1Mesa 17.2.1 Release Notes / September 17, 2017 2============================================== 3 4Mesa 17.2.1 is a bug fix release which fixes bugs found since the 17.2.0 5release. 6 7Mesa 17.2.1 implements the OpenGL 4.5 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 114.5. OpenGL 4.5 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 c902d8dc2540195bc570d88af1a8fd8a1774373660a27bb1d539551f46824bc1 mesa-17.2.1.tar.gz 20 77385d17827cff24a3bae134342234f2efe7f7f990e778109682571dbbc9ba1e mesa-17.2.1.tar.xz 21 22New features 23------------ 24 25None 26 27Bug fixes 28--------- 29 30- `Bug 100613 <https://bugs.freedesktop.org/show_bug.cgi?id=100613>`__ 31 - Regression in Mesa 17 on s390x (zSystems) 32- `Bug 101709 <https://bugs.freedesktop.org/show_bug.cgi?id=101709>`__ 33 - [llvmpipe] piglit gl-1.0-scissor-offscreen regression 34- `Bug 102454 <https://bugs.freedesktop.org/show_bug.cgi?id=102454>`__ 35 - glibc 2.26 doesn't provide anymore xlocale.h 36- `Bug 102467 <https://bugs.freedesktop.org/show_bug.cgi?id=102467>`__ 37 - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant 38 assignment 39- `Bug 102502 <https://bugs.freedesktop.org/show_bug.cgi?id=102502>`__ 40 - [bisected] Kodi crashes since commit 707d2e8b - gallium: fold 41 u_trim_pipe_prim call from st/mesa to drivers 42 43Changes 44------- 45 46Bas Nieuwenhuizen (4): 47 48- radv: Actually set the cmd_buffer usage_flags. 49- radv: Fix vkCopyImage with both depth and stencil aspects. 50- radv: Disable multilayer & multilevel DCC. 51- radv: Don't allocate CMASK for linear images. 52 53Ben Crocker (1): 54 55- llvmpipe: lp_build_gather_elem_vec BE fix for 3x16 load 56 57Brian Paul (1): 58 59- llvmpipe: initialize llvmpipe->dirty with LP_NEW_SCISSOR 60 61Charmaine Lee (1): 62 63- vbo: fix offset in minmax cache key 64 65Dave Airlie (12): 66 67- radv: disable 1d/2d linear optimisation on gfx9. 68- radv/gfx9: set descriptor up for base_mip to level range. 69- Revert "radv: disable support for VEGA for now." 70- radv/winsys: use amdgpu_bo_va_op_raw. 71- radv/gfx9: allocate events from uncached VA space 72- radv: use simpler indirect packet 3 if possible. 73- radv: don't use iview for meta image width/height. 74- radv: handle GFX9 1D textures 75- radv/gfx9: set mip0-depth correctly for 2d arrays/3d images 76- radv/ac: bump params array for image atomic comp swap 77- radv/gfx9: fix image resource handling. 78- radv/winsys: fix flags vs va_flags thinko. 79 80Emil Velikov (7): 81 82- docs: add sha256 checksums for 17.2.0 83- cherry-ignore: add getCapability patches 84- cherry-ignore: ignore gfx9 tile swizzle fix 85- cherry-ignore: add execution_type() fix to the list 86- cherry-ignore: add EGL+gbm swast patches 87- egl/x11/dri3: adding missing \__DRI_BACKGROUND_CALLABLE extension 88- Update version to 17.2.1 89 90Eric Engestrom (3): 91 92- util: improve compiler guard 93- mesa/st: remove unwanted backup file 94- docs/egl: remove reference to EGL_DRIVERS_PATH 95 96Grazvydas Ignotas (1): 97 98- radv: don't assert on empty hash table 99 100Jason Ekstrand (2): 101 102- anv/formats: Nicely handle unknown VkFormat enums 103- spirv: Add support for the HelperInvocation builtin 104 105Karol Herbst (1): 106 107- nvc0: write 0 to pipeline_statistics.cs_invocations 108 109Kenneth Graunke (2): 110 111- i965: Fix crash in fallback GTT mapping. 112- i965: Set "Subslice Hashing Mode" to 16x16 on Apollolake. 113 114Marek Olšák (1): 115 116- st/mesa: skip draw calls with pipe_draw_info::count == 0 117 118Michael Olbrich (1): 119 120- egl/dri2: only destroy created objects 121 122Nicolai Hähnle (1): 123 124- radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog 125 126Nicolai Hähnle (4): 127 128- radeonsi/gfx9: always flush DB metadata on framebuffer changes 129- st/glsl_to_tgsi: only the first (inner-most) array reference can be a 130 2D index 131- ac/surface: match Z and stencil tile config 132- glsl: fix glsl_struct_field size calculations for shader cache 133 134Ray Strode (1): 135 136- gallivm: correct channel shift logic on big endian 137 138Rob Clark (1): 139 140- freedreno: skip batch-cache for compute shaders 141 142Roland Scheidegger (1): 143 144- st/mesa: fix view template initialization in try_pbo_readpixels 145 146Samuel Pitoiset (1): 147 148- radeonsi: update dirty_level_mask before dispatching 149 150Timothy Arceri (9): 151 152- glsl: allow NULL to be passed to encode_type_to_blob() 153- glsl: stop adding pointers from gl_shader_variable to the cache 154- glsl: stop adding pointers from glsl_struct_field to the cache 155- glsl: add has_uniform_storage() helper to shader cache 156- glsl: don't write uniform storage offset if there isn't one 157- glsl: always write a name/label string to the cache 158- compiler: move pointers to the start of shader_info 159- glsl: stop adding pointers from shader_info to the cache 160- glsl: stop adding pointers from bindless structs to the cache 161