1The definitive source for enum values and reserved ranges are the XML files in 2the Khronos registry: 3 4 https://github.com/KhronosGroup/EGL-Registry/blob/master/api/egl.xml 5 https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/gl.xml 6 https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/glx.xml 7 https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/wgl.xml 8 9GL blocks allocated to Mesa: 10 0x8750-0x875F 11 0x8BB0-0x8BBF 12 13Unused EGL blocks allocated to Mesa: 14 0x31DC 15 0x31DE 16 0x31DF 17 0x3290-0x329F 18 19GL_MESA_packed_depth_stencil 20 GL_DEPTH_STENCIL_MESA 0x8750 21 GL_UNSIGNED_INT_24_8_MESA 0x8751 22 GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 23 GL_UNSIGNED_SHORT_15_1_MESA 0x8753 24 GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 25 26GL_MESA_trace: 27 GL_TRACE_ALL_BITS_MESA 0xFFFF 28 GL_TRACE_OPERATIONS_BIT_MESA 0x0001 29 GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 30 GL_TRACE_ARRAYS_BIT_MESA 0x0004 31 GL_TRACE_TEXTURES_BIT_MESA 0x0008 32 GL_TRACE_PIXELS_BIT_MESA 0x0010 33 GL_TRACE_ERRORS_BIT_MESA 0x0020 34 GL_TRACE_MASK_MESA 0x8755 35 GL_TRACE_NAME_MESA 0x8756 36 37GL_MESA_ycbcr_texture: 38 GL_YCBCR_MESA 0x8757 39 GL_UNSIGNED_SHORT_8_8_MESA 0x85BA /* same as Apple's */ 40 GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB /* same as Apple's */ 41 42GL_MESA_pack_invert: 43 GL_PACK_INVERT_MESA 0x8758 44 45GL_MESA_shader_debug.spec: (obsolete) 46 GL_DEBUG_OBJECT_MESA 0x8759 47 GL_DEBUG_PRINT_MESA 0x875A 48 GL_DEBUG_ASSERT_MESA 0x875B 49 50GL_MESA_program_debug: (obsolete) 51 GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0 52 GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1 53 GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2 54 GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3 55 GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4 56 GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5 57 GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6 58 GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7 59 60GL_MESAX_texture_stack: 61 GL_TEXTURE_1D_STACK_MESAX 0x8759 62 GL_TEXTURE_2D_STACK_MESAX 0x875A 63 GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B 64 GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C 65 GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D 66 GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E 67 68GL_MESA_program_binary_formats: 69 GL_PROGRAM_BINARY_FORMAT_MESA 0x875F 70 71GL_MESA_tile_raster_order 72 GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8 73 GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9 74 GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA 75 76GL_MESA_framebuffer_flip_y 77 GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB 78 79EGL_MESA_drm_image 80 EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 81 EGL_DRM_BUFFER_USE_MESA 0x31D1 82 EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 83 EGL_DRM_BUFFER_MESA 0x31D3 84 EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 85 86EGL_MESA_platform_gbm 87 EGL_PLATFORM_GBM_MESA 0x31D7 88 89EGL_MESA_platform_surfaceless 90 EGL_PLATFORM_SURFACELESS_MESA 0x31DD 91 92EGL_MESA_drm_image 93 EGL_DRM_BUFFER_FORMAT_ARGB2101010_MESA 0x3290 94 EGL_DRM_BUFFER_FORMAT_ARGB1555_MESA 0x3291 95 EGL_DRM_BUFFER_FORMAT_RGB565_MESA 0x3292 96 97EGL_WL_bind_wayland_display 98 EGL_TEXTURE_FORMAT 0x3080 99 EGL_WAYLAND_BUFFER_WL 0x31D5 100 EGL_WAYLAND_PLANE_WL 0x31D6 101 EGL_TEXTURE_Y_U_V_WL 0x31D7 102 EGL_TEXTURE_Y_UV_WL 0x31D8 103 EGL_TEXTURE_Y_XUXV_WL 0x31D9 104 EGL_WAYLAND_Y_INVERTED_WL 0x31DB 105