750:214 'gl_FrontFacing' ( gl_FrontFacing bool Face) 3760:214 true case 3770:214 Constant: 3780:214 1 (const int) 3790:214 false case 3800:214 Constant: 3810:214 2 (const int) 3820:220 Sequence 3830:220 move second child to first child ( temp mediump int) 3840:220 'init2' ( global mediump int) 3850:220 Test condition and select ( temp mediump int) 3860:220 Condition 3870:220 'gl_FrontFacing' ( gl_FrontFacing bool Face) 3880:220 true case 3890:220 Constant: 3900:220 1 (const int) 3910:220 false case 3920:220 Constant: 3930:220 2 (const int) 3940:? Linker Objects 3950:? 'a' ( global 3-element array of mediump int) 3960:? 'uint' ( global mediump int) 3970:? 'v' ( smooth in 3-element array of mediump 4-component vector of float) 3980:? 'f' ( invariant global mediump float) 3990:? 'anon@0' (layout( column_major shared) uniform block{layout( column_major shared) uniform mediump int x}) 4000:? 'fa' ( global unsized 1-element array of mediump float) 4010:? 'f13' ( invariant global mediump float) 4020:? 'fi' ( invariant temp mediump float) 4030:? 'av' ( invariant smooth in mediump 4-component vector of float) 4040:? 'uv2' ( invariant uniform mediump 2-component vector of float) 4050:? 'uv3' ( invariant uniform mediump 3-component vector of float) 4060:? 'glob2D' ( global lowp sampler2D) 4070:? 'vary2D' ( smooth in lowp sampler2D) 4080:? 's3D' ( uniform mediump sampler3D) 4090:? 's3D2' ( uniform highp sampler3D) 4100:? 'sExt' ( uniform lowp samplerExternalOES) 4110:? 'mediumExt' ( uniform mediump samplerExternalOES) 4120:? 'highExt' ( uniform highp samplerExternalOES) 4130:? 's2Dg' ( uniform lowp sampler2D) 4140:? 'f123' ( global mediump float) 4150:? 'f124' ( global mediump float) 4160:? 'sCube' ( uniform lowp samplerCube) 4170:? 's' ( smooth in structure{ global mediump float f}) 4180:? 'fi1' ( const mediump float) 4190:? 3.000000 4200:? 'fi2' ( const mediump float) 4210:? 4.000000 4220:? 'fi3' ( const mediump float) 4230:? 5.000000 4240:? 'init1' ( global mediump int) 4250:? 'init2' ( global mediump int) 4260:? 'a__b' ( global mediump int) 427 428 429Linked fragment stage: 430 431 432Shader version: 100 433Requested GL_EXT_frag_depth 434Requested GL_EXT_shader_non_constant_global_initializers 435Requested GL_EXT_shader_texture_lod 436Requested GL_OES_EGL_image_external 437Requested GL_OES_standard_derivatives 438Requested GL_OES_texture_3D 439ERROR: node is still EOpNull! 4400:3 Sequence 4410:3 move second child to first child ( temp 3-element array of mediump int) 4420:3 'a' ( global 3-element array of mediump int) 4430:3 Constant: 4440:3 2 (const int) 4450:3 3 (const int) 4460:3 4 (const int) 4470:17 Function Definition: main( ( global void) 4480:17 Function Parameters: 4490:19 Sequence 4500:19 Constant: 4510:19 0.000000 4520:20 Sequence 4530:20 move second child to first child ( temp mediump int) 4540:20 's' ( temp mediump int) 4550:20 Constant: 4560:20 16 (const int) 4570:21 move second child to first child ( temp mediump int) 4580:21 's' ( temp mediump int) 4590:21 Constant: 4600:21 4 (const int) 4610:22 Test condition and select ( temp void) 4620:22 Condition 4630:22 Compare Equal ( temp bool) 4640:22 'a' ( global 3-element array of mediump int) 4650:22 'a' ( global 3-element array of mediump int) 4660:22 true case is null 4670:24 move second child to first child ( temp mediump int) 4680:24 'b' ( temp mediump int) 4690:24 bitwise and ( temp mediump int) 4700:24 'c' ( temp mediump int) 4710:24 Constant: 4720:24 4 (const int) 4730:25 move second child to first child ( temp mediump int) 4740:25 'b' ( temp mediump int) 4750:25 mod ( temp mediump int) 4760:25 'c' ( temp mediump int) 4770:25 Constant: 4780:25 4 (const int) 4790:26 move second child to first child ( temp mediump int) 4800:26 'b' ( temp mediump int) 4810:26 inclusive-or ( temp mediump int) 4820:26 'c' ( temp mediump int) 4830:26 Constant: 4840:26 4 (const int) 4850:27 right shift second child into first child ( temp mediump int) 4860:27 'b' ( temp mediump int) 4870:27 Constant: 4880:27 2 (const int) 4890:28 left shift second child into first child ( temp mediump int) 4900:28 'b' ( temp mediump int) 4910:28 Constant: 4920:28 2 (const int) 4930:29 mod second child into first child ( temp mediump int) 4940:29 'b' ( temp mediump int) 4950:29 Constant: 4960:29 3 (const int) 4970:36 move second child to first child ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 4980:36 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 4990:36 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 5000:37 Test condition and select ( temp void) 5010:37 Condition 5020:37 Compare Equal ( temp bool) 5030:37 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 5040:37 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 5050:37 true case is null 5060:38 Test condition and select ( temp void) 5070:38 Condition 5080:38 Compare Not Equal ( temp bool) 5090:38 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 5100:38 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 5110:38 true case is null 5120:40 'b' ( temp mediump int) 5130:151 Sequence 5140:151 move second child to first child ( temp mediump float) 5150:151 'f123' ( global mediump float) 5160:151 Constant: 5170:151 4.000000 5180:152 Sequence 5190:152 move second child to first child ( temp mediump float) 5200:152 'f124' ( global mediump float) 5210:152 Constant: 5220:152 50000000000.000000 5230:214 Sequence 5240:214 move second child to first child ( temp mediump int) 5250:214 'init1' ( global mediump int) 5260:214 Test condition and select ( temp mediump int) 5270:214 Condition 5280:214 'gl_FrontFacing' ( gl_FrontFacing bool Face) 5290:214 true case 5300:214 Constant: 5310:214 1 (const int) 5320:214 false case 5330:214 Constant: 5340:214 2 (const int) 5350:220 Sequence 5360:220 move second child to first child ( temp mediump int) 5370:220 'init2' ( global mediump int) 5380:220 Test condition and select ( temp mediump int) 5390:220 Condition 5400:220 'gl_FrontFacing' ( gl_FrontFacing bool Face) 5410:220 true case 5420:220 Constant: 5430:220 1 (const int) 5440:220 false case 5450:220 Constant: 5460:220 2 (const int) 5470:? Linker Objects 5480:? 'a' ( global 3-element array of mediump int) 5490:? 'uint' ( global mediump int) 5500:? 'v' ( smooth in 3-element array of mediump 4-component vector of float) 5510:? 'f' ( invariant global mediump float) 5520:? 'anon@0' (layout( column_major shared) uniform block{layout( column_major shared) uniform mediump int x}) 5530:? 'fa' ( global 1-element array of mediump float) 5540:? 'f13' ( invariant global mediump float) 5550:? 'fi' ( invariant temp mediump float) 5560:? 'av' ( invariant smooth in mediump 4-component vector of float) 5570:? 'uv2' ( invariant uniform mediump 2-component vector of float) 5580:? 'uv3' ( invariant uniform mediump 3-component vector of float) 5590:? 'glob2D' ( global lowp sampler2D) 5600:? 'vary2D' ( smooth in lowp sampler2D) 5610:? 's3D' ( uniform mediump sampler3D) 5620:? 's3D2' ( uniform highp sampler3D) 5630:? 'sExt' ( uniform lowp samplerExternalOES) 5640:? 'mediumExt' ( uniform mediump samplerExternalOES) 5650:? 'highExt' ( uniform highp samplerExternalOES) 5660:? 's2Dg' ( uniform lowp sampler2D) 5670:? 'f123' ( global mediump float) 5680:? 'f124' ( global mediump float) 5690:? 'sCube' ( uniform lowp samplerCube) 5700:? 's' ( smooth in structure{ global mediump float f}) 5710:? 'fi1' ( const mediump float) 5720:? 3.000000 5730:? 'fi2' ( const mediump float) 5740:? 4.000000 5750:? 'fi3' ( const mediump float) 5760:? 5.000000 5770:? 'init1' ( global mediump int) 5780:? 'init2' ( global mediump int) 5790:? 'a__b' ( global mediump int) 580 581