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1 /*
2  * Copyright 2019 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 
10 #include "include/core/SkBitmap.h"
11 #include "include/core/SkImage.h"
12 #include "include/core/SkPixmap.h"
13 #include "include/core/SkSurface.h"
14 #include "include/core/SkYUVAIndex.h"
15 #include "include/core/SkYUVASizeInfo.h"
16 #include "include/encode/SkJpegEncoder.h"
17 #include "include/gpu/GrContext.h"
18 #include "include/utils/SkRandom.h"
19 #include "src/core/SkCachedData.h"
20 #include "src/image/SkImage_Base.h"
21 
22 static constexpr int kScale = 10;
23 static constexpr SkISize kImageDim = {5, 5};
24 
make_image(GrContext * context)25 static sk_sp<SkImage> make_image(GrContext* context) {
26     // Generate a small jpeg with odd dimensions.
27     SkBitmap bmp;
28     bmp.allocPixels(SkImageInfo::Make(kImageDim, kRGBA_8888_SkColorType, kPremul_SkAlphaType));
29     SkRandom random;
30     // These random values won't compress well, but it doesn't matter. This test exists to
31     // compare the GPU YUV code path to the SW.
32     for (int y = 0; y < bmp.height(); ++y) {
33         for (int x = 0; x < bmp.width(); ++x) {
34             *bmp.getAddr32(x, y) = random.nextU() | 0xFF000000;
35         }
36     }
37     bmp.notifyPixelsChanged();
38     SkImage::MakeFromBitmap(bmp);
39     SkDynamicMemoryWStream stream;
40     SkJpegEncoder::Options options;
41     options.fDownsample = SkJpegEncoder::Downsample::k420;
42     options.fQuality = 100;
43     if (!SkJpegEncoder::Encode(&stream, bmp.pixmap(), options)) {
44         return nullptr;
45     }
46     auto image = SkImage::MakeFromEncoded(stream.detachAsData());
47     if (!context) {
48         return image;
49     }
50     SkYUVASizeInfo info;
51     SkYUVAIndex indices[4];
52     SkYUVColorSpace cs;
53     const void* planes[4];
54     if (!as_IB(image)->getPlanes(&info, indices, &cs, planes)) {
55         return nullptr;
56     }
57     SkPixmap pixmaps[4];
58 #ifdef SK_DEBUG
59     static constexpr SkISize kUVDim = {kImageDim.width() / 2 + 1, kImageDim.height() / 2 + 1};
60 #endif
61     SkASSERT(info.fSizes[0] == kImageDim);
62     SkASSERT(info.fSizes[1] == kUVDim);
63     SkASSERT(info.fSizes[2] == kUVDim);
64     for (int i = 0; i < 4; ++i) {
65         if (!info.fSizes[i].isZero()) {
66             pixmaps[i].reset(SkImageInfo::MakeA8(info.fSizes[i]), planes[i], info.fWidthBytes[i]);
67         }
68     }
69     return SkImage::MakeFromYUVAPixmaps(context, cs, pixmaps, indices, image->dimensions(),
70                                         kTopLeft_GrSurfaceOrigin, false);
71 }
72 
73 // This GM tests that the YUVA image code path in the GPU backend handles odd sized images with
74 // 420 chroma subsampling correctly.
75 DEF_SIMPLE_GM_CAN_FAIL(yuv420_odd_dim, canvas, errMsg,
76                        kScale* kImageDim.width(), kScale* kImageDim.height()) {
77     auto image = make_image(canvas->getGrContext());
78     if (!image) {
79         if (canvas->getGrContext() && canvas->getGrContext()->abandoned()) {
80             return skiagm::DrawResult::kOk;
81         }
82         return skiagm::DrawResult::kFail;
83     }
84     // We draw the image offscreen and then blow it up using nearest filtering by kScale.
85     // This avoids skbug.com/9693
86     sk_sp<SkSurface> surface;
87     if (auto origSurface = canvas->getSurface()) {
88         surface = origSurface->makeSurface(image->width(), image->height());
89     } else {
90         auto ct = canvas->imageInfo().colorType();
91         if (ct == kUnknown_SkColorType) {
92             ct = image->colorType();
93         }
94         auto info = canvas->imageInfo().makeColorType(ct);
95         info = info.makeAlphaType(kPremul_SkAlphaType);
96         surface = SkSurface::MakeRaster(info);
97     }
98     surface->getCanvas()->drawImage(image, 0, 0);
99     canvas->scale(kScale, kScale);
100     canvas->drawImage(surface->makeImageSnapshot(), 0, 0);
101     return skiagm::DrawResult::kOk;
102 }
103