1 /* 2 * Copyright © 2014-2017 Broadcom 3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 22 * IN THE SOFTWARE. 23 */ 24 25 /* This file generates the per-v3d-version function prototypes. It must only 26 * be included from v3d_context.h. 27 */ 28 29 struct v3d_hw; 30 struct v3d_format; 31 32 void v3dX(emit_state)(struct pipe_context *pctx); 33 void v3dX(emit_rcl)(struct v3d_job *job); 34 void v3dX(draw_init)(struct pipe_context *pctx); 35 void v3dX(state_init)(struct pipe_context *pctx); 36 void v3dX(create_texture_shader_state_bo)(struct v3d_context *v3d, 37 struct v3d_sampler_view *so); 38 39 void v3dX(bcl_epilogue)(struct v3d_context *v3d, struct v3d_job *job); 40 41 const struct v3d_format *v3dX(get_format_desc)(enum pipe_format f); 42 void v3dX(get_internal_type_bpp_for_output_format)(uint32_t format, 43 uint32_t *type, 44 uint32_t *bpp); 45 bool v3dX(tfu_supports_tex_format)(uint32_t tex_format); 46