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1 /*
2  * Copyright (C) 2012-2018 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include "freedreno_drmif.h"
28 #include "freedreno_priv.h"
29 
30 void bo_del(struct fd_bo *bo);
31 extern pthread_mutex_t table_lock;
32 
33 static void
add_bucket(struct fd_bo_cache * cache,int size)34 add_bucket(struct fd_bo_cache *cache, int size)
35 {
36 	unsigned int i = cache->num_buckets;
37 
38 	assert(i < ARRAY_SIZE(cache->cache_bucket));
39 
40 	list_inithead(&cache->cache_bucket[i].list);
41 	cache->cache_bucket[i].size = size;
42 	cache->num_buckets++;
43 }
44 
45 /**
46  * @coarse: if true, only power-of-two bucket sizes, otherwise
47  *    fill in for a bit smoother size curve..
48  */
49 void
fd_bo_cache_init(struct fd_bo_cache * cache,int coarse)50 fd_bo_cache_init(struct fd_bo_cache *cache, int coarse)
51 {
52 	unsigned long size, cache_max_size = 64 * 1024 * 1024;
53 
54 	/* OK, so power of two buckets was too wasteful of memory.
55 	 * Give 3 other sizes between each power of two, to hopefully
56 	 * cover things accurately enough.  (The alternative is
57 	 * probably to just go for exact matching of sizes, and assume
58 	 * that for things like composited window resize the tiled
59 	 * width/height alignment and rounding of sizes to pages will
60 	 * get us useful cache hit rates anyway)
61 	 */
62 	add_bucket(cache, 4096);
63 	add_bucket(cache, 4096 * 2);
64 	if (!coarse)
65 		add_bucket(cache, 4096 * 3);
66 
67 	/* Initialize the linked lists for BO reuse cache. */
68 	for (size = 4 * 4096; size <= cache_max_size; size *= 2) {
69 		add_bucket(cache, size);
70 		if (!coarse) {
71 			add_bucket(cache, size + size * 1 / 4);
72 			add_bucket(cache, size + size * 2 / 4);
73 			add_bucket(cache, size + size * 3 / 4);
74 		}
75 	}
76 }
77 
78 /* Frees older cached buffers.  Called under table_lock */
79 void
fd_bo_cache_cleanup(struct fd_bo_cache * cache,time_t time)80 fd_bo_cache_cleanup(struct fd_bo_cache *cache, time_t time)
81 {
82 	int i;
83 
84 	if (cache->time == time)
85 		return;
86 
87 	for (i = 0; i < cache->num_buckets; i++) {
88 		struct fd_bo_bucket *bucket = &cache->cache_bucket[i];
89 		struct fd_bo *bo;
90 
91 		while (!list_is_empty(&bucket->list)) {
92 			bo = LIST_ENTRY(struct fd_bo, bucket->list.next, list);
93 
94 			/* keep things in cache for at least 1 second: */
95 			if (time && ((time - bo->free_time) <= 1))
96 				break;
97 
98 			VG_BO_OBTAIN(bo);
99 			list_del(&bo->list);
100 			bo_del(bo);
101 		}
102 	}
103 
104 	cache->time = time;
105 }
106 
get_bucket(struct fd_bo_cache * cache,uint32_t size)107 static struct fd_bo_bucket * get_bucket(struct fd_bo_cache *cache, uint32_t size)
108 {
109 	int i;
110 
111 	/* hmm, this is what intel does, but I suppose we could calculate our
112 	 * way to the correct bucket size rather than looping..
113 	 */
114 	for (i = 0; i < cache->num_buckets; i++) {
115 		struct fd_bo_bucket *bucket = &cache->cache_bucket[i];
116 		if (bucket->size >= size) {
117 			return bucket;
118 		}
119 	}
120 
121 	return NULL;
122 }
123 
is_idle(struct fd_bo * bo)124 static int is_idle(struct fd_bo *bo)
125 {
126 	return fd_bo_cpu_prep(bo, NULL,
127 			DRM_FREEDRENO_PREP_READ |
128 			DRM_FREEDRENO_PREP_WRITE |
129 			DRM_FREEDRENO_PREP_NOSYNC) == 0;
130 }
131 
find_in_bucket(struct fd_bo_bucket * bucket,uint32_t flags)132 static struct fd_bo *find_in_bucket(struct fd_bo_bucket *bucket, uint32_t flags)
133 {
134 	struct fd_bo *bo = NULL;
135 
136 	/* TODO .. if we had an ALLOC_FOR_RENDER flag like intel, we could
137 	 * skip the busy check.. if it is only going to be a render target
138 	 * then we probably don't need to stall..
139 	 *
140 	 * NOTE that intel takes ALLOC_FOR_RENDER bo's from the list tail
141 	 * (MRU, since likely to be in GPU cache), rather than head (LRU)..
142 	 */
143 	pthread_mutex_lock(&table_lock);
144 	if (!list_is_empty(&bucket->list)) {
145 		bo = LIST_ENTRY(struct fd_bo, bucket->list.next, list);
146 		/* TODO check for compatible flags? */
147 		if (is_idle(bo)) {
148 			list_del(&bo->list);
149 		} else {
150 			bo = NULL;
151 		}
152 	}
153 	pthread_mutex_unlock(&table_lock);
154 
155 	return bo;
156 }
157 
158 /* NOTE: size is potentially rounded up to bucket size: */
159 struct fd_bo *
fd_bo_cache_alloc(struct fd_bo_cache * cache,uint32_t * size,uint32_t flags)160 fd_bo_cache_alloc(struct fd_bo_cache *cache, uint32_t *size, uint32_t flags)
161 {
162 	struct fd_bo *bo = NULL;
163 	struct fd_bo_bucket *bucket;
164 
165 	*size = align(*size, 4096);
166 	bucket = get_bucket(cache, *size);
167 
168 	/* see if we can be green and recycle: */
169 retry:
170 	if (bucket) {
171 		*size = bucket->size;
172 		bo = find_in_bucket(bucket, flags);
173 		if (bo) {
174 			VG_BO_OBTAIN(bo);
175 			if (bo->funcs->madvise(bo, true) <= 0) {
176 				/* we've lost the backing pages, delete and try again: */
177 				pthread_mutex_lock(&table_lock);
178 				bo_del(bo);
179 				pthread_mutex_unlock(&table_lock);
180 				goto retry;
181 			}
182 			p_atomic_set(&bo->refcnt, 1);
183 			bo->flags = FD_RELOC_FLAGS_INIT;
184 			return bo;
185 		}
186 	}
187 
188 	return NULL;
189 }
190 
191 int
fd_bo_cache_free(struct fd_bo_cache * cache,struct fd_bo * bo)192 fd_bo_cache_free(struct fd_bo_cache *cache, struct fd_bo *bo)
193 {
194 	struct fd_bo_bucket *bucket = get_bucket(cache, bo->size);
195 
196 	/* see if we can be green and recycle: */
197 	if (bucket) {
198 		struct timespec time;
199 
200 		bo->funcs->madvise(bo, false);
201 
202 		clock_gettime(CLOCK_MONOTONIC, &time);
203 
204 		bo->free_time = time.tv_sec;
205 		VG_BO_RELEASE(bo);
206 		list_addtail(&bo->list, &bucket->list);
207 		fd_bo_cache_cleanup(cache, time.tv_sec);
208 
209 		return 0;
210 	}
211 
212 	return -1;
213 }
214