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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkMatrix.h"
13 #include "include/core/SkPaint.h"
14 #include "include/core/SkRect.h"
15 #include "include/core/SkShader.h"
16 #include "include/core/SkString.h"
17 #include "include/core/SkTileMode.h"
18 #include "tools/Resources.h"
19 
20 DEF_SIMPLE_GM_CAN_FAIL(bitmap_subset_shader, canvas, errorMsg, 256, 256) {
21     canvas->clear(SK_ColorWHITE);
22 
23     SkBitmap source;
24     if (!GetResourceAsBitmap("images/color_wheel.png", &source)) {
25         *errorMsg = "Could not load images/color_wheel.png. "
26                     "Did you forget to set the resourcePath?";
27         return skiagm::DrawResult::kFail;
28     }
29     SkIRect left = SkIRect::MakeWH(source.width()/2, source.height());
30     SkIRect right = SkIRect::MakeXYWH(source.width()/2, 0,
31                                       source.width()/2, source.height());
32     SkBitmap leftBitmap, rightBitmap;
33     source.extractSubset(&leftBitmap, left);
34     source.extractSubset(&rightBitmap, right);
35 
36     SkMatrix matrix;
37     matrix.setScale(0.75f, 0.75f);
38     matrix.preRotate(30.0f);
39     SkTileMode tm = SkTileMode::kRepeat;
40     SkPaint paint;
41     paint.setShader(leftBitmap.makeShader(tm, tm, &matrix));
42     canvas->drawRect(SkRect::MakeWH(256.0f, 128.0f), paint);
43     paint.setShader(rightBitmap.makeShader(tm, tm, &matrix));
44     canvas->drawRect(SkRect::MakeXYWH(0, 128.0f, 256.0f, 128.0f), paint);
45     return skiagm::DrawResult::kOk;
46 }
47