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1=================================
2:mod:`turtle` --- Turtle graphics
3=================================
4
5.. module:: turtle
6   :synopsis: An educational framework for simple graphics applications
7
8.. sectionauthor:: Gregor Lingl <gregor.lingl@aon.at>
9
10**Source code:** :source:`Lib/turtle.py`
11
12.. testsetup:: default
13
14   from turtle import *
15   turtle = Turtle()
16
17--------------
18
19Introduction
20============
21
22Turtle graphics is a popular way for introducing programming to kids.  It was
23part of the original Logo programming language developed by Wally Feurzeig,
24Seymour Papert and Cynthia Solomon in 1967.
25
26Imagine a robotic turtle starting at (0, 0) in the x-y plane.  After an ``import turtle``, give it the
27command ``turtle.forward(15)``, and it moves (on-screen!) 15 pixels in the
28direction it is facing, drawing a line as it moves.  Give it the command
29``turtle.right(25)``, and it rotates in-place 25 degrees clockwise.
30
31.. sidebar:: Turtle star
32
33   Turtle can draw intricate shapes using programs that repeat simple
34   moves.
35
36   .. image:: turtle-star.*
37      :align: center
38
39   .. literalinclude:: ../includes/turtle-star.py
40
41By combining together these and similar commands, intricate shapes and pictures
42can easily be drawn.
43
44The :mod:`turtle` module is an extended reimplementation of the same-named
45module from the Python standard distribution up to version Python 2.5.
46
47It tries to keep the merits of the old turtle module and to be (nearly) 100%
48compatible with it.  This means in the first place to enable the learning
49programmer to use all the commands, classes and methods interactively when using
50the module from within IDLE run with the ``-n`` switch.
51
52The turtle module provides turtle graphics primitives, in both object-oriented
53and procedure-oriented ways.  Because it uses :mod:`tkinter` for the underlying
54graphics, it needs a version of Python installed with Tk support.
55
56The object-oriented interface uses essentially two+two classes:
57
581. The :class:`TurtleScreen` class defines graphics windows as a playground for
59   the drawing turtles.  Its constructor needs a :class:`tkinter.Canvas` or a
60   :class:`ScrolledCanvas` as argument.  It should be used when :mod:`turtle` is
61   used as part of some application.
62
63   The function :func:`Screen` returns a singleton object of a
64   :class:`TurtleScreen` subclass. This function should be used when
65   :mod:`turtle` is used as a standalone tool for doing graphics.
66   As a singleton object, inheriting from its class is not possible.
67
68   All methods of TurtleScreen/Screen also exist as functions, i.e. as part of
69   the procedure-oriented interface.
70
712. :class:`RawTurtle` (alias: :class:`RawPen`) defines Turtle objects which draw
72   on a :class:`TurtleScreen`.  Its constructor needs a Canvas, ScrolledCanvas
73   or TurtleScreen as argument, so the RawTurtle objects know where to draw.
74
75   Derived from RawTurtle is the subclass :class:`Turtle` (alias: :class:`Pen`),
76   which draws on "the" :class:`Screen` instance which is automatically
77   created, if not already present.
78
79   All methods of RawTurtle/Turtle also exist as functions, i.e. part of the
80   procedure-oriented interface.
81
82The procedural interface provides functions which are derived from the methods
83of the classes :class:`Screen` and :class:`Turtle`.  They have the same names as
84the corresponding methods.  A screen object is automatically created whenever a
85function derived from a Screen method is called.  An (unnamed) turtle object is
86automatically created whenever any of the functions derived from a Turtle method
87is called.
88
89To use multiple turtles on a screen one has to use the object-oriented interface.
90
91.. note::
92   In the following documentation the argument list for functions is given.
93   Methods, of course, have the additional first argument *self* which is
94   omitted here.
95
96
97Overview of available Turtle and Screen methods
98=================================================
99
100Turtle methods
101--------------
102
103Turtle motion
104   Move and draw
105      | :func:`forward` | :func:`fd`
106      | :func:`backward` | :func:`bk` | :func:`back`
107      | :func:`right` | :func:`rt`
108      | :func:`left` | :func:`lt`
109      | :func:`goto` | :func:`setpos` | :func:`setposition`
110      | :func:`setx`
111      | :func:`sety`
112      | :func:`setheading` | :func:`seth`
113      | :func:`home`
114      | :func:`circle`
115      | :func:`dot`
116      | :func:`stamp`
117      | :func:`clearstamp`
118      | :func:`clearstamps`
119      | :func:`undo`
120      | :func:`speed`
121
122   Tell Turtle's state
123      | :func:`position` | :func:`pos`
124      | :func:`towards`
125      | :func:`xcor`
126      | :func:`ycor`
127      | :func:`heading`
128      | :func:`distance`
129
130   Setting and measurement
131      | :func:`degrees`
132      | :func:`radians`
133
134Pen control
135   Drawing state
136      | :func:`pendown` | :func:`pd` | :func:`down`
137      | :func:`penup` | :func:`pu` | :func:`up`
138      | :func:`pensize` | :func:`width`
139      | :func:`pen`
140      | :func:`isdown`
141
142   Color control
143      | :func:`color`
144      | :func:`pencolor`
145      | :func:`fillcolor`
146
147   Filling
148      | :func:`filling`
149      | :func:`begin_fill`
150      | :func:`end_fill`
151
152   More drawing control
153      | :func:`reset`
154      | :func:`clear`
155      | :func:`write`
156
157Turtle state
158   Visibility
159      | :func:`showturtle` | :func:`st`
160      | :func:`hideturtle` | :func:`ht`
161      | :func:`isvisible`
162
163   Appearance
164      | :func:`shape`
165      | :func:`resizemode`
166      | :func:`shapesize` | :func:`turtlesize`
167      | :func:`shearfactor`
168      | :func:`settiltangle`
169      | :func:`tiltangle`
170      | :func:`tilt`
171      | :func:`shapetransform`
172      | :func:`get_shapepoly`
173
174Using events
175   | :func:`onclick`
176   | :func:`onrelease`
177   | :func:`ondrag`
178
179Special Turtle methods
180   | :func:`begin_poly`
181   | :func:`end_poly`
182   | :func:`get_poly`
183   | :func:`clone`
184   | :func:`getturtle` | :func:`getpen`
185   | :func:`getscreen`
186   | :func:`setundobuffer`
187   | :func:`undobufferentries`
188
189
190Methods of TurtleScreen/Screen
191------------------------------
192
193Window control
194   | :func:`bgcolor`
195   | :func:`bgpic`
196   | :func:`clear` | :func:`clearscreen`
197   | :func:`reset` | :func:`resetscreen`
198   | :func:`screensize`
199   | :func:`setworldcoordinates`
200
201Animation control
202   | :func:`delay`
203   | :func:`tracer`
204   | :func:`update`
205
206Using screen events
207   | :func:`listen`
208   | :func:`onkey` | :func:`onkeyrelease`
209   | :func:`onkeypress`
210   | :func:`onclick` | :func:`onscreenclick`
211   | :func:`ontimer`
212   | :func:`mainloop` | :func:`done`
213
214Settings and special methods
215   | :func:`mode`
216   | :func:`colormode`
217   | :func:`getcanvas`
218   | :func:`getshapes`
219   | :func:`register_shape` | :func:`addshape`
220   | :func:`turtles`
221   | :func:`window_height`
222   | :func:`window_width`
223
224Input methods
225   | :func:`textinput`
226   | :func:`numinput`
227
228Methods specific to Screen
229   | :func:`bye`
230   | :func:`exitonclick`
231   | :func:`setup`
232   | :func:`title`
233
234
235Methods of RawTurtle/Turtle and corresponding functions
236=======================================================
237
238Most of the examples in this section refer to a Turtle instance called
239``turtle``.
240
241Turtle motion
242-------------
243
244.. function:: forward(distance)
245              fd(distance)
246
247   :param distance: a number (integer or float)
248
249   Move the turtle forward by the specified *distance*, in the direction the
250   turtle is headed.
251
252   .. doctest::
253      :skipif: _tkinter is None
254
255      >>> turtle.position()
256      (0.00,0.00)
257      >>> turtle.forward(25)
258      >>> turtle.position()
259      (25.00,0.00)
260      >>> turtle.forward(-75)
261      >>> turtle.position()
262      (-50.00,0.00)
263
264
265.. function:: back(distance)
266              bk(distance)
267              backward(distance)
268
269   :param distance: a number
270
271   Move the turtle backward by *distance*, opposite to the direction the
272   turtle is headed.  Do not change the turtle's heading.
273
274   .. doctest::
275      :hide:
276
277      >>> turtle.goto(0, 0)
278
279   .. doctest::
280      :skipif: _tkinter is None
281
282      >>> turtle.position()
283      (0.00,0.00)
284      >>> turtle.backward(30)
285      >>> turtle.position()
286      (-30.00,0.00)
287
288
289.. function:: right(angle)
290              rt(angle)
291
292   :param angle: a number (integer or float)
293
294   Turn turtle right by *angle* units.  (Units are by default degrees, but
295   can be set via the :func:`degrees` and :func:`radians` functions.)  Angle
296   orientation depends on the turtle mode, see :func:`mode`.
297
298   .. doctest::
299      :skipif: _tkinter is None
300      :hide:
301
302      >>> turtle.setheading(22)
303
304   .. doctest::
305      :skipif: _tkinter is None
306
307      >>> turtle.heading()
308      22.0
309      >>> turtle.right(45)
310      >>> turtle.heading()
311      337.0
312
313
314.. function:: left(angle)
315              lt(angle)
316
317   :param angle: a number (integer or float)
318
319   Turn turtle left by *angle* units.  (Units are by default degrees, but
320   can be set via the :func:`degrees` and :func:`radians` functions.)  Angle
321   orientation depends on the turtle mode, see :func:`mode`.
322
323   .. doctest::
324      :skipif: _tkinter is None
325      :hide:
326
327      >>> turtle.setheading(22)
328
329   .. doctest::
330      :skipif: _tkinter is None
331
332      >>> turtle.heading()
333      22.0
334      >>> turtle.left(45)
335      >>> turtle.heading()
336      67.0
337
338
339.. function:: goto(x, y=None)
340              setpos(x, y=None)
341              setposition(x, y=None)
342
343   :param x: a number or a pair/vector of numbers
344   :param y: a number or ``None``
345
346   If *y* is ``None``, *x* must be a pair of coordinates or a :class:`Vec2D`
347   (e.g. as returned by :func:`pos`).
348
349   Move turtle to an absolute position.  If the pen is down, draw line.  Do
350   not change the turtle's orientation.
351
352   .. doctest::
353      :skipif: _tkinter is None
354      :hide:
355
356      >>> turtle.goto(0, 0)
357
358   .. doctest::
359      :skipif: _tkinter is None
360
361       >>> tp = turtle.pos()
362       >>> tp
363       (0.00,0.00)
364       >>> turtle.setpos(60,30)
365       >>> turtle.pos()
366       (60.00,30.00)
367       >>> turtle.setpos((20,80))
368       >>> turtle.pos()
369       (20.00,80.00)
370       >>> turtle.setpos(tp)
371       >>> turtle.pos()
372       (0.00,0.00)
373
374
375.. function:: setx(x)
376
377   :param x: a number (integer or float)
378
379   Set the turtle's first coordinate to *x*, leave second coordinate
380   unchanged.
381
382   .. doctest::
383      :skipif: _tkinter is None
384      :hide:
385
386      >>> turtle.goto(0, 240)
387
388   .. doctest::
389      :skipif: _tkinter is None
390
391      >>> turtle.position()
392      (0.00,240.00)
393      >>> turtle.setx(10)
394      >>> turtle.position()
395      (10.00,240.00)
396
397
398.. function:: sety(y)
399
400   :param y: a number (integer or float)
401
402   Set the turtle's second coordinate to *y*, leave first coordinate unchanged.
403
404   .. doctest::
405      :skipif: _tkinter is None
406      :hide:
407
408      >>> turtle.goto(0, 40)
409
410   .. doctest::
411      :skipif: _tkinter is None
412
413      >>> turtle.position()
414      (0.00,40.00)
415      >>> turtle.sety(-10)
416      >>> turtle.position()
417      (0.00,-10.00)
418
419
420.. function:: setheading(to_angle)
421              seth(to_angle)
422
423   :param to_angle: a number (integer or float)
424
425   Set the orientation of the turtle to *to_angle*.  Here are some common
426   directions in degrees:
427
428   =================== ====================
429    standard mode           logo mode
430   =================== ====================
431      0 - east                0 - north
432     90 - north              90 - east
433    180 - west              180 - south
434    270 - south             270 - west
435   =================== ====================
436
437   .. doctest::
438      :skipif: _tkinter is None
439
440      >>> turtle.setheading(90)
441      >>> turtle.heading()
442      90.0
443
444
445.. function:: home()
446
447   Move turtle to the origin -- coordinates (0,0) -- and set its heading to
448   its start-orientation (which depends on the mode, see :func:`mode`).
449
450   .. doctest::
451      :skipif: _tkinter is None
452      :hide:
453
454      >>> turtle.setheading(90)
455      >>> turtle.goto(0, -10)
456
457   .. doctest::
458      :skipif: _tkinter is None
459
460      >>> turtle.heading()
461      90.0
462      >>> turtle.position()
463      (0.00,-10.00)
464      >>> turtle.home()
465      >>> turtle.position()
466      (0.00,0.00)
467      >>> turtle.heading()
468      0.0
469
470
471.. function:: circle(radius, extent=None, steps=None)
472
473   :param radius: a number
474   :param extent: a number (or ``None``)
475   :param steps: an integer (or ``None``)
476
477   Draw a circle with given *radius*.  The center is *radius* units left of
478   the turtle; *extent* -- an angle -- determines which part of the circle
479   is drawn.  If *extent* is not given, draw the entire circle.  If *extent*
480   is not a full circle, one endpoint of the arc is the current pen
481   position.  Draw the arc in counterclockwise direction if *radius* is
482   positive, otherwise in clockwise direction.  Finally the direction of the
483   turtle is changed by the amount of *extent*.
484
485   As the circle is approximated by an inscribed regular polygon, *steps*
486   determines the number of steps to use.  If not given, it will be
487   calculated automatically.  May be used to draw regular polygons.
488
489   .. doctest::
490      :skipif: _tkinter is None
491
492      >>> turtle.home()
493      >>> turtle.position()
494      (0.00,0.00)
495      >>> turtle.heading()
496      0.0
497      >>> turtle.circle(50)
498      >>> turtle.position()
499      (-0.00,0.00)
500      >>> turtle.heading()
501      0.0
502      >>> turtle.circle(120, 180)  # draw a semicircle
503      >>> turtle.position()
504      (0.00,240.00)
505      >>> turtle.heading()
506      180.0
507
508
509.. function:: dot(size=None, *color)
510
511   :param size: an integer >= 1 (if given)
512   :param color: a colorstring or a numeric color tuple
513
514   Draw a circular dot with diameter *size*, using *color*.  If *size* is
515   not given, the maximum of pensize+4 and 2*pensize is used.
516
517
518   .. doctest::
519      :skipif: _tkinter is None
520
521      >>> turtle.home()
522      >>> turtle.dot()
523      >>> turtle.fd(50); turtle.dot(20, "blue"); turtle.fd(50)
524      >>> turtle.position()
525      (100.00,-0.00)
526      >>> turtle.heading()
527      0.0
528
529
530.. function:: stamp()
531
532   Stamp a copy of the turtle shape onto the canvas at the current turtle
533   position.  Return a stamp_id for that stamp, which can be used to delete
534   it by calling ``clearstamp(stamp_id)``.
535
536   .. doctest::
537      :skipif: _tkinter is None
538
539      >>> turtle.color("blue")
540      >>> turtle.stamp()
541      11
542      >>> turtle.fd(50)
543
544
545.. function:: clearstamp(stampid)
546
547   :param stampid: an integer, must be return value of previous
548                   :func:`stamp` call
549
550   Delete stamp with given *stampid*.
551
552   .. doctest::
553      :skipif: _tkinter is None
554
555      >>> turtle.position()
556      (150.00,-0.00)
557      >>> turtle.color("blue")
558      >>> astamp = turtle.stamp()
559      >>> turtle.fd(50)
560      >>> turtle.position()
561      (200.00,-0.00)
562      >>> turtle.clearstamp(astamp)
563      >>> turtle.position()
564      (200.00,-0.00)
565
566
567.. function:: clearstamps(n=None)
568
569   :param n: an integer (or ``None``)
570
571   Delete all or first/last *n* of turtle's stamps.  If *n* is ``None``, delete
572   all stamps, if *n* > 0 delete first *n* stamps, else if *n* < 0 delete
573   last *n* stamps.
574
575   .. doctest::
576
577      >>> for i in range(8):
578      ...     turtle.stamp(); turtle.fd(30)
579      13
580      14
581      15
582      16
583      17
584      18
585      19
586      20
587      >>> turtle.clearstamps(2)
588      >>> turtle.clearstamps(-2)
589      >>> turtle.clearstamps()
590
591
592.. function:: undo()
593
594   Undo (repeatedly) the last turtle action(s).  Number of available
595   undo actions is determined by the size of the undobuffer.
596
597   .. doctest::
598      :skipif: _tkinter is None
599
600      >>> for i in range(4):
601      ...     turtle.fd(50); turtle.lt(80)
602      ...
603      >>> for i in range(8):
604      ...     turtle.undo()
605
606
607.. function:: speed(speed=None)
608
609   :param speed: an integer in the range 0..10 or a speedstring (see below)
610
611   Set the turtle's speed to an integer value in the range 0..10.  If no
612   argument is given, return current speed.
613
614   If input is a number greater than 10 or smaller than 0.5, speed is set
615   to 0.  Speedstrings are mapped to speedvalues as follows:
616
617   * "fastest":  0
618   * "fast":  10
619   * "normal":  6
620   * "slow":  3
621   * "slowest":  1
622
623   Speeds from 1 to 10 enforce increasingly faster animation of line drawing
624   and turtle turning.
625
626   Attention: *speed* = 0 means that *no* animation takes
627   place. forward/back makes turtle jump and likewise left/right make the
628   turtle turn instantly.
629
630   .. doctest::
631      :skipif: _tkinter is None
632
633      >>> turtle.speed()
634      3
635      >>> turtle.speed('normal')
636      >>> turtle.speed()
637      6
638      >>> turtle.speed(9)
639      >>> turtle.speed()
640      9
641
642
643Tell Turtle's state
644-------------------
645
646.. function:: position()
647              pos()
648
649   Return the turtle's current location (x,y) (as a :class:`Vec2D` vector).
650
651   .. doctest::
652      :skipif: _tkinter is None
653
654      >>> turtle.pos()
655      (440.00,-0.00)
656
657
658.. function:: towards(x, y=None)
659
660   :param x: a number or a pair/vector of numbers or a turtle instance
661   :param y: a number if *x* is a number, else ``None``
662
663   Return the angle between the line from turtle position to position specified
664   by (x,y), the vector or the other turtle.  This depends on the turtle's start
665   orientation which depends on the mode - "standard"/"world" or "logo").
666
667   .. doctest::
668      :skipif: _tkinter is None
669
670      >>> turtle.goto(10, 10)
671      >>> turtle.towards(0,0)
672      225.0
673
674
675.. function:: xcor()
676
677   Return the turtle's x coordinate.
678
679   .. doctest::
680      :skipif: _tkinter is None
681
682      >>> turtle.home()
683      >>> turtle.left(50)
684      >>> turtle.forward(100)
685      >>> turtle.pos()
686      (64.28,76.60)
687      >>> print(round(turtle.xcor(), 5))
688      64.27876
689
690
691.. function:: ycor()
692
693   Return the turtle's y coordinate.
694
695   .. doctest::
696      :skipif: _tkinter is None
697
698      >>> turtle.home()
699      >>> turtle.left(60)
700      >>> turtle.forward(100)
701      >>> print(turtle.pos())
702      (50.00,86.60)
703      >>> print(round(turtle.ycor(), 5))
704      86.60254
705
706
707.. function:: heading()
708
709   Return the turtle's current heading (value depends on the turtle mode, see
710   :func:`mode`).
711
712   .. doctest::
713      :skipif: _tkinter is None
714
715      >>> turtle.home()
716      >>> turtle.left(67)
717      >>> turtle.heading()
718      67.0
719
720
721.. function:: distance(x, y=None)
722
723   :param x: a number or a pair/vector of numbers or a turtle instance
724   :param y: a number if *x* is a number, else ``None``
725
726   Return the distance from the turtle to (x,y), the given vector, or the given
727   other turtle, in turtle step units.
728
729   .. doctest::
730      :skipif: _tkinter is None
731
732      >>> turtle.home()
733      >>> turtle.distance(30,40)
734      50.0
735      >>> turtle.distance((30,40))
736      50.0
737      >>> joe = Turtle()
738      >>> joe.forward(77)
739      >>> turtle.distance(joe)
740      77.0
741
742
743Settings for measurement
744------------------------
745
746.. function:: degrees(fullcircle=360.0)
747
748   :param fullcircle: a number
749
750   Set angle measurement units, i.e. set number of "degrees" for a full circle.
751   Default value is 360 degrees.
752
753   .. doctest::
754      :skipif: _tkinter is None
755
756      >>> turtle.home()
757      >>> turtle.left(90)
758      >>> turtle.heading()
759      90.0
760
761      Change angle measurement unit to grad (also known as gon,
762      grade, or gradian and equals 1/100-th of the right angle.)
763      >>> turtle.degrees(400.0)
764      >>> turtle.heading()
765      100.0
766      >>> turtle.degrees(360)
767      >>> turtle.heading()
768      90.0
769
770
771.. function:: radians()
772
773   Set the angle measurement units to radians.  Equivalent to
774   ``degrees(2*math.pi)``.
775
776   .. doctest::
777      :skipif: _tkinter is None
778
779      >>> turtle.home()
780      >>> turtle.left(90)
781      >>> turtle.heading()
782      90.0
783      >>> turtle.radians()
784      >>> turtle.heading()
785      1.5707963267948966
786
787   .. doctest::
788      :skipif: _tkinter is None
789      :hide:
790
791      >>> turtle.degrees(360)
792
793
794Pen control
795-----------
796
797Drawing state
798~~~~~~~~~~~~~
799
800.. function:: pendown()
801              pd()
802              down()
803
804   Pull the pen down -- drawing when moving.
805
806
807.. function:: penup()
808              pu()
809              up()
810
811   Pull the pen up -- no drawing when moving.
812
813
814.. function:: pensize(width=None)
815              width(width=None)
816
817   :param width: a positive number
818
819   Set the line thickness to *width* or return it.  If resizemode is set to
820   "auto" and turtleshape is a polygon, that polygon is drawn with the same line
821   thickness.  If no argument is given, the current pensize is returned.
822
823   .. doctest::
824      :skipif: _tkinter is None
825
826      >>> turtle.pensize()
827      1
828      >>> turtle.pensize(10)   # from here on lines of width 10 are drawn
829
830
831.. function:: pen(pen=None, **pendict)
832
833   :param pen: a dictionary with some or all of the below listed keys
834   :param pendict: one or more keyword-arguments with the below listed keys as keywords
835
836   Return or set the pen's attributes in a "pen-dictionary" with the following
837   key/value pairs:
838
839   * "shown": True/False
840   * "pendown": True/False
841   * "pencolor": color-string or color-tuple
842   * "fillcolor": color-string or color-tuple
843   * "pensize": positive number
844   * "speed": number in range 0..10
845   * "resizemode": "auto" or "user" or "noresize"
846   * "stretchfactor": (positive number, positive number)
847   * "outline": positive number
848   * "tilt": number
849
850   This dictionary can be used as argument for a subsequent call to :func:`pen`
851   to restore the former pen-state.  Moreover one or more of these attributes
852   can be provided as keyword-arguments.  This can be used to set several pen
853   attributes in one statement.
854
855   .. doctest::
856      :skipif: _tkinter is None
857      :options: +NORMALIZE_WHITESPACE
858
859      >>> turtle.pen(fillcolor="black", pencolor="red", pensize=10)
860      >>> sorted(turtle.pen().items())
861      [('fillcolor', 'black'), ('outline', 1), ('pencolor', 'red'),
862       ('pendown', True), ('pensize', 10), ('resizemode', 'noresize'),
863       ('shearfactor', 0.0), ('shown', True), ('speed', 9),
864       ('stretchfactor', (1.0, 1.0)), ('tilt', 0.0)]
865      >>> penstate=turtle.pen()
866      >>> turtle.color("yellow", "")
867      >>> turtle.penup()
868      >>> sorted(turtle.pen().items())[:3]
869      [('fillcolor', ''), ('outline', 1), ('pencolor', 'yellow')]
870      >>> turtle.pen(penstate, fillcolor="green")
871      >>> sorted(turtle.pen().items())[:3]
872      [('fillcolor', 'green'), ('outline', 1), ('pencolor', 'red')]
873
874.. function:: isdown()
875
876   Return ``True`` if pen is down, ``False`` if it's up.
877
878   .. doctest::
879      :skipif: _tkinter is None
880
881      >>> turtle.penup()
882      >>> turtle.isdown()
883      False
884      >>> turtle.pendown()
885      >>> turtle.isdown()
886      True
887
888
889Color control
890~~~~~~~~~~~~~
891
892.. function:: pencolor(*args)
893
894   Return or set the pencolor.
895
896   Four input formats are allowed:
897
898   ``pencolor()``
899      Return the current pencolor as color specification string or
900      as a tuple (see example).  May be used as input to another
901      color/pencolor/fillcolor call.
902
903   ``pencolor(colorstring)``
904      Set pencolor to *colorstring*, which is a Tk color specification string,
905      such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``.
906
907   ``pencolor((r, g, b))``
908      Set pencolor to the RGB color represented by the tuple of *r*, *g*, and
909      *b*.  Each of *r*, *g*, and *b* must be in the range 0..colormode, where
910      colormode is either 1.0 or 255 (see :func:`colormode`).
911
912   ``pencolor(r, g, b)``
913      Set pencolor to the RGB color represented by *r*, *g*, and *b*.  Each of
914      *r*, *g*, and *b* must be in the range 0..colormode.
915
916    If turtleshape is a polygon, the outline of that polygon is drawn with the
917    newly set pencolor.
918
919   .. doctest::
920      :skipif: _tkinter is None
921
922       >>> colormode()
923       1.0
924       >>> turtle.pencolor()
925       'red'
926       >>> turtle.pencolor("brown")
927       >>> turtle.pencolor()
928       'brown'
929       >>> tup = (0.2, 0.8, 0.55)
930       >>> turtle.pencolor(tup)
931       >>> turtle.pencolor()
932       (0.2, 0.8, 0.5490196078431373)
933       >>> colormode(255)
934       >>> turtle.pencolor()
935       (51.0, 204.0, 140.0)
936       >>> turtle.pencolor('#32c18f')
937       >>> turtle.pencolor()
938       (50.0, 193.0, 143.0)
939
940
941.. function:: fillcolor(*args)
942
943   Return or set the fillcolor.
944
945   Four input formats are allowed:
946
947   ``fillcolor()``
948      Return the current fillcolor as color specification string, possibly
949      in tuple format (see example).  May be used as input to another
950      color/pencolor/fillcolor call.
951
952   ``fillcolor(colorstring)``
953      Set fillcolor to *colorstring*, which is a Tk color specification string,
954      such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``.
955
956   ``fillcolor((r, g, b))``
957      Set fillcolor to the RGB color represented by the tuple of *r*, *g*, and
958      *b*.  Each of *r*, *g*, and *b* must be in the range 0..colormode, where
959      colormode is either 1.0 or 255 (see :func:`colormode`).
960
961   ``fillcolor(r, g, b)``
962      Set fillcolor to the RGB color represented by *r*, *g*, and *b*.  Each of
963      *r*, *g*, and *b* must be in the range 0..colormode.
964
965    If turtleshape is a polygon, the interior of that polygon is drawn
966    with the newly set fillcolor.
967
968   .. doctest::
969      :skipif: _tkinter is None
970
971       >>> turtle.fillcolor("violet")
972       >>> turtle.fillcolor()
973       'violet'
974       >>> turtle.pencolor()
975       (50.0, 193.0, 143.0)
976       >>> turtle.fillcolor((50, 193, 143))  # Integers, not floats
977       >>> turtle.fillcolor()
978       (50.0, 193.0, 143.0)
979       >>> turtle.fillcolor('#ffffff')
980       >>> turtle.fillcolor()
981       (255.0, 255.0, 255.0)
982
983
984.. function:: color(*args)
985
986   Return or set pencolor and fillcolor.
987
988   Several input formats are allowed.  They use 0 to 3 arguments as
989   follows:
990
991   ``color()``
992      Return the current pencolor and the current fillcolor as a pair of color
993      specification strings or tuples as returned by :func:`pencolor` and
994      :func:`fillcolor`.
995
996   ``color(colorstring)``, ``color((r,g,b))``, ``color(r,g,b)``
997      Inputs as in :func:`pencolor`, set both, fillcolor and pencolor, to the
998      given value.
999
1000   ``color(colorstring1, colorstring2)``, ``color((r1,g1,b1), (r2,g2,b2))``
1001      Equivalent to ``pencolor(colorstring1)`` and ``fillcolor(colorstring2)``
1002      and analogously if the other input format is used.
1003
1004    If turtleshape is a polygon, outline and interior of that polygon is drawn
1005    with the newly set colors.
1006
1007   .. doctest::
1008      :skipif: _tkinter is None
1009
1010       >>> turtle.color("red", "green")
1011       >>> turtle.color()
1012       ('red', 'green')
1013       >>> color("#285078", "#a0c8f0")
1014       >>> color()
1015       ((40.0, 80.0, 120.0), (160.0, 200.0, 240.0))
1016
1017
1018See also: Screen method :func:`colormode`.
1019
1020
1021Filling
1022~~~~~~~
1023
1024.. doctest::
1025   :skipif: _tkinter is None
1026   :hide:
1027
1028   >>> turtle.home()
1029
1030.. function:: filling()
1031
1032   Return fillstate (``True`` if filling, ``False`` else).
1033
1034   .. doctest::
1035      :skipif: _tkinter is None
1036
1037       >>> turtle.begin_fill()
1038       >>> if turtle.filling():
1039       ...    turtle.pensize(5)
1040       ... else:
1041       ...    turtle.pensize(3)
1042
1043
1044
1045.. function:: begin_fill()
1046
1047   To be called just before drawing a shape to be filled.
1048
1049
1050.. function:: end_fill()
1051
1052   Fill the shape drawn after the last call to :func:`begin_fill`.
1053
1054   .. doctest::
1055      :skipif: _tkinter is None
1056
1057      >>> turtle.color("black", "red")
1058      >>> turtle.begin_fill()
1059      >>> turtle.circle(80)
1060      >>> turtle.end_fill()
1061
1062
1063More drawing control
1064~~~~~~~~~~~~~~~~~~~~
1065
1066.. function:: reset()
1067
1068   Delete the turtle's drawings from the screen, re-center the turtle and set
1069   variables to the default values.
1070
1071   .. doctest::
1072      :skipif: _tkinter is None
1073
1074      >>> turtle.goto(0,-22)
1075      >>> turtle.left(100)
1076      >>> turtle.position()
1077      (0.00,-22.00)
1078      >>> turtle.heading()
1079      100.0
1080      >>> turtle.reset()
1081      >>> turtle.position()
1082      (0.00,0.00)
1083      >>> turtle.heading()
1084      0.0
1085
1086
1087.. function:: clear()
1088
1089   Delete the turtle's drawings from the screen.  Do not move turtle.  State and
1090   position of the turtle as well as drawings of other turtles are not affected.
1091
1092
1093.. function:: write(arg, move=False, align="left", font=("Arial", 8, "normal"))
1094
1095   :param arg: object to be written to the TurtleScreen
1096   :param move: True/False
1097   :param align: one of the strings "left", "center" or right"
1098   :param font: a triple (fontname, fontsize, fonttype)
1099
1100   Write text - the string representation of *arg* - at the current turtle
1101   position according to *align* ("left", "center" or right") and with the given
1102   font.  If *move* is true, the pen is moved to the bottom-right corner of the
1103   text.  By default, *move* is ``False``.
1104
1105   >>> turtle.write("Home = ", True, align="center")
1106   >>> turtle.write((0,0), True)
1107
1108
1109Turtle state
1110------------
1111
1112Visibility
1113~~~~~~~~~~
1114
1115.. function:: hideturtle()
1116              ht()
1117
1118   Make the turtle invisible.  It's a good idea to do this while you're in the
1119   middle of doing some complex drawing, because hiding the turtle speeds up the
1120   drawing observably.
1121
1122   .. doctest::
1123      :skipif: _tkinter is None
1124
1125      >>> turtle.hideturtle()
1126
1127
1128.. function:: showturtle()
1129              st()
1130
1131   Make the turtle visible.
1132
1133   .. doctest::
1134      :skipif: _tkinter is None
1135
1136      >>> turtle.showturtle()
1137
1138
1139.. function:: isvisible()
1140
1141   Return ``True`` if the Turtle is shown, ``False`` if it's hidden.
1142
1143   >>> turtle.hideturtle()
1144   >>> turtle.isvisible()
1145   False
1146   >>> turtle.showturtle()
1147   >>> turtle.isvisible()
1148   True
1149
1150
1151Appearance
1152~~~~~~~~~~
1153
1154.. function:: shape(name=None)
1155
1156   :param name: a string which is a valid shapename
1157
1158   Set turtle shape to shape with given *name* or, if name is not given, return
1159   name of current shape.  Shape with *name* must exist in the TurtleScreen's
1160   shape dictionary.  Initially there are the following polygon shapes: "arrow",
1161   "turtle", "circle", "square", "triangle", "classic".  To learn about how to
1162   deal with shapes see Screen method :func:`register_shape`.
1163
1164   .. doctest::
1165      :skipif: _tkinter is None
1166
1167      >>> turtle.shape()
1168      'classic'
1169      >>> turtle.shape("turtle")
1170      >>> turtle.shape()
1171      'turtle'
1172
1173
1174.. function:: resizemode(rmode=None)
1175
1176   :param rmode: one of the strings "auto", "user", "noresize"
1177
1178   Set resizemode to one of the values: "auto", "user", "noresize".  If *rmode*
1179   is not given, return current resizemode.  Different resizemodes have the
1180   following effects:
1181
1182   - "auto": adapts the appearance of the turtle corresponding to the value of pensize.
1183   - "user": adapts the appearance of the turtle according to the values of
1184     stretchfactor and outlinewidth (outline), which are set by
1185     :func:`shapesize`.
1186   - "noresize": no adaption of the turtle's appearance takes place.
1187
1188   resizemode("user") is called by :func:`shapesize` when used with arguments.
1189
1190   .. doctest::
1191      :skipif: _tkinter is None
1192
1193      >>> turtle.resizemode()
1194      'noresize'
1195      >>> turtle.resizemode("auto")
1196      >>> turtle.resizemode()
1197      'auto'
1198
1199
1200.. function:: shapesize(stretch_wid=None, stretch_len=None, outline=None)
1201              turtlesize(stretch_wid=None, stretch_len=None, outline=None)
1202
1203   :param stretch_wid: positive number
1204   :param stretch_len: positive number
1205   :param outline: positive number
1206
1207   Return or set the pen's attributes x/y-stretchfactors and/or outline.  Set
1208   resizemode to "user".  If and only if resizemode is set to "user", the turtle
1209   will be displayed stretched according to its stretchfactors: *stretch_wid* is
1210   stretchfactor perpendicular to its orientation, *stretch_len* is
1211   stretchfactor in direction of its orientation, *outline* determines the width
1212   of the shapes's outline.
1213
1214   .. doctest::
1215      :skipif: _tkinter is None
1216
1217      >>> turtle.shapesize()
1218      (1.0, 1.0, 1)
1219      >>> turtle.resizemode("user")
1220      >>> turtle.shapesize(5, 5, 12)
1221      >>> turtle.shapesize()
1222      (5, 5, 12)
1223      >>> turtle.shapesize(outline=8)
1224      >>> turtle.shapesize()
1225      (5, 5, 8)
1226
1227
1228.. function:: shearfactor(shear=None)
1229
1230   :param shear: number (optional)
1231
1232   Set or return the current shearfactor. Shear the turtleshape according to
1233   the given shearfactor shear, which is the tangent of the shear angle.
1234   Do *not* change the turtle's heading (direction of movement).
1235   If shear is not given: return the current shearfactor, i. e. the
1236   tangent of the shear angle, by which lines parallel to the
1237   heading of the turtle are sheared.
1238
1239   .. doctest::
1240      :skipif: _tkinter is None
1241
1242       >>> turtle.shape("circle")
1243       >>> turtle.shapesize(5,2)
1244       >>> turtle.shearfactor(0.5)
1245       >>> turtle.shearfactor()
1246       0.5
1247
1248
1249.. function:: tilt(angle)
1250
1251   :param angle: a number
1252
1253   Rotate the turtleshape by *angle* from its current tilt-angle, but do *not*
1254   change the turtle's heading (direction of movement).
1255
1256   .. doctest::
1257      :skipif: _tkinter is None
1258
1259      >>> turtle.reset()
1260      >>> turtle.shape("circle")
1261      >>> turtle.shapesize(5,2)
1262      >>> turtle.tilt(30)
1263      >>> turtle.fd(50)
1264      >>> turtle.tilt(30)
1265      >>> turtle.fd(50)
1266
1267
1268.. function:: settiltangle(angle)
1269
1270   :param angle: a number
1271
1272   Rotate the turtleshape to point in the direction specified by *angle*,
1273   regardless of its current tilt-angle.  *Do not* change the turtle's heading
1274   (direction of movement).
1275
1276   .. doctest::
1277      :skipif: _tkinter is None
1278
1279      >>> turtle.reset()
1280      >>> turtle.shape("circle")
1281      >>> turtle.shapesize(5,2)
1282      >>> turtle.settiltangle(45)
1283      >>> turtle.fd(50)
1284      >>> turtle.settiltangle(-45)
1285      >>> turtle.fd(50)
1286
1287   .. deprecated:: 3.1
1288
1289
1290.. function:: tiltangle(angle=None)
1291
1292   :param angle: a number (optional)
1293
1294   Set or return the current tilt-angle. If angle is given, rotate the
1295   turtleshape to point in the direction specified by angle,
1296   regardless of its current tilt-angle. Do *not* change the turtle's
1297   heading (direction of movement).
1298   If angle is not given: return the current tilt-angle, i. e. the angle
1299   between the orientation of the turtleshape and the heading of the
1300   turtle (its direction of movement).
1301
1302   .. doctest::
1303      :skipif: _tkinter is None
1304
1305      >>> turtle.reset()
1306      >>> turtle.shape("circle")
1307      >>> turtle.shapesize(5,2)
1308      >>> turtle.tilt(45)
1309      >>> turtle.tiltangle()
1310      45.0
1311
1312
1313.. function:: shapetransform(t11=None, t12=None, t21=None, t22=None)
1314
1315   :param t11: a number (optional)
1316   :param t12: a number (optional)
1317   :param t21: a number (optional)
1318   :param t12: a number (optional)
1319
1320   Set or return the current transformation matrix of the turtle shape.
1321
1322   If none of the matrix elements are given, return the transformation
1323   matrix as a tuple of 4 elements.
1324   Otherwise set the given elements and transform the turtleshape
1325   according to the matrix consisting of first row t11, t12 and
1326   second row t21, 22. The determinant t11 * t22 - t12 * t21 must not be
1327   zero, otherwise an error is raised.
1328   Modify stretchfactor, shearfactor and tiltangle according to the
1329   given matrix.
1330
1331   .. doctest::
1332      :skipif: _tkinter is None
1333
1334      >>> turtle = Turtle()
1335      >>> turtle.shape("square")
1336      >>> turtle.shapesize(4,2)
1337      >>> turtle.shearfactor(-0.5)
1338      >>> turtle.shapetransform()
1339      (4.0, -1.0, -0.0, 2.0)
1340
1341
1342.. function:: get_shapepoly()
1343
1344   Return the current shape polygon as tuple of coordinate pairs. This
1345   can be used to define a new shape or components of a compound shape.
1346
1347   .. doctest::
1348      :skipif: _tkinter is None
1349
1350      >>> turtle.shape("square")
1351      >>> turtle.shapetransform(4, -1, 0, 2)
1352      >>> turtle.get_shapepoly()
1353      ((50, -20), (30, 20), (-50, 20), (-30, -20))
1354
1355
1356Using events
1357------------
1358
1359.. function:: onclick(fun, btn=1, add=None)
1360
1361   :param fun: a function with two arguments which will be called with the
1362               coordinates of the clicked point on the canvas
1363   :param btn: number of the mouse-button, defaults to 1 (left mouse button)
1364   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
1365               added, otherwise it will replace a former binding
1366
1367   Bind *fun* to mouse-click events on this turtle.  If *fun* is ``None``,
1368   existing bindings are removed.  Example for the anonymous turtle, i.e. the
1369   procedural way:
1370
1371   .. doctest::
1372      :skipif: _tkinter is None
1373
1374      >>> def turn(x, y):
1375      ...     left(180)
1376      ...
1377      >>> onclick(turn)  # Now clicking into the turtle will turn it.
1378      >>> onclick(None)  # event-binding will be removed
1379
1380
1381.. function:: onrelease(fun, btn=1, add=None)
1382
1383   :param fun: a function with two arguments which will be called with the
1384               coordinates of the clicked point on the canvas
1385   :param btn: number of the mouse-button, defaults to 1 (left mouse button)
1386   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
1387               added, otherwise it will replace a former binding
1388
1389   Bind *fun* to mouse-button-release events on this turtle.  If *fun* is
1390   ``None``, existing bindings are removed.
1391
1392   .. doctest::
1393      :skipif: _tkinter is None
1394
1395      >>> class MyTurtle(Turtle):
1396      ...     def glow(self,x,y):
1397      ...         self.fillcolor("red")
1398      ...     def unglow(self,x,y):
1399      ...         self.fillcolor("")
1400      ...
1401      >>> turtle = MyTurtle()
1402      >>> turtle.onclick(turtle.glow)     # clicking on turtle turns fillcolor red,
1403      >>> turtle.onrelease(turtle.unglow) # releasing turns it to transparent.
1404
1405
1406.. function:: ondrag(fun, btn=1, add=None)
1407
1408   :param fun: a function with two arguments which will be called with the
1409               coordinates of the clicked point on the canvas
1410   :param btn: number of the mouse-button, defaults to 1 (left mouse button)
1411   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
1412               added, otherwise it will replace a former binding
1413
1414   Bind *fun* to mouse-move events on this turtle.  If *fun* is ``None``,
1415   existing bindings are removed.
1416
1417   Remark: Every sequence of mouse-move-events on a turtle is preceded by a
1418   mouse-click event on that turtle.
1419
1420   .. doctest::
1421      :skipif: _tkinter is None
1422
1423      >>> turtle.ondrag(turtle.goto)
1424
1425   Subsequently, clicking and dragging the Turtle will move it across
1426   the screen thereby producing handdrawings (if pen is down).
1427
1428
1429Special Turtle methods
1430----------------------
1431
1432.. function:: begin_poly()
1433
1434   Start recording the vertices of a polygon.  Current turtle position is first
1435   vertex of polygon.
1436
1437
1438.. function:: end_poly()
1439
1440   Stop recording the vertices of a polygon.  Current turtle position is last
1441   vertex of polygon.  This will be connected with the first vertex.
1442
1443
1444.. function:: get_poly()
1445
1446   Return the last recorded polygon.
1447
1448   .. doctest::
1449      :skipif: _tkinter is None
1450
1451      >>> turtle.home()
1452      >>> turtle.begin_poly()
1453      >>> turtle.fd(100)
1454      >>> turtle.left(20)
1455      >>> turtle.fd(30)
1456      >>> turtle.left(60)
1457      >>> turtle.fd(50)
1458      >>> turtle.end_poly()
1459      >>> p = turtle.get_poly()
1460      >>> register_shape("myFavouriteShape", p)
1461
1462
1463.. function:: clone()
1464
1465   Create and return a clone of the turtle with same position, heading and
1466   turtle properties.
1467
1468   .. doctest::
1469      :skipif: _tkinter is None
1470
1471      >>> mick = Turtle()
1472      >>> joe = mick.clone()
1473
1474
1475.. function:: getturtle()
1476              getpen()
1477
1478   Return the Turtle object itself.  Only reasonable use: as a function to
1479   return the "anonymous turtle":
1480
1481   .. doctest::
1482      :skipif: _tkinter is None
1483
1484      >>> pet = getturtle()
1485      >>> pet.fd(50)
1486      >>> pet
1487      <turtle.Turtle object at 0x...>
1488
1489
1490.. function:: getscreen()
1491
1492   Return the :class:`TurtleScreen` object the turtle is drawing on.
1493   TurtleScreen methods can then be called for that object.
1494
1495   .. doctest::
1496      :skipif: _tkinter is None
1497
1498      >>> ts = turtle.getscreen()
1499      >>> ts
1500      <turtle._Screen object at 0x...>
1501      >>> ts.bgcolor("pink")
1502
1503
1504.. function:: setundobuffer(size)
1505
1506   :param size: an integer or ``None``
1507
1508   Set or disable undobuffer.  If *size* is an integer an empty undobuffer of
1509   given size is installed.  *size* gives the maximum number of turtle actions
1510   that can be undone by the :func:`undo` method/function.  If *size* is
1511   ``None``, the undobuffer is disabled.
1512
1513   .. doctest::
1514      :skipif: _tkinter is None
1515
1516      >>> turtle.setundobuffer(42)
1517
1518
1519.. function:: undobufferentries()
1520
1521   Return number of entries in the undobuffer.
1522
1523   .. doctest::
1524      :skipif: _tkinter is None
1525
1526      >>> while undobufferentries():
1527      ...     undo()
1528
1529
1530
1531.. _compoundshapes:
1532
1533Compound shapes
1534---------------
1535
1536To use compound turtle shapes, which consist of several polygons of different
1537color, you must use the helper class :class:`Shape` explicitly as described
1538below:
1539
15401. Create an empty Shape object of type "compound".
15412. Add as many components to this object as desired, using the
1542   :meth:`addcomponent` method.
1543
1544   For example:
1545
1546   .. doctest::
1547      :skipif: _tkinter is None
1548
1549      >>> s = Shape("compound")
1550      >>> poly1 = ((0,0),(10,-5),(0,10),(-10,-5))
1551      >>> s.addcomponent(poly1, "red", "blue")
1552      >>> poly2 = ((0,0),(10,-5),(-10,-5))
1553      >>> s.addcomponent(poly2, "blue", "red")
1554
15553. Now add the Shape to the Screen's shapelist and use it:
1556
1557   .. doctest::
1558      :skipif: _tkinter is None
1559
1560      >>> register_shape("myshape", s)
1561      >>> shape("myshape")
1562
1563
1564.. note::
1565
1566   The :class:`Shape` class is used internally by the :func:`register_shape`
1567   method in different ways.  The application programmer has to deal with the
1568   Shape class *only* when using compound shapes like shown above!
1569
1570
1571Methods of TurtleScreen/Screen and corresponding functions
1572==========================================================
1573
1574Most of the examples in this section refer to a TurtleScreen instance called
1575``screen``.
1576
1577.. doctest::
1578   :skipif: _tkinter is None
1579   :hide:
1580
1581   >>> screen = Screen()
1582
1583Window control
1584--------------
1585
1586.. function:: bgcolor(*args)
1587
1588   :param args: a color string or three numbers in the range 0..colormode or a
1589                3-tuple of such numbers
1590
1591
1592   Set or return background color of the TurtleScreen.
1593
1594   .. doctest::
1595      :skipif: _tkinter is None
1596
1597      >>> screen.bgcolor("orange")
1598      >>> screen.bgcolor()
1599      'orange'
1600      >>> screen.bgcolor("#800080")
1601      >>> screen.bgcolor()
1602      (128.0, 0.0, 128.0)
1603
1604
1605.. function:: bgpic(picname=None)
1606
1607   :param picname: a string, name of a gif-file or ``"nopic"``, or ``None``
1608
1609   Set background image or return name of current backgroundimage.  If *picname*
1610   is a filename, set the corresponding image as background.  If *picname* is
1611   ``"nopic"``, delete background image, if present.  If *picname* is ``None``,
1612   return the filename of the current backgroundimage. ::
1613
1614       >>> screen.bgpic()
1615       'nopic'
1616       >>> screen.bgpic("landscape.gif")
1617       >>> screen.bgpic()
1618       "landscape.gif"
1619
1620
1621.. function:: clear()
1622              clearscreen()
1623
1624   Delete all drawings and all turtles from the TurtleScreen.  Reset the now
1625   empty TurtleScreen to its initial state: white background, no background
1626   image, no event bindings and tracing on.
1627
1628   .. note::
1629      This TurtleScreen method is available as a global function only under the
1630      name ``clearscreen``.  The global function ``clear`` is a different one
1631      derived from the Turtle method ``clear``.
1632
1633
1634.. function:: reset()
1635              resetscreen()
1636
1637   Reset all Turtles on the Screen to their initial state.
1638
1639   .. note::
1640      This TurtleScreen method is available as a global function only under the
1641      name ``resetscreen``.  The global function ``reset`` is another one
1642      derived from the Turtle method ``reset``.
1643
1644
1645.. function:: screensize(canvwidth=None, canvheight=None, bg=None)
1646
1647   :param canvwidth: positive integer, new width of canvas in pixels
1648   :param canvheight: positive integer, new height of canvas in pixels
1649   :param bg: colorstring or color-tuple, new background color
1650
1651   If no arguments are given, return current (canvaswidth, canvasheight).  Else
1652   resize the canvas the turtles are drawing on.  Do not alter the drawing
1653   window.  To observe hidden parts of the canvas, use the scrollbars. With this
1654   method, one can make visible those parts of a drawing which were outside the
1655   canvas before.
1656
1657      >>> screen.screensize()
1658      (400, 300)
1659      >>> screen.screensize(2000,1500)
1660      >>> screen.screensize()
1661      (2000, 1500)
1662
1663   e.g. to search for an erroneously escaped turtle ;-)
1664
1665
1666.. function:: setworldcoordinates(llx, lly, urx, ury)
1667
1668   :param llx: a number, x-coordinate of lower left corner of canvas
1669   :param lly: a number, y-coordinate of lower left corner of canvas
1670   :param urx: a number, x-coordinate of upper right corner of canvas
1671   :param ury: a number, y-coordinate of upper right corner of canvas
1672
1673   Set up user-defined coordinate system and switch to mode "world" if
1674   necessary.  This performs a ``screen.reset()``.  If mode "world" is already
1675   active, all drawings are redrawn according to the new coordinates.
1676
1677   **ATTENTION**: in user-defined coordinate systems angles may appear
1678   distorted.
1679
1680   .. doctest::
1681      :skipif: _tkinter is None
1682
1683      >>> screen.reset()
1684      >>> screen.setworldcoordinates(-50,-7.5,50,7.5)
1685      >>> for _ in range(72):
1686      ...     left(10)
1687      ...
1688      >>> for _ in range(8):
1689      ...     left(45); fd(2)   # a regular octagon
1690
1691   .. doctest::
1692      :skipif: _tkinter is None
1693      :hide:
1694
1695      >>> screen.reset()
1696      >>> for t in turtles():
1697      ...      t.reset()
1698
1699
1700Animation control
1701-----------------
1702
1703.. function:: delay(delay=None)
1704
1705   :param delay: positive integer
1706
1707   Set or return the drawing *delay* in milliseconds.  (This is approximately
1708   the time interval between two consecutive canvas updates.)  The longer the
1709   drawing delay, the slower the animation.
1710
1711   Optional argument:
1712
1713   .. doctest::
1714      :skipif: _tkinter is None
1715
1716      >>> screen.delay()
1717      10
1718      >>> screen.delay(5)
1719      >>> screen.delay()
1720      5
1721
1722
1723.. function:: tracer(n=None, delay=None)
1724
1725   :param n: nonnegative integer
1726   :param delay: nonnegative integer
1727
1728   Turn turtle animation on/off and set delay for update drawings.  If
1729   *n* is given, only each n-th regular screen update is really
1730   performed.  (Can be used to accelerate the drawing of complex
1731   graphics.)  When called without arguments, returns the currently
1732   stored value of n. Second argument sets delay value (see
1733   :func:`delay`).
1734
1735   .. doctest::
1736      :skipif: _tkinter is None
1737
1738      >>> screen.tracer(8, 25)
1739      >>> dist = 2
1740      >>> for i in range(200):
1741      ...     fd(dist)
1742      ...     rt(90)
1743      ...     dist += 2
1744
1745
1746.. function:: update()
1747
1748   Perform a TurtleScreen update. To be used when tracer is turned off.
1749
1750See also the RawTurtle/Turtle method :func:`speed`.
1751
1752
1753Using screen events
1754-------------------
1755
1756.. function:: listen(xdummy=None, ydummy=None)
1757
1758   Set focus on TurtleScreen (in order to collect key-events).  Dummy arguments
1759   are provided in order to be able to pass :func:`listen` to the onclick method.
1760
1761
1762.. function:: onkey(fun, key)
1763              onkeyrelease(fun, key)
1764
1765   :param fun: a function with no arguments or ``None``
1766   :param key: a string: key (e.g. "a") or key-symbol (e.g. "space")
1767
1768   Bind *fun* to key-release event of key.  If *fun* is ``None``, event bindings
1769   are removed. Remark: in order to be able to register key-events, TurtleScreen
1770   must have the focus. (See method :func:`listen`.)
1771
1772   .. doctest::
1773      :skipif: _tkinter is None
1774
1775      >>> def f():
1776      ...     fd(50)
1777      ...     lt(60)
1778      ...
1779      >>> screen.onkey(f, "Up")
1780      >>> screen.listen()
1781
1782
1783.. function:: onkeypress(fun, key=None)
1784
1785   :param fun: a function with no arguments or ``None``
1786   :param key: a string: key (e.g. "a") or key-symbol (e.g. "space")
1787
1788   Bind *fun* to key-press event of key if key is given,
1789   or to any key-press-event if no key is given.
1790   Remark: in order to be able to register key-events, TurtleScreen
1791   must have focus. (See method :func:`listen`.)
1792
1793   .. doctest::
1794      :skipif: _tkinter is None
1795
1796      >>> def f():
1797      ...     fd(50)
1798      ...
1799      >>> screen.onkey(f, "Up")
1800      >>> screen.listen()
1801
1802
1803.. function:: onclick(fun, btn=1, add=None)
1804              onscreenclick(fun, btn=1, add=None)
1805
1806   :param fun: a function with two arguments which will be called with the
1807               coordinates of the clicked point on the canvas
1808   :param btn: number of the mouse-button, defaults to 1 (left mouse button)
1809   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
1810               added, otherwise it will replace a former binding
1811
1812   Bind *fun* to mouse-click events on this screen.  If *fun* is ``None``,
1813   existing bindings are removed.
1814
1815   Example for a TurtleScreen instance named ``screen`` and a Turtle instance
1816   named turtle:
1817
1818   .. doctest::
1819      :skipif: _tkinter is None
1820
1821      >>> screen.onclick(turtle.goto) # Subsequently clicking into the TurtleScreen will
1822      >>>                             # make the turtle move to the clicked point.
1823      >>> screen.onclick(None)        # remove event binding again
1824
1825   .. note::
1826      This TurtleScreen method is available as a global function only under the
1827      name ``onscreenclick``.  The global function ``onclick`` is another one
1828      derived from the Turtle method ``onclick``.
1829
1830
1831.. function:: ontimer(fun, t=0)
1832
1833   :param fun: a function with no arguments
1834   :param t: a number >= 0
1835
1836   Install a timer that calls *fun* after *t* milliseconds.
1837
1838   .. doctest::
1839      :skipif: _tkinter is None
1840
1841      >>> running = True
1842      >>> def f():
1843      ...     if running:
1844      ...         fd(50)
1845      ...         lt(60)
1846      ...         screen.ontimer(f, 250)
1847      >>> f()   ### makes the turtle march around
1848      >>> running = False
1849
1850
1851.. function:: mainloop()
1852              done()
1853
1854   Starts event loop - calling Tkinter's mainloop function.
1855   Must be the last statement in a turtle graphics program.
1856   Must *not* be used if a script is run from within IDLE in -n mode
1857   (No subprocess) - for interactive use of turtle graphics. ::
1858
1859      >>> screen.mainloop()
1860
1861
1862Input methods
1863-------------
1864
1865.. function:: textinput(title, prompt)
1866
1867   :param title: string
1868   :param prompt: string
1869
1870   Pop up a dialog window for input of a string. Parameter title is
1871   the title of the dialog window, prompt is a text mostly describing
1872   what information to input.
1873   Return the string input. If the dialog is canceled, return ``None``. ::
1874
1875      >>> screen.textinput("NIM", "Name of first player:")
1876
1877
1878.. function:: numinput(title, prompt, default=None, minval=None, maxval=None)
1879
1880   :param title: string
1881   :param prompt: string
1882   :param default: number (optional)
1883   :param minval: number (optional)
1884   :param maxval: number (optional)
1885
1886   Pop up a dialog window for input of a number. title is the title of the
1887   dialog window, prompt is a text mostly describing what numerical information
1888   to input. default: default value, minval: minimum value for input,
1889   maxval: maximum value for input
1890   The number input must be in the range minval .. maxval if these are
1891   given. If not, a hint is issued and the dialog remains open for
1892   correction.
1893   Return the number input. If the dialog is canceled,  return ``None``. ::
1894
1895      >>> screen.numinput("Poker", "Your stakes:", 1000, minval=10, maxval=10000)
1896
1897
1898Settings and special methods
1899----------------------------
1900
1901.. function:: mode(mode=None)
1902
1903   :param mode: one of the strings "standard", "logo" or "world"
1904
1905   Set turtle mode ("standard", "logo" or "world") and perform reset.  If mode
1906   is not given, current mode is returned.
1907
1908   Mode "standard" is compatible with old :mod:`turtle`.  Mode "logo" is
1909   compatible with most Logo turtle graphics.  Mode "world" uses user-defined
1910   "world coordinates". **Attention**: in this mode angles appear distorted if
1911   ``x/y`` unit-ratio doesn't equal 1.
1912
1913   ============ ========================= ===================
1914       Mode      Initial turtle heading     positive angles
1915   ============ ========================= ===================
1916    "standard"    to the right (east)       counterclockwise
1917      "logo"        upward    (north)         clockwise
1918   ============ ========================= ===================
1919
1920   .. doctest::
1921      :skipif: _tkinter is None
1922
1923      >>> mode("logo")   # resets turtle heading to north
1924      >>> mode()
1925      'logo'
1926
1927
1928.. function:: colormode(cmode=None)
1929
1930   :param cmode: one of the values 1.0 or 255
1931
1932   Return the colormode or set it to 1.0 or 255.  Subsequently *r*, *g*, *b*
1933   values of color triples have to be in the range 0..\ *cmode*.
1934
1935   .. doctest::
1936      :skipif: _tkinter is None
1937
1938      >>> screen.colormode(1)
1939      >>> turtle.pencolor(240, 160, 80)
1940      Traceback (most recent call last):
1941           ...
1942      TurtleGraphicsError: bad color sequence: (240, 160, 80)
1943      >>> screen.colormode()
1944      1.0
1945      >>> screen.colormode(255)
1946      >>> screen.colormode()
1947      255
1948      >>> turtle.pencolor(240,160,80)
1949
1950
1951.. function:: getcanvas()
1952
1953   Return the Canvas of this TurtleScreen.  Useful for insiders who know what to
1954   do with a Tkinter Canvas.
1955
1956   .. doctest::
1957      :skipif: _tkinter is None
1958
1959      >>> cv = screen.getcanvas()
1960      >>> cv
1961      <turtle.ScrolledCanvas object ...>
1962
1963
1964.. function:: getshapes()
1965
1966   Return a list of names of all currently available turtle shapes.
1967
1968   .. doctest::
1969      :skipif: _tkinter is None
1970
1971      >>> screen.getshapes()
1972      ['arrow', 'blank', 'circle', ..., 'turtle']
1973
1974
1975.. function:: register_shape(name, shape=None)
1976              addshape(name, shape=None)
1977
1978   There are three different ways to call this function:
1979
1980   (1) *name* is the name of a gif-file and *shape* is ``None``: Install the
1981       corresponding image shape. ::
1982
1983       >>> screen.register_shape("turtle.gif")
1984
1985       .. note::
1986          Image shapes *do not* rotate when turning the turtle, so they do not
1987          display the heading of the turtle!
1988
1989   (2) *name* is an arbitrary string and *shape* is a tuple of pairs of
1990       coordinates: Install the corresponding polygon shape.
1991
1992       .. doctest::
1993          :skipif: _tkinter is None
1994
1995          >>> screen.register_shape("triangle", ((5,-3), (0,5), (-5,-3)))
1996
1997   (3) *name* is an arbitrary string and shape is a (compound) :class:`Shape`
1998       object: Install the corresponding compound shape.
1999
2000   Add a turtle shape to TurtleScreen's shapelist.  Only thusly registered
2001   shapes can be used by issuing the command ``shape(shapename)``.
2002
2003
2004.. function:: turtles()
2005
2006   Return the list of turtles on the screen.
2007
2008   .. doctest::
2009      :skipif: _tkinter is None
2010
2011      >>> for turtle in screen.turtles():
2012      ...     turtle.color("red")
2013
2014
2015.. function:: window_height()
2016
2017   Return the height of the turtle window. ::
2018
2019       >>> screen.window_height()
2020       480
2021
2022
2023.. function:: window_width()
2024
2025   Return the width of the turtle window. ::
2026
2027       >>> screen.window_width()
2028       640
2029
2030
2031.. _screenspecific:
2032
2033Methods specific to Screen, not inherited from TurtleScreen
2034-----------------------------------------------------------
2035
2036.. function:: bye()
2037
2038   Shut the turtlegraphics window.
2039
2040
2041.. function:: exitonclick()
2042
2043   Bind bye() method to mouse clicks on the Screen.
2044
2045
2046   If the value "using_IDLE" in the configuration dictionary is ``False``
2047   (default value), also enter mainloop.  Remark: If IDLE with the ``-n`` switch
2048   (no subprocess) is used, this value should be set to ``True`` in
2049   :file:`turtle.cfg`.  In this case IDLE's own mainloop is active also for the
2050   client script.
2051
2052
2053.. function:: setup(width=_CFG["width"], height=_CFG["height"], startx=_CFG["leftright"], starty=_CFG["topbottom"])
2054
2055   Set the size and position of the main window.  Default values of arguments
2056   are stored in the configuration dictionary and can be changed via a
2057   :file:`turtle.cfg` file.
2058
2059   :param width: if an integer, a size in pixels, if a float, a fraction of the
2060                 screen; default is 50% of screen
2061   :param height: if an integer, the height in pixels, if a float, a fraction of
2062                  the screen; default is 75% of screen
2063   :param startx: if positive, starting position in pixels from the left
2064                  edge of the screen, if negative from the right edge, if ``None``,
2065                  center window horizontally
2066   :param starty: if positive, starting position in pixels from the top
2067                  edge of the screen, if negative from the bottom edge, if ``None``,
2068                  center window vertically
2069
2070   .. doctest::
2071      :skipif: _tkinter is None
2072
2073      >>> screen.setup (width=200, height=200, startx=0, starty=0)
2074      >>>              # sets window to 200x200 pixels, in upper left of screen
2075      >>> screen.setup(width=.75, height=0.5, startx=None, starty=None)
2076      >>>              # sets window to 75% of screen by 50% of screen and centers
2077
2078
2079.. function:: title(titlestring)
2080
2081   :param titlestring: a string that is shown in the titlebar of the turtle
2082                       graphics window
2083
2084   Set title of turtle window to *titlestring*.
2085
2086   .. doctest::
2087      :skipif: _tkinter is None
2088
2089      >>> screen.title("Welcome to the turtle zoo!")
2090
2091
2092Public classes
2093==============
2094
2095
2096.. class:: RawTurtle(canvas)
2097           RawPen(canvas)
2098
2099   :param canvas: a :class:`tkinter.Canvas`, a :class:`ScrolledCanvas` or a
2100                  :class:`TurtleScreen`
2101
2102   Create a turtle.  The turtle has all methods described above as "methods of
2103   Turtle/RawTurtle".
2104
2105
2106.. class:: Turtle()
2107
2108   Subclass of RawTurtle, has the same interface but draws on a default
2109   :class:`Screen` object created automatically when needed for the first time.
2110
2111
2112.. class:: TurtleScreen(cv)
2113
2114   :param cv: a :class:`tkinter.Canvas`
2115
2116   Provides screen oriented methods like :func:`setbg` etc. that are described
2117   above.
2118
2119.. class:: Screen()
2120
2121   Subclass of TurtleScreen, with :ref:`four methods added <screenspecific>`.
2122
2123
2124.. class:: ScrolledCanvas(master)
2125
2126   :param master: some Tkinter widget to contain the ScrolledCanvas, i.e.
2127      a Tkinter-canvas with scrollbars added
2128
2129   Used by class Screen, which thus automatically provides a ScrolledCanvas as
2130   playground for the turtles.
2131
2132.. class:: Shape(type_, data)
2133
2134   :param type\_: one of the strings "polygon", "image", "compound"
2135
2136   Data structure modeling shapes.  The pair ``(type_, data)`` must follow this
2137   specification:
2138
2139
2140   =========== ===========
2141   *type_*     *data*
2142   =========== ===========
2143   "polygon"   a polygon-tuple, i.e. a tuple of pairs of coordinates
2144   "image"     an image  (in this form only used internally!)
2145   "compound"  ``None`` (a compound shape has to be constructed using the
2146               :meth:`addcomponent` method)
2147   =========== ===========
2148
2149   .. method:: addcomponent(poly, fill, outline=None)
2150
2151      :param poly: a polygon, i.e. a tuple of pairs of numbers
2152      :param fill: a color the *poly* will be filled with
2153      :param outline: a color for the poly's outline (if given)
2154
2155      Example:
2156
2157      .. doctest::
2158         :skipif: _tkinter is None
2159
2160         >>> poly = ((0,0),(10,-5),(0,10),(-10,-5))
2161         >>> s = Shape("compound")
2162         >>> s.addcomponent(poly, "red", "blue")
2163         >>> # ... add more components and then use register_shape()
2164
2165      See :ref:`compoundshapes`.
2166
2167
2168.. class:: Vec2D(x, y)
2169
2170   A two-dimensional vector class, used as a helper class for implementing
2171   turtle graphics.  May be useful for turtle graphics programs too.  Derived
2172   from tuple, so a vector is a tuple!
2173
2174   Provides (for *a*, *b* vectors, *k* number):
2175
2176   * ``a + b`` vector addition
2177   * ``a - b`` vector subtraction
2178   * ``a * b`` inner product
2179   * ``k * a`` and ``a * k`` multiplication with scalar
2180   * ``abs(a)`` absolute value of a
2181   * ``a.rotate(angle)`` rotation
2182
2183
2184Help and configuration
2185======================
2186
2187How to use help
2188---------------
2189
2190The public methods of the Screen and Turtle classes are documented extensively
2191via docstrings.  So these can be used as online-help via the Python help
2192facilities:
2193
2194- When using IDLE, tooltips show the signatures and first lines of the
2195  docstrings of typed in function-/method calls.
2196
2197- Calling :func:`help` on methods or functions displays the docstrings::
2198
2199     >>> help(Screen.bgcolor)
2200     Help on method bgcolor in module turtle:
2201
2202     bgcolor(self, *args) unbound turtle.Screen method
2203         Set or return backgroundcolor of the TurtleScreen.
2204
2205         Arguments (if given): a color string or three numbers
2206         in the range 0..colormode or a 3-tuple of such numbers.
2207
2208
2209           >>> screen.bgcolor("orange")
2210           >>> screen.bgcolor()
2211           "orange"
2212           >>> screen.bgcolor(0.5,0,0.5)
2213           >>> screen.bgcolor()
2214           "#800080"
2215
2216     >>> help(Turtle.penup)
2217     Help on method penup in module turtle:
2218
2219     penup(self) unbound turtle.Turtle method
2220         Pull the pen up -- no drawing when moving.
2221
2222         Aliases: penup | pu | up
2223
2224         No argument
2225
2226         >>> turtle.penup()
2227
2228- The docstrings of the functions which are derived from methods have a modified
2229  form::
2230
2231     >>> help(bgcolor)
2232     Help on function bgcolor in module turtle:
2233
2234     bgcolor(*args)
2235         Set or return backgroundcolor of the TurtleScreen.
2236
2237         Arguments (if given): a color string or three numbers
2238         in the range 0..colormode or a 3-tuple of such numbers.
2239
2240         Example::
2241
2242           >>> bgcolor("orange")
2243           >>> bgcolor()
2244           "orange"
2245           >>> bgcolor(0.5,0,0.5)
2246           >>> bgcolor()
2247           "#800080"
2248
2249     >>> help(penup)
2250     Help on function penup in module turtle:
2251
2252     penup()
2253         Pull the pen up -- no drawing when moving.
2254
2255         Aliases: penup | pu | up
2256
2257         No argument
2258
2259         Example:
2260         >>> penup()
2261
2262These modified docstrings are created automatically together with the function
2263definitions that are derived from the methods at import time.
2264
2265
2266Translation of docstrings into different languages
2267--------------------------------------------------
2268
2269There is a utility to create a dictionary the keys of which are the method names
2270and the values of which are the docstrings of the public methods of the classes
2271Screen and Turtle.
2272
2273.. function:: write_docstringdict(filename="turtle_docstringdict")
2274
2275   :param filename: a string, used as filename
2276
2277   Create and write docstring-dictionary to a Python script with the given
2278   filename.  This function has to be called explicitly (it is not used by the
2279   turtle graphics classes).  The docstring dictionary will be written to the
2280   Python script :file:`{filename}.py`.  It is intended to serve as a template
2281   for translation of the docstrings into different languages.
2282
2283If you (or your students) want to use :mod:`turtle` with online help in your
2284native language, you have to translate the docstrings and save the resulting
2285file as e.g. :file:`turtle_docstringdict_german.py`.
2286
2287If you have an appropriate entry in your :file:`turtle.cfg` file this dictionary
2288will be read in at import time and will replace the original English docstrings.
2289
2290At the time of this writing there are docstring dictionaries in German and in
2291Italian.  (Requests please to glingl@aon.at.)
2292
2293
2294
2295How to configure Screen and Turtles
2296-----------------------------------
2297
2298The built-in default configuration mimics the appearance and behaviour of the
2299old turtle module in order to retain best possible compatibility with it.
2300
2301If you want to use a different configuration which better reflects the features
2302of this module or which better fits to your needs, e.g. for use in a classroom,
2303you can prepare a configuration file ``turtle.cfg`` which will be read at import
2304time and modify the configuration according to its settings.
2305
2306The built in configuration would correspond to the following turtle.cfg::
2307
2308   width = 0.5
2309   height = 0.75
2310   leftright = None
2311   topbottom = None
2312   canvwidth = 400
2313   canvheight = 300
2314   mode = standard
2315   colormode = 1.0
2316   delay = 10
2317   undobuffersize = 1000
2318   shape = classic
2319   pencolor = black
2320   fillcolor = black
2321   resizemode = noresize
2322   visible = True
2323   language = english
2324   exampleturtle = turtle
2325   examplescreen = screen
2326   title = Python Turtle Graphics
2327   using_IDLE = False
2328
2329Short explanation of selected entries:
2330
2331- The first four lines correspond to the arguments of the :meth:`Screen.setup`
2332  method.
2333- Line 5 and 6 correspond to the arguments of the method
2334  :meth:`Screen.screensize`.
2335- *shape* can be any of the built-in shapes, e.g: arrow, turtle, etc.  For more
2336  info try ``help(shape)``.
2337- If you want to use no fillcolor (i.e. make the turtle transparent), you have
2338  to write ``fillcolor = ""`` (but all nonempty strings must not have quotes in
2339  the cfg-file).
2340- If you want to reflect the turtle its state, you have to use ``resizemode =
2341  auto``.
2342- If you set e.g. ``language = italian`` the docstringdict
2343  :file:`turtle_docstringdict_italian.py` will be loaded at import time (if
2344  present on the import path, e.g. in the same directory as :mod:`turtle`.
2345- The entries *exampleturtle* and *examplescreen* define the names of these
2346  objects as they occur in the docstrings.  The transformation of
2347  method-docstrings to function-docstrings will delete these names from the
2348  docstrings.
2349- *using_IDLE*: Set this to ``True`` if you regularly work with IDLE and its -n
2350  switch ("no subprocess").  This will prevent :func:`exitonclick` to enter the
2351  mainloop.
2352
2353There can be a :file:`turtle.cfg` file in the directory where :mod:`turtle` is
2354stored and an additional one in the current working directory.  The latter will
2355override the settings of the first one.
2356
2357The :file:`Lib/turtledemo` directory contains a :file:`turtle.cfg` file.  You can
2358study it as an example and see its effects when running the demos (preferably
2359not from within the demo-viewer).
2360
2361
2362:mod:`turtledemo` --- Demo scripts
2363==================================
2364
2365.. module:: turtledemo
2366   :synopsis: A viewer for example turtle scripts
2367
2368The :mod:`turtledemo` package includes a set of demo scripts.  These
2369scripts can be run and viewed using the supplied demo viewer as follows::
2370
2371   python -m turtledemo
2372
2373Alternatively, you can run the demo scripts individually.  For example, ::
2374
2375   python -m turtledemo.bytedesign
2376
2377The :mod:`turtledemo` package directory contains:
2378
2379- A demo viewer :file:`__main__.py` which can be used to view the sourcecode
2380  of the scripts and run them at the same time.
2381- Multiple scripts demonstrating different features of the :mod:`turtle`
2382  module.  Examples can be accessed via the Examples menu.  They can also
2383  be run standalone.
2384- A :file:`turtle.cfg` file which serves as an example of how to write
2385  and use such files.
2386
2387The demo scripts are:
2388
2389.. tabularcolumns:: |l|L|L|
2390
2391+----------------+------------------------------+-----------------------+
2392| Name           | Description                  | Features              |
2393+================+==============================+=======================+
2394| bytedesign     | complex classical            | :func:`tracer`, delay,|
2395|                | turtle graphics pattern      | :func:`update`        |
2396+----------------+------------------------------+-----------------------+
2397| chaos          | graphs Verhulst dynamics,    | world coordinates     |
2398|                | shows that computer's        |                       |
2399|                | computations can generate    |                       |
2400|                | results sometimes against the|                       |
2401|                | common sense expectations    |                       |
2402+----------------+------------------------------+-----------------------+
2403| clock          | analog clock showing time    | turtles as clock's    |
2404|                | of your computer             | hands, ontimer        |
2405+----------------+------------------------------+-----------------------+
2406| colormixer     | experiment with r, g, b      | :func:`ondrag`        |
2407+----------------+------------------------------+-----------------------+
2408| forest         | 3 breadth-first trees        | randomization         |
2409+----------------+------------------------------+-----------------------+
2410| fractalcurves  | Hilbert & Koch curves        | recursion             |
2411+----------------+------------------------------+-----------------------+
2412| lindenmayer    | ethnomathematics             | L-System              |
2413|                | (indian kolams)              |                       |
2414+----------------+------------------------------+-----------------------+
2415| minimal_hanoi  | Towers of Hanoi              | Rectangular Turtles   |
2416|                |                              | as Hanoi discs        |
2417|                |                              | (shape, shapesize)    |
2418+----------------+------------------------------+-----------------------+
2419| nim            | play the classical nim game  | turtles as nimsticks, |
2420|                | with three heaps of sticks   | event driven (mouse,  |
2421|                | against the computer.        | keyboard)             |
2422+----------------+------------------------------+-----------------------+
2423| paint          | super minimalistic           | :func:`onclick`       |
2424|                | drawing program              |                       |
2425+----------------+------------------------------+-----------------------+
2426| peace          | elementary                   | turtle: appearance    |
2427|                |                              | and animation         |
2428+----------------+------------------------------+-----------------------+
2429| penrose        | aperiodic tiling with        | :func:`stamp`         |
2430|                | kites and darts              |                       |
2431+----------------+------------------------------+-----------------------+
2432| planet_and_moon| simulation of                | compound shapes,      |
2433|                | gravitational system         | :class:`Vec2D`        |
2434+----------------+------------------------------+-----------------------+
2435| round_dance    | dancing turtles rotating     | compound shapes, clone|
2436|                | pairwise in opposite         | shapesize, tilt,      |
2437|                | direction                    | get_shapepoly, update |
2438+----------------+------------------------------+-----------------------+
2439| sorting_animate| visual demonstration of      | simple alignment,     |
2440|                | different sorting methods    | randomization         |
2441+----------------+------------------------------+-----------------------+
2442| tree           | a (graphical) breadth        | :func:`clone`         |
2443|                | first tree (using generators)|                       |
2444+----------------+------------------------------+-----------------------+
2445| two_canvases   | simple design                | turtles on two        |
2446|                |                              | canvases              |
2447+----------------+------------------------------+-----------------------+
2448| wikipedia      | a pattern from the wikipedia | :func:`clone`,        |
2449|                | article on turtle graphics   | :func:`undo`          |
2450+----------------+------------------------------+-----------------------+
2451| yinyang        | another elementary example   | :func:`circle`        |
2452+----------------+------------------------------+-----------------------+
2453
2454Have fun!
2455
2456
2457Changes since Python 2.6
2458========================
2459
2460- The methods :meth:`Turtle.tracer`, :meth:`Turtle.window_width` and
2461  :meth:`Turtle.window_height` have been eliminated.
2462  Methods with these names and functionality are now available only
2463  as methods of :class:`Screen`. The functions derived from these remain
2464  available. (In fact already in Python 2.6 these methods were merely
2465  duplications of the corresponding
2466  :class:`TurtleScreen`/:class:`Screen`-methods.)
2467
2468- The method :meth:`Turtle.fill` has been eliminated.
2469  The behaviour of :meth:`begin_fill` and :meth:`end_fill`
2470  have changed slightly: now  every filling-process must be completed with an
2471  ``end_fill()`` call.
2472
2473- A method :meth:`Turtle.filling` has been added. It returns a boolean
2474  value: ``True`` if a filling process is under way, ``False`` otherwise.
2475  This behaviour corresponds to a ``fill()`` call without arguments in
2476  Python 2.6.
2477
2478Changes since Python 3.0
2479========================
2480
2481- The methods :meth:`Turtle.shearfactor`, :meth:`Turtle.shapetransform` and
2482  :meth:`Turtle.get_shapepoly` have been added. Thus the full range of
2483  regular linear transforms is now available for transforming turtle shapes.
2484  :meth:`Turtle.tiltangle` has been enhanced in functionality: it now can
2485  be used to get or set the tiltangle. :meth:`Turtle.settiltangle` has been
2486  deprecated.
2487
2488- The method :meth:`Screen.onkeypress` has been added as a complement to
2489  :meth:`Screen.onkey` which in fact binds actions to the keyrelease event.
2490  Accordingly the latter has got an alias: :meth:`Screen.onkeyrelease`.
2491
2492- The method  :meth:`Screen.mainloop` has been added. So when working only
2493  with Screen and Turtle objects one must not additionally import
2494  :func:`mainloop` anymore.
2495
2496- Two input methods has been added :meth:`Screen.textinput` and
2497  :meth:`Screen.numinput`. These popup input dialogs and return
2498  strings and numbers respectively.
2499
2500- Two example scripts :file:`tdemo_nim.py` and :file:`tdemo_round_dance.py`
2501  have been added to the :file:`Lib/turtledemo` directory.
2502
2503
2504.. doctest::
2505   :skipif: _tkinter is None
2506   :hide:
2507
2508   >>> for turtle in turtles():
2509   ...      turtle.reset()
2510   >>> turtle.penup()
2511   >>> turtle.goto(-200,25)
2512   >>> turtle.pendown()
2513   >>> turtle.write("No one expects the Spanish Inquisition!",
2514   ...      font=("Arial", 20, "normal"))
2515   >>> turtle.penup()
2516   >>> turtle.goto(-100,-50)
2517   >>> turtle.pendown()
2518   >>> turtle.write("Our two chief Turtles are...",
2519   ...      font=("Arial", 16, "normal"))
2520   >>> turtle.penup()
2521   >>> turtle.goto(-450,-75)
2522   >>> turtle.write(str(turtles()))
2523