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1 #if 0  // Disabled until updated to use current API.
2 // Copyright 2019 Google LLC.
3 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4 #include "tools/fiddle/examples.h"
5 // HASH=b5cea1eed80a0eb04ddbab3f36dff73f
6 REG_FIDDLE(Canvas_SaveLayerRec_SaveLayerRec, 256, 256, true, 0) {
7 void draw(SkCanvas* canvas) {
8     SkCanvas::SaveLayerRec rec1;
9     rec1.fSaveLayerFlags = SkCanvas::kPreserveLCDText_SaveLayerFlag;
10     SkCanvas::SaveLayerRec rec2(nullptr, nullptr, SkCanvas::kPreserveLCDText_SaveLayerFlag);
11     SkDebugf("rec1 %c= rec2\n", rec1.fBounds == rec2.fBounds
12             && rec1.fPaint == rec2.fPaint
13             && rec1.fBackdrop == rec2.fBackdrop
14             && rec1.fSaveLayerFlags == rec2.fSaveLayerFlags ? '=' : '!');
15 }
16 }  // END FIDDLE
17 #endif  // Disabled until updated to use current API.
18