1Mesa 10.4.3 Release Notes / January 24, 2015 2============================================ 3 4Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2 5release. 6 7Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-10.4.3.tar.gz 20 ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-10.4.3.tar.bz2 21 179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-10.4.3.zip 22 23New features 24------------ 25 26None 27 28Bug fixes 29--------- 30 31This list is likely incomplete. 32 33- `Bug 80568 <https://bugs.freedesktop.org/show_bug.cgi?id=80568>`__ - 34 [gen4] GPU Crash During Google Chrome Operation 35- `Bug 85367 <https://bugs.freedesktop.org/show_bug.cgi?id=85367>`__ - 36 [gen4] GPU hang in glmark-es2 37- `Bug 85696 <https://bugs.freedesktop.org/show_bug.cgi?id=85696>`__ - 38 r600g+nine: Bioshock shader failure after 39 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff 40- `Bug 88219 <https://bugs.freedesktop.org/show_bug.cgi?id=88219>`__ - 41 include/c11/threads_posix.h:197: undefined reference to 42 \`pthread_mutex_lock' 43 44Changes 45------- 46 47Axel Davy (39): 48 49- st/nine: Add new texture format strings 50- st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS 51- st/nine: NineBaseTexture9: fix setting of last_layer 52- st/nine: CubeTexture: fix GetLevelDesc 53- st/nine: Fix crash when deleting non-implicit swapchain 54- st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of 55 bad format 56- st/nine: NineBaseTexture9: update sampler view creation 57- st/nine: Check if srgb format is supported before trying to use it. 58- st/nine: Add ATI1 and ATI2 support 59- st/nine: Rework of boolean constants 60- st/nine: Convert integer constants to floats before storing them when 61 cards don't support integers 62- st/nine: Remove some shader unused code 63- st/nine: Saturate oFog and oPts vs outputs 64- st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs 65- st/nine: Fix typo for M4x4 66- st/nine: Fix POW implementation 67- st/nine: Handle RSQ special cases 68- st/nine: Handle NRM with input of null norm 69- st/nine: Correct LOG on negative values 70- st/nine: Rewrite LOOP implementation, and a0 aL handling 71- st/nine: Fix CND implementation 72- st/nine: Clamp ps 1.X constants 73- st/nine: Fix some fixed function pipeline operation 74- st/nine: Implement TEXCOORD special behaviours 75- st/nine: Fill missing dst and src number for some instructions. 76- st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC 77- st/nine: implement TEXM3x2DEPTH 78- st/nine: Implement TEXM3x2TEX 79- st/nine: Implement TEXM3x3SPEC 80- st/nine: Implement TEXDEPTH 81- st/nine: Implement TEXDP3 82- st/nine: Implement TEXDP3TEX 83- st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB 84- st/nine: Correct rules for relative adressing and constants. 85- st/nine: Remove unused code for ps 86- st/nine: Fix sm3 relative addressing for non-debug build 87- st/nine: Add variables containing the size of the constant buffers 88- st/nine: Allocate the correct size for the user constant buffer 89- st/nine: Allocate vs constbuf buffer for indirect addressing once. 90 91Emil Velikov (2): 92 93- docs: Add sha256 sums for the 10.4.2 release 94- Update version to 10.4.3 95 96Jason Ekstrand (1): 97 98- mesa: Fix clamping to -1.0 in snorm_to_float 99 100Jonathan Gray (1): 101 102- glsl: Link glsl_test with pthreads library. 103 104Jose Fonseca (1): 105 106- nine: Drop use of TGSI_OPCODE_CND. 107 108Kenneth Graunke (2): 109 110- i965: Respect the no_8 flag on Gen6, not just Gen7+. 111- i965: Work around mysterious Gen4 GPU hangs with minimal state 112 changes. 113 114Stanislaw Halik (1): 115 116- st/nine: Hack to generate resource if it doesn't exist when getting 117 view 118 119Xavier Bouchoux (3): 120 121- st/nine: Additional defines to d3dtypes.h 122- st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9 123- st/nine: Fix D3DRS_POINTSPRITE support 124