1spv.swizzle.frag 2// Module Version 10000 3// Generated by (magic number): 80008 4// Id's are bound by 108 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Fragment 4 "main" 14 30 69 107 10 ExecutionMode 4 OriginUpperLeft 11 Source GLSL 140 12 Name 4 "main" 13 Name 8 "blendscale" 14 Name 12 "w" 15 Name 14 "u" 16 Name 16 "w_dep" 17 Name 18 "w_reorder" 18 Name 20 "w2" 19 Name 22 "w_flow" 20 Name 30 "t" 21 Name 49 "w_undef" 22 Name 56 "p" 23 Name 69 "gl_FragColor" 24 Name 81 "c" 25 Name 83 "rep" 26 Name 107 "blend" 27 Decorate 69(gl_FragColor) Location 0 28 2: TypeVoid 29 3: TypeFunction 2 30 6: TypeFloat 32 31 7: TypePointer Function 6(float) 32 9: 6(float) Constant 1071971828 33 10: TypeVector 6(float) 4 34 11: TypePointer Function 10(fvec4) 35 13: TypePointer Input 10(fvec4) 36 14(u): 13(ptr) Variable Input 37 25: TypeInt 32 0 38 26: 25(int) Constant 2 39 28: TypeVector 6(float) 2 40 29: TypePointer Input 28(fvec2) 41 30(t): 29(ptr) Variable Input 42 35: 25(int) Constant 0 43 40: 25(int) Constant 1 44 54: TypeBool 45 55: TypePointer Private 54(bool) 46 56(p): 55(ptr) Variable Private 47 60: TypePointer Input 6(float) 48 68: TypePointer Output 10(fvec4) 4969(gl_FragColor): 68(ptr) Variable Output 50 80: TypePointer Function 28(fvec2) 51 84: 6(float) Constant 0 52 85: 6(float) Constant 1065353216 53 86: 10(fvec4) ConstantComposite 84 84 84 85 54 92: 6(float) Constant 3212836864 55 102: 6(float) Constant 1079613850 56 107(blend): 60(ptr) Variable Input 57 4(main): 2 Function None 3 58 5: Label 59 8(blendscale): 7(ptr) Variable Function 60 12(w): 11(ptr) Variable Function 61 16(w_dep): 11(ptr) Variable Function 62 18(w_reorder): 11(ptr) Variable Function 63 20(w2): 11(ptr) Variable Function 64 22(w_flow): 11(ptr) Variable Function 65 49(w_undef): 11(ptr) Variable Function 66 81(c): 80(ptr) Variable Function 67 83(rep): 11(ptr) Variable Function 68 Store 8(blendscale) 9 69 15: 10(fvec4) Load 14(u) 70 Store 12(w) 15 71 17: 10(fvec4) Load 14(u) 72 Store 16(w_dep) 17 73 19: 10(fvec4) Load 14(u) 74 Store 18(w_reorder) 19 75 21: 10(fvec4) Load 14(u) 76 Store 20(w2) 21 77 23: 10(fvec4) Load 14(u) 78 Store 22(w_flow) 23 79 24: 6(float) Load 8(blendscale) 80 27: 7(ptr) AccessChain 18(w_reorder) 26 81 Store 27 24 82 31: 28(fvec2) Load 30(t) 83 32: 10(fvec4) Load 12(w) 84 33: 10(fvec4) VectorShuffle 32 31 0 5 2 4 85 Store 12(w) 33 86 34: 6(float) Load 8(blendscale) 87 36: 7(ptr) AccessChain 18(w_reorder) 35 88 Store 36 34 89 37: 10(fvec4) Load 14(u) 90 38: 10(fvec4) VectorShuffle 37 37 2 3 0 1 91 Store 20(w2) 38 92 39: 6(float) Load 8(blendscale) 93 41: 7(ptr) AccessChain 18(w_reorder) 40 94 Store 41 39 95 42: 10(fvec4) Load 20(w2) 96 43: 28(fvec2) VectorShuffle 42 42 0 2 97 44: 10(fvec4) Load 16(w_dep) 98 45: 10(fvec4) VectorShuffle 44 43 4 5 2 3 99 Store 16(w_dep) 45 100 46: 28(fvec2) Load 30(t) 101 47: 10(fvec4) Load 16(w_dep) 102 48: 10(fvec4) VectorShuffle 47 46 0 1 4 5 103 Store 16(w_dep) 48 104 50: 10(fvec4) Load 14(u) 105 51: 28(fvec2) VectorShuffle 50 50 2 3 106 52: 10(fvec4) Load 49(w_undef) 107 53: 10(fvec4) VectorShuffle 52 51 4 5 2 3 108 Store 49(w_undef) 53 109 57: 54(bool) Load 56(p) 110 SelectionMerge 59 None 111 BranchConditional 57 58 64 112 58: Label 113 61: 60(ptr) AccessChain 30(t) 35 114 62: 6(float) Load 61 115 63: 7(ptr) AccessChain 22(w_flow) 35 116 Store 63 62 117 Branch 59 118 64: Label 119 65: 60(ptr) AccessChain 30(t) 40 120 66: 6(float) Load 65 121 67: 7(ptr) AccessChain 22(w_flow) 35 122 Store 67 66 123 Branch 59 124 59: Label 125 70: 10(fvec4) Load 18(w_reorder) 126 71: 10(fvec4) Load 49(w_undef) 127 72: 10(fvec4) Load 12(w) 128 73: 10(fvec4) Load 20(w2) 129 74: 10(fvec4) FMul 72 73 130 75: 10(fvec4) Load 16(w_dep) 131 76: 10(fvec4) FMul 74 75 132 77: 10(fvec4) Load 22(w_flow) 133 78: 10(fvec4) FMul 76 77 134 79: 10(fvec4) ExtInst 1(GLSL.std.450) 46(FMix) 70 71 78 135 Store 69(gl_FragColor) 79 136 82: 28(fvec2) Load 30(t) 137 Store 81(c) 82 138 Store 83(rep) 86 139 87: 7(ptr) AccessChain 81(c) 35 140 88: 6(float) Load 87 141 89: 54(bool) FOrdLessThan 88 84 142 SelectionMerge 91 None 143 BranchConditional 89 90 91 144 90: Label 145 93: 7(ptr) AccessChain 81(c) 35 146 94: 6(float) Load 93 147 95: 6(float) FMul 94 92 148 96: 7(ptr) AccessChain 81(c) 35 149 Store 96 95 150 Branch 91 151 91: Label 152 97: 7(ptr) AccessChain 81(c) 35 153 98: 6(float) Load 97 154 99: 54(bool) FOrdLessThanEqual 98 85 155 SelectionMerge 101 None 156 BranchConditional 99 100 101 157 100: Label 158 103: 7(ptr) AccessChain 83(rep) 35 159 Store 103 102 160 Branch 101 161 101: Label 162 104: 10(fvec4) Load 83(rep) 163 105: 10(fvec4) Load 69(gl_FragColor) 164 106: 10(fvec4) FAdd 105 104 165 Store 69(gl_FragColor) 106 166 Return 167 FunctionEnd 168