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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 #include <stdbool.h>
27 #include "glheader.h"
28 #include "context.h"
29 #include "debug_output.h"
30 #include "get.h"
31 #include "enums.h"
32 #include "extensions.h"
33 #include "mtypes.h"
34 #include "macros.h"
35 #include "version.h"
36 #include "spirv_extensions.h"
37 
38 /**
39  * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
40  */
41 static const GLubyte *
shading_language_version(struct gl_context * ctx)42 shading_language_version(struct gl_context *ctx)
43 {
44    switch (ctx->API) {
45    case API_OPENGL_COMPAT:
46    case API_OPENGL_CORE:
47       switch (ctx->Const.GLSLVersion) {
48       case 120:
49          return (const GLubyte *) "1.20";
50       case 130:
51          return (const GLubyte *) "1.30";
52       case 140:
53          return (const GLubyte *) "1.40";
54       case 150:
55          return (const GLubyte *) "1.50";
56       case 330:
57          return (const GLubyte *) "3.30";
58       case 400:
59          return (const GLubyte *) "4.00";
60       case 410:
61          return (const GLubyte *) "4.10";
62       case 420:
63          return (const GLubyte *) "4.20";
64       case 430:
65          return (const GLubyte *) "4.30";
66       case 440:
67          return (const GLubyte *) "4.40";
68       case 450:
69          return (const GLubyte *) "4.50";
70       case 460:
71          return (const GLubyte *) "4.60";
72       default:
73          _mesa_problem(ctx,
74                        "Invalid GLSL version in shading_language_version()");
75          return (const GLubyte *) 0;
76       }
77       break;
78 
79    case API_OPENGLES2:
80       switch (ctx->Version) {
81       case 20:
82          return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
83       case 30:
84          return (const GLubyte *) "OpenGL ES GLSL ES 3.00";
85       case 31:
86          return (const GLubyte *) "OpenGL ES GLSL ES 3.10";
87       case 32:
88          return (const GLubyte *) "OpenGL ES GLSL ES 3.20";
89       default:
90          _mesa_problem(ctx,
91                        "Invalid OpenGL ES version in shading_language_version()");
92          return (const GLubyte *) 0;
93       }
94    case API_OPENGLES:
95       /* fall-through */
96 
97    default:
98       _mesa_problem(ctx, "Unexpected API value in shading_language_version()");
99       return (const GLubyte *) 0;
100    }
101 }
102 
103 
104 /**
105  * Query string-valued state.  The return value should _not_ be freed by
106  * the caller.
107  *
108  * \param name  the state variable to query.
109  *
110  * \sa glGetString().
111  *
112  * Tries to get the string from dd_function_table::GetString, otherwise returns
113  * the hardcoded strings.
114  */
115 const GLubyte * GLAPIENTRY
_mesa_GetString(GLenum name)116 _mesa_GetString( GLenum name )
117 {
118    GET_CURRENT_CONTEXT(ctx);
119    static const char *vendor = "Brian Paul";
120    static const char *renderer = "Mesa";
121 
122    if (!ctx)
123       return NULL;
124 
125    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
126 
127    if (ctx->Const.VendorOverride && name == GL_VENDOR) {
128       return (const GLubyte *) ctx->Const.VendorOverride;
129    }
130 
131    /* this is a required driver function */
132    assert(ctx->Driver.GetString);
133    {
134       /* Give the driver the chance to handle this query */
135       const GLubyte *str = ctx->Driver.GetString(ctx, name);
136       if (str)
137          return str;
138    }
139 
140    switch (name) {
141       case GL_VENDOR:
142          return (const GLubyte *) vendor;
143       case GL_RENDERER:
144          return (const GLubyte *) renderer;
145       case GL_VERSION:
146          return (const GLubyte *) ctx->VersionString;
147       case GL_EXTENSIONS:
148          if (ctx->API == API_OPENGL_CORE) {
149             _mesa_error(ctx, GL_INVALID_ENUM, "glGetString(GL_EXTENSIONS)");
150             return (const GLubyte *) 0;
151          }
152          if (!ctx->Extensions.String)
153             ctx->Extensions.String = _mesa_make_extension_string(ctx);
154          return (const GLubyte *) ctx->Extensions.String;
155       case GL_SHADING_LANGUAGE_VERSION:
156          if (ctx->API == API_OPENGLES)
157             break;
158 	 return shading_language_version(ctx);
159       case GL_PROGRAM_ERROR_STRING_ARB:
160          if (ctx->API == API_OPENGL_COMPAT &&
161              (ctx->Extensions.ARB_fragment_program ||
162               ctx->Extensions.ARB_vertex_program)) {
163             return (const GLubyte *) ctx->Program.ErrorString;
164          }
165          break;
166       default:
167          break;
168    }
169 
170    _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
171    return (const GLubyte *) 0;
172 }
173 
174 
175 /**
176  * GL3
177  */
178 const GLubyte * GLAPIENTRY
_mesa_GetStringi(GLenum name,GLuint index)179 _mesa_GetStringi(GLenum name, GLuint index)
180 {
181    GET_CURRENT_CONTEXT(ctx);
182 
183    if (!ctx)
184       return NULL;
185 
186    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
187 
188    switch (name) {
189    case GL_EXTENSIONS:
190       if (index >= _mesa_get_extension_count(ctx)) {
191          _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
192          return (const GLubyte *) 0;
193       }
194       return _mesa_get_enabled_extension(ctx, index);
195    case GL_SHADING_LANGUAGE_VERSION:
196       {
197          char *version;
198          int num;
199          if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 43) {
200             _mesa_error(ctx, GL_INVALID_ENUM,
201                         "glGetStringi(GL_SHADING_LANGUAGE_VERSION): "
202                         "supported only in GL4.3 and later");
203             return (const GLubyte *) 0;
204          }
205          num = _mesa_get_shading_language_version(ctx, index, &version);
206          if (index >= num) {
207             _mesa_error(ctx, GL_INVALID_VALUE,
208                         "glGetStringi(GL_SHADING_LANGUAGE_VERSION, index=%d)",
209                         index);
210             return (const GLubyte *) 0;
211          }
212          return (const GLubyte *) version;
213       }
214    case GL_SPIR_V_EXTENSIONS:
215       if (!ctx->Extensions.ARB_spirv_extensions) {
216          _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
217          return (const GLubyte *) 0;
218       }
219 
220       if (index >= _mesa_get_spirv_extension_count(ctx)) {
221          _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
222          return (const GLubyte *) 0;
223       }
224       return _mesa_get_enabled_spirv_extension(ctx, index);
225 
226    default:
227       _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
228       return (const GLubyte *) 0;
229    }
230 }
231 
232 
233 void
_get_vao_pointerv(GLenum pname,struct gl_vertex_array_object * vao,GLvoid ** params,const char * callerstr)234 _get_vao_pointerv(GLenum pname, struct gl_vertex_array_object* vao,
235                   GLvoid **params, const char* callerstr )
236 {
237    GET_CURRENT_CONTEXT(ctx);
238    const GLuint clientUnit = ctx->Array.ActiveTexture;
239 
240    if (!params)
241       return;
242 
243    if (MESA_VERBOSE & VERBOSE_API)
244       _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname));
245 
246    switch (pname) {
247       case GL_VERTEX_ARRAY_POINTER:
248          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
249             goto invalid_pname;
250          *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_POS].Ptr;
251          break;
252       case GL_NORMAL_ARRAY_POINTER:
253          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
254             goto invalid_pname;
255          *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
256          break;
257       case GL_COLOR_ARRAY_POINTER:
258          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
259             goto invalid_pname;
260          *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
261          break;
262       case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
263          if (ctx->API != API_OPENGL_COMPAT)
264             goto invalid_pname;
265          *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
266          break;
267       case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
268          if (ctx->API != API_OPENGL_COMPAT)
269             goto invalid_pname;
270          *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
271          break;
272       case GL_INDEX_ARRAY_POINTER:
273          if (ctx->API != API_OPENGL_COMPAT)
274             goto invalid_pname;
275          *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
276          break;
277       case GL_TEXTURE_COORD_ARRAY_POINTER:
278          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
279             goto invalid_pname;
280          *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
281          break;
282       case GL_EDGE_FLAG_ARRAY_POINTER:
283          if (ctx->API != API_OPENGL_COMPAT)
284             goto invalid_pname;
285          *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
286          break;
287       case GL_FEEDBACK_BUFFER_POINTER:
288          if (ctx->API != API_OPENGL_COMPAT)
289             goto invalid_pname;
290          *params = ctx->Feedback.Buffer;
291          break;
292       case GL_SELECTION_BUFFER_POINTER:
293          if (ctx->API != API_OPENGL_COMPAT)
294             goto invalid_pname;
295          *params = ctx->Select.Buffer;
296          break;
297       case GL_POINT_SIZE_ARRAY_POINTER_OES:
298          if (ctx->API != API_OPENGLES)
299             goto invalid_pname;
300          *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
301          break;
302       case GL_DEBUG_CALLBACK_FUNCTION_ARB:
303       case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
304          *params = _mesa_get_debug_state_ptr(ctx, pname);
305          break;
306       default:
307          goto invalid_pname;
308    }
309 
310    return;
311 
312 invalid_pname:
313    _mesa_error( ctx, GL_INVALID_ENUM, "%s", callerstr);
314    return;
315 }
316 
317 
318 /**
319  * Return pointer-valued state, such as a vertex array pointer.
320  *
321  * \param pname  names state to be queried
322  * \param params  returns the pointer value
323  *
324  * \sa glGetPointerv().
325  *
326  * Tries to get the specified pointer via dd_function_table::GetPointerv,
327  * otherwise gets the specified pointer from the current context.
328  */
329 void GLAPIENTRY
_mesa_GetPointerv(GLenum pname,GLvoid ** params)330 _mesa_GetPointerv( GLenum pname, GLvoid **params )
331 {
332    GET_CURRENT_CONTEXT(ctx);
333    const char *callerstr;
334 
335    if (_mesa_is_desktop_gl(ctx))
336       callerstr = "glGetPointerv";
337    else
338       callerstr = "glGetPointervKHR";
339 
340    if (!params)
341       return;
342 
343    _get_vao_pointerv(pname, ctx->Array.VAO, params, callerstr);
344 }
345 
346 
347 void GLAPIENTRY
_mesa_GetPointerIndexedvEXT(GLenum pname,GLuint index,GLvoid ** params)348 _mesa_GetPointerIndexedvEXT( GLenum pname, GLuint index, GLvoid **params )
349 {
350    GET_CURRENT_CONTEXT(ctx);
351 
352    if (!params)
353       return;
354 
355    if (MESA_VERBOSE & VERBOSE_API)
356       _mesa_debug(ctx, "%s %s\n", "glGetPointerIndexedvEXT", _mesa_enum_to_string(pname));
357 
358    switch (pname) {
359       case GL_TEXTURE_COORD_ARRAY_POINTER:
360          *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(index)].Ptr;
361          break;
362       default:
363          goto invalid_pname;
364    }
365 
366    return;
367 
368 invalid_pname:
369    _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerIndexedvEXT");
370    return;
371 }
372 
373 /**
374  * Returns the current GL error code, or GL_NO_ERROR.
375  * \return current error code
376  *
377  * Returns __struct gl_contextRec::ErrorValue.
378  */
379 GLenum GLAPIENTRY
_mesa_GetError(void)380 _mesa_GetError( void )
381 {
382    GET_CURRENT_CONTEXT(ctx);
383    GLenum e = ctx->ErrorValue;
384    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
385 
386    /* From Issue (3) of the KHR_no_error spec:
387     *
388     *    "Should glGetError() always return NO_ERROR or have undefined
389     *    results?
390     *
391     *    RESOLVED: It should for all errors except OUT_OF_MEMORY."
392     */
393    if (_mesa_is_no_error_enabled(ctx) && e != GL_OUT_OF_MEMORY) {
394       e = GL_NO_ERROR;
395    }
396 
397    if (MESA_VERBOSE & VERBOSE_API)
398       _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e));
399 
400    ctx->ErrorValue = (GLenum) GL_NO_ERROR;
401    ctx->ErrorDebugCount = 0;
402    return e;
403 }
404