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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkFilterQuality.h"
13 #include "include/core/SkImage.h"
14 #include "include/core/SkImageInfo.h"
15 #include "include/core/SkMatrix.h"
16 #include "include/core/SkPaint.h"
17 #include "include/core/SkPath.h"
18 #include "include/core/SkPoint.h"
19 #include "include/core/SkRect.h"
20 #include "include/core/SkRefCnt.h"
21 #include "include/core/SkScalar.h"
22 #include "include/core/SkShader.h"
23 #include "include/core/SkSize.h"
24 #include "include/core/SkString.h"
25 #include "include/core/SkSurface.h"
26 #include "include/core/SkTileMode.h"
27 #include "include/core/SkTypes.h"
28 #include "include/effects/SkGradientShader.h"
29 #include "tools/ToolUtils.h"
30 
make_image(SkCanvas * origCanvas,int w,int h)31 static sk_sp<SkImage> make_image(SkCanvas* origCanvas, int w, int h) {
32     SkImageInfo info = SkImageInfo::MakeN32Premul(w, h);
33     auto        surface(ToolUtils::makeSurface(origCanvas, info));
34     SkCanvas* canvas = surface->getCanvas();
35 
36     ToolUtils::draw_checkerboard(canvas, SK_ColorRED, SK_ColorGREEN, w / 10);
37     return surface->makeImageSnapshot();
38 }
39 
40 namespace skiagm {
41 
42 class PerspShadersGM : public GM {
43 public:
PerspShadersGM(bool doAA)44     PerspShadersGM(bool doAA) : fDoAA(doAA) { }
45 
46 protected:
onShortName()47     SkString onShortName() override {
48         SkString name;
49         name.printf("persp_shaders_%s",
50                      fDoAA ? "aa" : "bw");
51         return name;
52     }
53 
onISize()54     SkISize onISize() override {
55         return SkISize::Make(kCellSize*kNumCols, kCellSize*kNumRows);
56     }
57 
onOnceBeforeDraw()58     void onOnceBeforeDraw() override {
59         fBitmap = ToolUtils::create_checkerboard_bitmap(
60                 kCellSize, kCellSize, SK_ColorBLUE, SK_ColorYELLOW, kCellSize / 10);
61 
62         fBitmapShader = fBitmap.makeShader();
63         SkPoint pts1[] = {
64             { 0, 0 },
65             { SkIntToScalar(kCellSize), SkIntToScalar(kCellSize) }
66         };
67         SkPoint pts2[] = {
68             { 0, 0 },
69             { 0, SkIntToScalar(kCellSize) }
70         };
71         constexpr SkColor colors[] = {
72             SK_ColorRED, SK_ColorGREEN, SK_ColorRED, SK_ColorGREEN, SK_ColorRED
73         };
74         constexpr SkScalar pos[] = { 0, 0.25f, 0.5f, 0.75f, SK_Scalar1 };
75 
76         fLinearGrad1 = SkGradientShader::MakeLinear(pts1, colors, pos, SK_ARRAY_COUNT(colors),
77                                                     SkTileMode::kClamp);
78         fLinearGrad2 = SkGradientShader::MakeLinear(pts2, colors, pos, SK_ARRAY_COUNT(colors),
79                                                     SkTileMode::kClamp);
80 
81         fPerspMatrix.reset();
82         fPerspMatrix.setPerspY(SK_Scalar1 / 50);
83 
84         fPath.moveTo(0, 0);
85         fPath.lineTo(0, SkIntToScalar(kCellSize));
86         fPath.lineTo(kCellSize/2.0f, kCellSize/2.0f);
87         fPath.lineTo(SkIntToScalar(kCellSize), SkIntToScalar(kCellSize));
88         fPath.lineTo(SkIntToScalar(kCellSize), 0);
89         fPath.close();
90     }
91 
drawRow(SkCanvas * canvas,SkFilterQuality filterQ)92     void drawRow(SkCanvas* canvas, SkFilterQuality filterQ) {
93         SkPaint filterPaint;
94         filterPaint.setFilterQuality(filterQ);
95         filterPaint.setAntiAlias(fDoAA);
96 
97         SkPaint pathPaint;
98         pathPaint.setShader(fBitmapShader);
99         pathPaint.setFilterQuality(filterQ);
100         pathPaint.setAntiAlias(fDoAA);
101 
102         SkPaint gradPaint1;
103         gradPaint1.setShader(fLinearGrad1);
104         gradPaint1.setAntiAlias(fDoAA);
105         SkPaint gradPaint2;
106         gradPaint2.setShader(fLinearGrad2);
107         gradPaint2.setAntiAlias(fDoAA);
108 
109         SkRect r = SkRect::MakeWH(SkIntToScalar(kCellSize), SkIntToScalar(kCellSize));
110 
111         canvas->save();
112 
113         canvas->save();
114         canvas->concat(fPerspMatrix);
115         canvas->drawBitmapRect(fBitmap, r, &filterPaint);
116         canvas->restore();
117 
118         canvas->translate(SkIntToScalar(kCellSize), 0);
119         canvas->save();
120         canvas->concat(fPerspMatrix);
121         canvas->drawImage(fImage.get(), 0, 0, &filterPaint);
122         canvas->restore();
123 
124         canvas->translate(SkIntToScalar(kCellSize), 0);
125         canvas->save();
126         canvas->concat(fPerspMatrix);
127         canvas->drawRect(r, pathPaint);
128         canvas->restore();
129 
130         canvas->translate(SkIntToScalar(kCellSize), 0);
131         canvas->save();
132         canvas->concat(fPerspMatrix);
133         canvas->drawPath(fPath, pathPaint);
134         canvas->restore();
135 
136         canvas->translate(SkIntToScalar(kCellSize), 0);
137         canvas->save();
138         canvas->concat(fPerspMatrix);
139         canvas->drawRect(r, gradPaint1);
140         canvas->restore();
141 
142         canvas->translate(SkIntToScalar(kCellSize), 0);
143         canvas->save();
144         canvas->concat(fPerspMatrix);
145         canvas->drawPath(fPath, gradPaint2);
146         canvas->restore();
147 
148         canvas->restore();
149     }
150 
onDraw(SkCanvas * canvas)151     void onDraw(SkCanvas* canvas) override {
152         if (!fImage || !fImage->isValid(canvas->getGrContext())) {
153             fImage = make_image(canvas, kCellSize, kCellSize);
154         }
155 
156         this->drawRow(canvas, kNone_SkFilterQuality);
157         canvas->translate(0, SkIntToScalar(kCellSize));
158         this->drawRow(canvas, kLow_SkFilterQuality);
159         canvas->translate(0, SkIntToScalar(kCellSize));
160         this->drawRow(canvas, kMedium_SkFilterQuality);
161         canvas->translate(0, SkIntToScalar(kCellSize));
162         this->drawRow(canvas, kHigh_SkFilterQuality);
163         canvas->translate(0, SkIntToScalar(kCellSize));
164     }
165 private:
166     static constexpr int kCellSize = 50;
167     static constexpr int kNumRows = 4;
168     static constexpr int kNumCols = 6;
169 
170     bool            fDoAA;
171     SkPath          fPath;
172     sk_sp<SkShader> fBitmapShader;
173     sk_sp<SkShader> fLinearGrad1;
174     sk_sp<SkShader> fLinearGrad2;
175     SkMatrix        fPerspMatrix;
176     sk_sp<SkImage>  fImage;
177     SkBitmap        fBitmap;
178 
179     typedef GM INHERITED;
180 };
181 DEF_GM(return new PerspShadersGM(true);)
182 DEF_GM(return new PerspShadersGM(false);)
183 }
184 
185 //////////////////////////////////////////////////////////////////////////////
186 
187 #include "tools/Resources.h"
188 
make_path()189 static SkPath make_path() {
190     SkRandom rand;
191     auto rand_pt = [&rand]() {
192         auto x = rand.nextF();
193         auto y = rand.nextF();
194         return SkPoint{x * 400, y * 400};
195     };
196 
197     SkPath path;
198     for (int i = 0; i < 4; ++i) {
199         SkPoint pts[6];
200         for (auto& p : pts) {
201             p = rand_pt();
202         }
203         path.moveTo(pts[0]).quadTo(pts[1], pts[2]).quadTo(pts[3], pts[4]).lineTo(pts[5]);
204     }
205     return path;
206 }
207 
208 DEF_SIMPLE_GM(perspective_clip, canvas, 800, 800) {
209     SkPath path = make_path();
210     auto shader = GetResourceAsImage("images/mandrill_128.png")
211                                     ->makeShader(SkMatrix::MakeScale(3, 3));
212 
213     SkPaint paint;
214     paint.setColor({0.75, 0.75, 0.75, 1});
215     canvas->drawPath(path, paint);
216 
217     // This is a crazy perspective matrix, derived from halfplanes3, to draw a shape where
218     // part of it is "behind" the viewer, hence showing the need for "half-plane" clipping
219     // when in perspective.
220     SkMatrix mx;
221     const SkScalar array[] = {
222         -1.7866f,  1.3357f, 273.0295f,
223         -1.0820f,  1.3186f, 135.5196f,
224         -0.0047f, -0.0015f,  2.1485f,
225     };
226     mx.set9(array);
227 
228     paint.setShader(shader);
229     canvas->concat(mx);
230     canvas->drawPath(path, paint);
231 }
232