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1Mesa 10.4.3 Release Notes / January 24, 2015
2============================================
3
4Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2
5release.
6
7Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.3. OpenGL 3.3 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19   c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129  MesaLib-10.4.3.tar.gz
20   ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad  MesaLib-10.4.3.tar.bz2
21   179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d  MesaLib-10.4.3.zip
22
23New features
24------------
25
26None
27
28Bug fixes
29---------
30
31This list is likely incomplete.
32
33-  `Bug 80568 <https://bugs.freedesktop.org/show_bug.cgi?id=80568>`__ -
34   [gen4] GPU Crash During Google Chrome Operation
35-  `Bug 85367 <https://bugs.freedesktop.org/show_bug.cgi?id=85367>`__ -
36   [gen4] GPU hang in glmark-es2
37-  `Bug 85696 <https://bugs.freedesktop.org/show_bug.cgi?id=85696>`__ -
38   r600g+nine: Bioshock shader failure after
39   7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
40-  `Bug 88219 <https://bugs.freedesktop.org/show_bug.cgi?id=88219>`__ -
41   include/c11/threads_posix.h:197: undefined reference to
42   \`pthread_mutex_lock'
43
44Changes
45-------
46
47Axel Davy (39):
48
49-  st/nine: Add new texture format strings
50-  st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
51-  st/nine: NineBaseTexture9: fix setting of last_layer
52-  st/nine: CubeTexture: fix GetLevelDesc
53-  st/nine: Fix crash when deleting non-implicit swapchain
54-  st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of
55   bad format
56-  st/nine: NineBaseTexture9: update sampler view creation
57-  st/nine: Check if srgb format is supported before trying to use it.
58-  st/nine: Add ATI1 and ATI2 support
59-  st/nine: Rework of boolean constants
60-  st/nine: Convert integer constants to floats before storing them when
61   cards don't support integers
62-  st/nine: Remove some shader unused code
63-  st/nine: Saturate oFog and oPts vs outputs
64-  st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
65-  st/nine: Fix typo for M4x4
66-  st/nine: Fix POW implementation
67-  st/nine: Handle RSQ special cases
68-  st/nine: Handle NRM with input of null norm
69-  st/nine: Correct LOG on negative values
70-  st/nine: Rewrite LOOP implementation, and a0 aL handling
71-  st/nine: Fix CND implementation
72-  st/nine: Clamp ps 1.X constants
73-  st/nine: Fix some fixed function pipeline operation
74-  st/nine: Implement TEXCOORD special behaviours
75-  st/nine: Fill missing dst and src number for some instructions.
76-  st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
77-  st/nine: implement TEXM3x2DEPTH
78-  st/nine: Implement TEXM3x2TEX
79-  st/nine: Implement TEXM3x3SPEC
80-  st/nine: Implement TEXDEPTH
81-  st/nine: Implement TEXDP3
82-  st/nine: Implement TEXDP3TEX
83-  st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
84-  st/nine: Correct rules for relative adressing and constants.
85-  st/nine: Remove unused code for ps
86-  st/nine: Fix sm3 relative addressing for non-debug build
87-  st/nine: Add variables containing the size of the constant buffers
88-  st/nine: Allocate the correct size for the user constant buffer
89-  st/nine: Allocate vs constbuf buffer for indirect addressing once.
90
91Emil Velikov (2):
92
93-  docs: Add sha256 sums for the 10.4.2 release
94-  Update version to 10.4.3
95
96Jason Ekstrand (1):
97
98-  mesa: Fix clamping to -1.0 in snorm_to_float
99
100Jonathan Gray (1):
101
102-  glsl: Link glsl_test with pthreads library.
103
104Jose Fonseca (1):
105
106-  nine: Drop use of TGSI_OPCODE_CND.
107
108Kenneth Graunke (2):
109
110-  i965: Respect the no_8 flag on Gen6, not just Gen7+.
111-  i965: Work around mysterious Gen4 GPU hangs with minimal state
112   changes.
113
114Stanislaw Halik (1):
115
116-  st/nine: Hack to generate resource if it doesn't exist when getting
117   view
118
119Xavier Bouchoux (3):
120
121-  st/nine: Additional defines to d3dtypes.h
122-  st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
123-  st/nine: Fix D3DRS_POINTSPRITE support
124