1Mesa 18.1.6 Release Notes / August 13 2018 2========================================== 3 4Mesa 18.1.6 is a bug fix release which fixes bugs found since the 18.1.5 5release. 6 7Mesa 18.1.6 implements the OpenGL 4.5 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 114.5. OpenGL 4.5 is **only** available if requested at context creation. 12Compatibility contexts may report a lower version depending on each 13driver. 14 15SHA256 checksums 16---------------- 17 18:: 19 20 580e03328ffefe1fd43b19ab7669f20d931601a1c0a4c0f8b9c65d6e81a06df3 mesa-18.1.6.tar.gz 21 bb7ce759069801804fcfb8152da3457f76cd7b4e0096e4870ff5adcb5c894289 mesa-18.1.6.tar.xz 22 23New features 24------------ 25 26None 27 28Bug fixes 29--------- 30 31- `Bug 13728 <https://bugs.freedesktop.org/show_bug.cgi?id=13728>`__ - 32 [G965] Some objects in Neverwinter Nights Linux version not displayed 33 correctly 34- `Bug 98699 <https://bugs.freedesktop.org/show_bug.cgi?id=98699>`__ - 35 "float[a+++4 ? 1:1] f;" crashes glsl_compiler 36- `Bug 99730 <https://bugs.freedesktop.org/show_bug.cgi?id=99730>`__ - 37 Metro Redux game(s) needs override for midshader extension 38 declaration 39- `Bug 106382 <https://bugs.freedesktop.org/show_bug.cgi?id=106382>`__ 40 - Shader cache breaks INTEL_DEBUG=shader_time 41- `Bug 107117 <https://bugs.freedesktop.org/show_bug.cgi?id=107117>`__ 42 - mesa-18.1: regression with TFP on intel with modesettings and 43 glamor acceleration 44- `Bug 107212 <https://bugs.freedesktop.org/show_bug.cgi?id=107212>`__ 45 - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in 46 corrupted graphics 47 48Changes 49------- 50 51Adam Jackson (1): 52 53- glx: GLX_MESA_multithread_makecurrent is direct-only 54 55Andres Gomez (3): 56 57- ddebug: use util_snprintf() in dd_get_debug_filename_and_mkdir 58- gallium/aux/util: use util_snprintf() in test_texture_barrier 59- glsl: use util_snprintf() 60 61Christian Gmeiner (1): 62 63- etnaviv: fix typo in query names 64 65Dave Airlie (1): 66 67- r600: reduce num compute threads to 1024. 68 69Dylan Baker (6): 70 71- docs: Add sha-256 sums for 18.1.5 72- nir/meson: fix c vs cpp args for nir test 73- gallium: fix ddebug on windows 74- cherry-ignore: add patches that get-pick-list is finding in error 75- cherry-ignore: Add some additional patches that are for 18.2 76- bump version to 18.1.6 77 78Emil Velikov (5): 79 80- swr: don't export swr_create_screen_internal 81- automake: require shared glapi when using DRI based libGL 82- autotools: error out when using the broken --with-{gl, 83 osmesa}-lib-name 84- autotools: error out when building with mangling and glvnd 85- autotools: use correct gl.pc LIBS when using glvnd 86 87Eric Anholt (4): 88 89- vc4: Fix a leak of the no-vertex-elements workaround BO. 90- vc4: Respect a sampler view's first_layer field. 91- vc4: Ignore samplers for finding uniform offsets. 92- egl: Fix leak of X11 pixmaps backing pbuffers in DRI3. 93 94Gert Wollny (1): 95 96- meson, install_megadrivers: Also remove stale symlinks 97 98Jan Vesely (2): 99 100- clover: Reduce wait_count in abort path. 101- clover: Don't extend illegal integer types. 102 103Jason Ekstrand (2): 104 105- nir: Take if uses into account in ssa_def_components_read 106- i965/fs: Flag all slots of a flat input as flat 107 108Jon Turney (1): 109 110- meson: use correct keyword to fix a meson warning 111 112Jordan Justen (2): 113 114- i965, anv: Use INTEL_DEBUG for disk_cache driver flags 115- i965: Disable shader cache with INTEL_DEBUG=shader_time 116 117Juan A. Suarez Romero (2): 118 119- wayland/egl: update surface size on window resize 120- wayland/egl: initialize window surface size to window size 121 122Karol Herbst (2): 123 124- nir/lower_int64: mark all metadata as dirty 125- nvc0/ir: return 0 in imageLoad on incomplete textures 126 127Kenneth Graunke (1): 128 129- intel: Fix SIMD16 unaligned payload GRF reads on Gen4-5. 130 131Marek Olšák (1): 132 133- ac/surface: fix MSAA corruption on Vega due to FMASK tile swizzle 134 135Mauro Rossi (2): 136 137- radv: generate entrypoints for VK_ANDROID_native_buffer 138- radv: move vk_format_table.c to generated sources 139 140Olivier Fourdan (1): 141 142- dri3: For 1.2, use root window instead of pixmap drawable 143 144Tapani Pälli (1): 145 146- glsl: handle error case with ast_post_inc, ast_post_dec 147 148Vlad Golovkin (1): 149 150- swr: Remove unnecessary memset call 151 152vadym.shovkoplias (1): 153 154- drirc: Allow extension midshader for Metro Redux 155