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1 // Copyright 2019 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #include "core/fxge/text_glyph_pos.h"
8 
9 #include "core/fxcrt/fx_safe_types.h"
10 #include "core/fxge/cfx_glyphbitmap.h"
11 
12 TextGlyphPos::TextGlyphPos() = default;
13 
14 TextGlyphPos::TextGlyphPos(const TextGlyphPos&) = default;
15 
16 TextGlyphPos::~TextGlyphPos() = default;
17 
GetOrigin(const CFX_Point & offset) const18 Optional<CFX_Point> TextGlyphPos::GetOrigin(const CFX_Point& offset) const {
19   FX_SAFE_INT32 left = m_Origin.x;
20   left += m_pGlyph->left();
21   left -= offset.x;
22   if (!left.IsValid())
23     return {};
24 
25   FX_SAFE_INT32 top = m_Origin.y;
26   top -= m_pGlyph->top();
27   top -= offset.y;
28   if (!top.IsValid())
29     return {};
30 
31   return CFX_Point(left.ValueOrDie(), top.ValueOrDie());
32 }
33