1spv.meshShaderRedeclBuiltins.mesh 2// Module Version 10000 3// Generated by (magic number): 80008 4// Id's are bound by 129 5 6 Capability ClipDistance 7 Capability CullDistance 8 Capability MultiViewport 9 Capability ShaderViewportMaskNV 10 Capability MeshShadingNV 11 Extension "SPV_NV_mesh_shader" 12 Extension "SPV_NV_viewport_array2" 13 1: ExtInstImport "GLSL.std.450" 14 MemoryModel Logical GLSL450 15 EntryPoint MeshNV 4 "main" 11 17 28 81 122 127 16 ExecutionMode 4 LocalSize 32 1 1 17 ExecutionMode 4 OutputVertices 81 18 ExecutionMode 4 OutputPrimitivesNV 32 19 ExecutionMode 4 OutputTrianglesNV 20 Source GLSL 460 21 SourceExtension "GL_NV_mesh_shader" 22 Name 4 "main" 23 Name 8 "iid" 24 Name 11 "gl_LocalInvocationID" 25 Name 16 "gid" 26 Name 17 "gl_WorkGroupID" 27 Name 24 "gl_MeshPerVertexNV" 28 MemberName 24(gl_MeshPerVertexNV) 0 "gl_Position" 29 MemberName 24(gl_MeshPerVertexNV) 1 "gl_PointSize" 30 MemberName 24(gl_MeshPerVertexNV) 2 "gl_ClipDistance" 31 MemberName 24(gl_MeshPerVertexNV) 3 "gl_CullDistance" 32 Name 28 "gl_MeshVerticesNV" 33 Name 77 "gl_MeshPerPrimitiveNV" 34 MemberName 77(gl_MeshPerPrimitiveNV) 0 "gl_PrimitiveID" 35 MemberName 77(gl_MeshPerPrimitiveNV) 1 "gl_Layer" 36 MemberName 77(gl_MeshPerPrimitiveNV) 2 "gl_ViewportIndex" 37 MemberName 77(gl_MeshPerPrimitiveNV) 3 "gl_ViewportMask" 38 Name 81 "gl_MeshPrimitivesNV" 39 Name 122 "gl_PrimitiveIndicesNV" 40 Name 127 "gl_PrimitiveCountNV" 41 Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId 42 Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId 43 MemberDecorate 24(gl_MeshPerVertexNV) 0 BuiltIn Position 44 MemberDecorate 24(gl_MeshPerVertexNV) 1 BuiltIn PointSize 45 MemberDecorate 24(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance 46 MemberDecorate 24(gl_MeshPerVertexNV) 3 BuiltIn CullDistance 47 Decorate 24(gl_MeshPerVertexNV) Block 48 MemberDecorate 77(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV 49 MemberDecorate 77(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId 50 MemberDecorate 77(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV 51 MemberDecorate 77(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer 52 MemberDecorate 77(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV 53 MemberDecorate 77(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex 54 MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV 55 MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV 56 Decorate 77(gl_MeshPerPrimitiveNV) Block 57 Decorate 122(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV 58 Decorate 127(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV 59 Decorate 128 BuiltIn WorkgroupSize 60 2: TypeVoid 61 3: TypeFunction 2 62 6: TypeInt 32 0 63 7: TypePointer Function 6(int) 64 9: TypeVector 6(int) 3 65 10: TypePointer Input 9(ivec3) 6611(gl_LocalInvocationID): 10(ptr) Variable Input 67 12: 6(int) Constant 0 68 13: TypePointer Input 6(int) 6917(gl_WorkGroupID): 10(ptr) Variable Input 70 20: TypeFloat 32 71 21: TypeVector 20(float) 4 72 22: 6(int) Constant 4 73 23: TypeArray 20(float) 22 7424(gl_MeshPerVertexNV): TypeStruct 21(fvec4) 20(float) 23 23 75 25: 6(int) Constant 81 76 26: TypeArray 24(gl_MeshPerVertexNV) 25 77 27: TypePointer Output 26 7828(gl_MeshVerticesNV): 27(ptr) Variable Output 79 30: TypeInt 32 1 80 31: 30(int) Constant 0 81 32: 20(float) Constant 1065353216 82 33: 21(fvec4) ConstantComposite 32 32 32 32 83 34: TypePointer Output 21(fvec4) 84 37: 30(int) Constant 1 85 38: 20(float) Constant 1073741824 86 39: TypePointer Output 20(float) 87 42: 30(int) Constant 2 88 43: 30(int) Constant 3 89 44: 20(float) Constant 1077936128 90 47: 20(float) Constant 1082130432 91 49: 6(int) Constant 1 92 50: 6(int) Constant 264 93 51: 6(int) Constant 2 94 76: TypeArray 30(int) 49 9577(gl_MeshPerPrimitiveNV): TypeStruct 30(int) 30(int) 30(int) 76 96 78: 6(int) Constant 32 97 79: TypeArray 77(gl_MeshPerPrimitiveNV) 78 98 80: TypePointer Output 79 9981(gl_MeshPrimitivesNV): 80(ptr) Variable Output 100 83: 30(int) Constant 6 101 84: TypePointer Output 30(int) 102 87: 30(int) Constant 7 103 90: 30(int) Constant 8 104 93: 30(int) Constant 9 105 119: 6(int) Constant 96 106 120: TypeArray 6(int) 119 107 121: TypePointer Output 120 108122(gl_PrimitiveIndicesNV): 121(ptr) Variable Output 109 123: TypePointer Output 6(int) 110 125: 30(int) Constant 95 111127(gl_PrimitiveCountNV): 123(ptr) Variable Output 112 128: 9(ivec3) ConstantComposite 78 49 49 113 4(main): 2 Function None 3 114 5: Label 115 8(iid): 7(ptr) Variable Function 116 16(gid): 7(ptr) Variable Function 117 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12 118 15: 6(int) Load 14 119 Store 8(iid) 15 120 18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12 121 19: 6(int) Load 18 122 Store 16(gid) 19 123 29: 6(int) Load 8(iid) 124 35: 34(ptr) AccessChain 28(gl_MeshVerticesNV) 29 31 125 Store 35 33 126 36: 6(int) Load 8(iid) 127 40: 39(ptr) AccessChain 28(gl_MeshVerticesNV) 36 37 128 Store 40 38 129 41: 6(int) Load 8(iid) 130 45: 39(ptr) AccessChain 28(gl_MeshVerticesNV) 41 42 43 131 Store 45 44 132 46: 6(int) Load 8(iid) 133 48: 39(ptr) AccessChain 28(gl_MeshVerticesNV) 46 43 42 134 Store 48 47 135 MemoryBarrier 49 50 136 ControlBarrier 51 51 50 137 52: 6(int) Load 8(iid) 138 53: 6(int) IAdd 52 49 139 54: 6(int) Load 8(iid) 140 55: 34(ptr) AccessChain 28(gl_MeshVerticesNV) 54 31 141 56: 21(fvec4) Load 55 142 57: 34(ptr) AccessChain 28(gl_MeshVerticesNV) 53 31 143 Store 57 56 144 58: 6(int) Load 8(iid) 145 59: 6(int) IAdd 58 49 146 60: 6(int) Load 8(iid) 147 61: 39(ptr) AccessChain 28(gl_MeshVerticesNV) 60 37 148 62: 20(float) Load 61 149 63: 39(ptr) AccessChain 28(gl_MeshVerticesNV) 59 37 150 Store 63 62 151 64: 6(int) Load 8(iid) 152 65: 6(int) IAdd 64 49 153 66: 6(int) Load 8(iid) 154 67: 39(ptr) AccessChain 28(gl_MeshVerticesNV) 66 42 43 155 68: 20(float) Load 67 156 69: 39(ptr) AccessChain 28(gl_MeshVerticesNV) 65 42 43 157 Store 69 68 158 70: 6(int) Load 8(iid) 159 71: 6(int) IAdd 70 49 160 72: 6(int) Load 8(iid) 161 73: 39(ptr) AccessChain 28(gl_MeshVerticesNV) 72 43 42 162 74: 20(float) Load 73 163 75: 39(ptr) AccessChain 28(gl_MeshVerticesNV) 71 43 42 164 Store 75 74 165 MemoryBarrier 49 50 166 ControlBarrier 51 51 50 167 82: 6(int) Load 8(iid) 168 85: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 82 31 169 Store 85 83 170 86: 6(int) Load 8(iid) 171 88: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 86 37 172 Store 88 87 173 89: 6(int) Load 8(iid) 174 91: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 89 42 175 Store 91 90 176 92: 6(int) Load 8(iid) 177 94: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 92 43 31 178 Store 94 93 179 MemoryBarrier 49 50 180 ControlBarrier 51 51 50 181 95: 6(int) Load 8(iid) 182 96: 6(int) IAdd 95 49 183 97: 6(int) Load 8(iid) 184 98: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 97 31 185 99: 30(int) Load 98 186 100: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 96 31 187 Store 100 99 188 101: 6(int) Load 8(iid) 189 102: 6(int) IAdd 101 49 190 103: 6(int) Load 8(iid) 191 104: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 103 37 192 105: 30(int) Load 104 193 106: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 102 37 194 Store 106 105 195 107: 6(int) Load 8(iid) 196 108: 6(int) IAdd 107 49 197 109: 6(int) Load 8(iid) 198 110: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 109 42 199 111: 30(int) Load 110 200 112: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 108 42 201 Store 112 111 202 113: 6(int) Load 8(iid) 203 114: 6(int) IAdd 113 49 204 115: 6(int) Load 8(iid) 205 116: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 115 43 31 206 117: 30(int) Load 116 207 118: 84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 114 43 31 208 Store 118 117 209 MemoryBarrier 49 50 210 ControlBarrier 51 51 50 211 124: 123(ptr) AccessChain 122(gl_PrimitiveIndicesNV) 31 212 Store 124 49 213 126: 123(ptr) AccessChain 122(gl_PrimitiveIndicesNV) 125 214 Store 126 51 215 Store 127(gl_PrimitiveCountNV) 119 216 Return 217 FunctionEnd 218