1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrResourceKey_DEFINED
9 #define GrResourceKey_DEFINED
10
11 #include "include/core/SkData.h"
12 #include "include/core/SkString.h"
13 #include "include/gpu/GrTypes.h"
14 #include "include/private/SkOnce.h"
15 #include "include/private/SkTemplates.h"
16 #include "include/private/SkTo.h"
17
18 #include <new>
19
20 uint32_t GrResourceKeyHash(const uint32_t* data, size_t size);
21
22 /**
23 * Base class for all GrGpuResource cache keys. There are two types of cache keys. Refer to the
24 * comments for each key type below.
25 */
26 class GrResourceKey {
27 public:
hash()28 uint32_t hash() const {
29 this->validate();
30 return fKey[kHash_MetaDataIdx];
31 }
32
size()33 size_t size() const {
34 this->validate();
35 SkASSERT(this->isValid());
36 return this->internalSize();
37 }
38
39 protected:
40 static const uint32_t kInvalidDomain = 0;
41
GrResourceKey()42 GrResourceKey() { this->reset(); }
43
44 /** Reset to an invalid key. */
reset()45 void reset() {
46 fKey.reset(kMetaDataCnt);
47 fKey[kHash_MetaDataIdx] = 0;
48 fKey[kDomainAndSize_MetaDataIdx] = kInvalidDomain;
49 }
50
51 bool operator==(const GrResourceKey& that) const {
52 return this->hash() == that.hash() && 0 == memcmp(&fKey[kHash_MetaDataIdx + 1],
53 &that.fKey[kHash_MetaDataIdx + 1],
54 this->internalSize() - sizeof(uint32_t));
55 }
56
57 GrResourceKey& operator=(const GrResourceKey& that) {
58 if (this != &that) {
59 if (!that.isValid()) {
60 this->reset();
61 } else {
62 size_t bytes = that.size();
63 SkASSERT(SkIsAlign4(bytes));
64 fKey.reset(SkToInt(bytes / sizeof(uint32_t)));
65 memcpy(fKey.get(), that.fKey.get(), bytes);
66 this->validate();
67 }
68 }
69 return *this;
70 }
71
isValid()72 bool isValid() const { return kInvalidDomain != this->domain(); }
73
domain()74 uint32_t domain() const { return fKey[kDomainAndSize_MetaDataIdx] & 0xffff; }
75
76 /** size of the key data, excluding meta-data (hash, domain, etc). */
dataSize()77 size_t dataSize() const { return this->size() - 4 * kMetaDataCnt; }
78
79 /** ptr to the key data, excluding meta-data (hash, domain, etc). */
data()80 const uint32_t* data() const {
81 this->validate();
82 return &fKey[kMetaDataCnt];
83 }
84
85 #ifdef SK_DEBUG
dump()86 void dump() const {
87 if (!this->isValid()) {
88 SkDebugf("Invalid Key\n");
89 } else {
90 SkDebugf("hash: %d ", this->hash());
91 SkDebugf("domain: %d ", this->domain());
92 SkDebugf("size: %dB ", this->internalSize());
93 for (size_t i = 0; i < this->internalSize(); ++i) {
94 SkDebugf("%d ", fKey[SkTo<int>(i)]);
95 }
96 SkDebugf("\n");
97 }
98 }
99 #endif
100
101 /** Used to initialize a key. */
102 class Builder {
103 public:
Builder(GrResourceKey * key,uint32_t domain,int data32Count)104 Builder(GrResourceKey* key, uint32_t domain, int data32Count) : fKey(key) {
105 SkASSERT(data32Count >= 0);
106 SkASSERT(domain != kInvalidDomain);
107 key->fKey.reset(kMetaDataCnt + data32Count);
108 int size = (data32Count + kMetaDataCnt) * sizeof(uint32_t);
109 SkASSERT(SkToU16(size) == size);
110 SkASSERT(SkToU16(domain) == domain);
111 key->fKey[kDomainAndSize_MetaDataIdx] = domain | (size << 16);
112 }
113
~Builder()114 ~Builder() { this->finish(); }
115
finish()116 void finish() {
117 if (nullptr == fKey) {
118 return;
119 }
120 uint32_t* hash = &fKey->fKey[kHash_MetaDataIdx];
121 *hash = GrResourceKeyHash(hash + 1, fKey->internalSize() - sizeof(uint32_t));
122 fKey->validate();
123 fKey = nullptr;
124 }
125
126 uint32_t& operator[](int dataIdx) {
127 SkASSERT(fKey);
128 SkDEBUGCODE(size_t dataCount = fKey->internalSize() / sizeof(uint32_t) - kMetaDataCnt;)
129 SkASSERT(SkToU32(dataIdx) < dataCount);
130 return fKey->fKey[kMetaDataCnt + dataIdx];
131 }
132
133 private:
134 GrResourceKey* fKey;
135 };
136
137 private:
138 enum MetaDataIdx {
139 kHash_MetaDataIdx,
140 // The key domain and size are packed into a single uint32_t.
141 kDomainAndSize_MetaDataIdx,
142
143 kLastMetaDataIdx = kDomainAndSize_MetaDataIdx
144 };
145 static const uint32_t kMetaDataCnt = kLastMetaDataIdx + 1;
146
internalSize()147 size_t internalSize() const { return fKey[kDomainAndSize_MetaDataIdx] >> 16; }
148
validate()149 void validate() const {
150 SkASSERT(this->isValid());
151 SkASSERT(fKey[kHash_MetaDataIdx] ==
152 GrResourceKeyHash(&fKey[kHash_MetaDataIdx] + 1,
153 this->internalSize() - sizeof(uint32_t)));
154 SkASSERT(SkIsAlign4(this->internalSize()));
155 }
156
157 friend class TestResource; // For unit test to access kMetaDataCnt.
158
159 // bmp textures require 5 uint32_t values.
160 SkAutoSTMalloc<kMetaDataCnt + 5, uint32_t> fKey;
161 };
162
163 /**
164 * A key used for scratch resources. There are three important rules about scratch keys:
165 * * Multiple resources can share the same scratch key. Therefore resources assigned the same
166 * scratch key should be interchangeable with respect to the code that uses them.
167 * * A resource can have at most one scratch key and it is set at resource creation by the
168 * resource itself.
169 * * When a scratch resource is ref'ed it will not be returned from the
170 * cache for a subsequent cache request until all refs are released. This facilitates using
171 * a scratch key for multiple render-to-texture scenarios. An example is a separable blur:
172 *
173 * GrTexture* texture[2];
174 * texture[0] = get_scratch_texture(scratchKey);
175 * texture[1] = get_scratch_texture(scratchKey); // texture[0] is already owned so we will get a
176 * // different one for texture[1]
177 * draw_mask(texture[0], path); // draws path mask to texture[0]
178 * blur_x(texture[0], texture[1]); // blurs texture[0] in y and stores result in texture[1]
179 * blur_y(texture[1], texture[0]); // blurs texture[1] in y and stores result in texture[0]
180 * texture[1]->unref(); // texture 1 can now be recycled for the next request with scratchKey
181 * consume_blur(texture[0]);
182 * texture[0]->unref(); // texture 0 can now be recycled for the next request with scratchKey
183 */
184 class GrScratchKey : public GrResourceKey {
185 private:
186 typedef GrResourceKey INHERITED;
187
188 public:
189 /** Uniquely identifies the type of resource that is cached as scratch. */
190 typedef uint32_t ResourceType;
191
192 /** Generate a unique ResourceType. */
193 static ResourceType GenerateResourceType();
194
195 /** Creates an invalid scratch key. It must be initialized using a Builder object before use. */
GrScratchKey()196 GrScratchKey() {}
197
GrScratchKey(const GrScratchKey & that)198 GrScratchKey(const GrScratchKey& that) { *this = that; }
199
200 /** reset() returns the key to the invalid state. */
201 using INHERITED::reset;
202
203 using INHERITED::isValid;
204
resourceType()205 ResourceType resourceType() const { return this->domain(); }
206
207 GrScratchKey& operator=(const GrScratchKey& that) {
208 this->INHERITED::operator=(that);
209 return *this;
210 }
211
212 bool operator==(const GrScratchKey& that) const { return this->INHERITED::operator==(that); }
213 bool operator!=(const GrScratchKey& that) const { return !(*this == that); }
214
215 class Builder : public INHERITED::Builder {
216 public:
Builder(GrScratchKey * key,ResourceType type,int data32Count)217 Builder(GrScratchKey* key, ResourceType type, int data32Count)
218 : INHERITED::Builder(key, type, data32Count) {}
219 };
220 };
221
222 /**
223 * A key that allows for exclusive use of a resource for a use case (AKA "domain"). There are three
224 * rules governing the use of unique keys:
225 * * Only one resource can have a given unique key at a time. Hence, "unique".
226 * * A resource can have at most one unique key at a time.
227 * * Unlike scratch keys, multiple requests for a unique key will return the same
228 * resource even if the resource already has refs.
229 * This key type allows a code path to create cached resources for which it is the exclusive user.
230 * The code path creates a domain which it sets on its keys. This guarantees that there are no
231 * cross-domain collisions.
232 *
233 * Unique keys preempt scratch keys. While a resource has a unique key it is inaccessible via its
234 * scratch key. It can become scratch again if the unique key is removed.
235 */
236 class GrUniqueKey : public GrResourceKey {
237 private:
238 typedef GrResourceKey INHERITED;
239
240 public:
241 typedef uint32_t Domain;
242 /** Generate a Domain for unique keys. */
243 static Domain GenerateDomain();
244
245 /** Creates an invalid unique key. It must be initialized using a Builder object before use. */
GrUniqueKey()246 GrUniqueKey() : fTag(nullptr) {}
247
GrUniqueKey(const GrUniqueKey & that)248 GrUniqueKey(const GrUniqueKey& that) { *this = that; }
249
250 /** reset() returns the key to the invalid state. */
251 using INHERITED::reset;
252
253 using INHERITED::isValid;
254
255 GrUniqueKey& operator=(const GrUniqueKey& that) {
256 this->INHERITED::operator=(that);
257 this->setCustomData(sk_ref_sp(that.getCustomData()));
258 fTag = that.fTag;
259 return *this;
260 }
261
262 bool operator==(const GrUniqueKey& that) const { return this->INHERITED::operator==(that); }
263 bool operator!=(const GrUniqueKey& that) const { return !(*this == that); }
264
setCustomData(sk_sp<SkData> data)265 void setCustomData(sk_sp<SkData> data) { fData = std::move(data); }
getCustomData()266 SkData* getCustomData() const { return fData.get(); }
267
tag()268 const char* tag() const { return fTag; }
269
270 #ifdef SK_DEBUG
dump(const char * label)271 void dump(const char* label) const {
272 SkDebugf("%s tag: %s\n", label, fTag ? fTag : "None");
273 this->INHERITED::dump();
274 }
275 #endif
276
277 class Builder : public INHERITED::Builder {
278 public:
279 Builder(GrUniqueKey* key, Domain type, int data32Count, const char* tag = nullptr)
Builder(key,type,data32Count)280 : INHERITED::Builder(key, type, data32Count) {
281 key->fTag = tag;
282 }
283
284 /** Used to build a key that wraps another key and adds additional data. */
285 Builder(GrUniqueKey* key, const GrUniqueKey& innerKey, Domain domain, int extraData32Cnt,
286 const char* tag = nullptr)
287 : INHERITED::Builder(key, domain, Data32CntForInnerKey(innerKey) + extraData32Cnt) {
288 SkASSERT(&innerKey != key);
289 // add the inner key to the end of the key so that op[] can be indexed normally.
290 uint32_t* innerKeyData = &this->operator[](extraData32Cnt);
291 const uint32_t* srcData = innerKey.data();
292 (*innerKeyData++) = innerKey.domain();
293 memcpy(innerKeyData, srcData, innerKey.dataSize());
294 key->fTag = tag;
295 }
296
297 private:
Data32CntForInnerKey(const GrUniqueKey & innerKey)298 static int Data32CntForInnerKey(const GrUniqueKey& innerKey) {
299 // key data + domain
300 return SkToInt((innerKey.dataSize() >> 2) + 1);
301 }
302 };
303
304 private:
305 sk_sp<SkData> fData;
306 const char* fTag;
307 };
308
309 /**
310 * It is common to need a frequently reused GrUniqueKey where the only requirement is that the key
311 * is unique. These macros create such a key in a thread safe manner so the key can be truly global
312 * and only constructed once.
313 */
314
315 /** Place outside of function/class definitions. */
316 #define GR_DECLARE_STATIC_UNIQUE_KEY(name) static SkOnce name##_once
317
318 /** Place inside function where the key is used. */
319 #define GR_DEFINE_STATIC_UNIQUE_KEY(name) \
320 static SkAlignedSTStorage<1, GrUniqueKey> name##_storage; \
321 name##_once(gr_init_static_unique_key_once, &name##_storage); \
322 static const GrUniqueKey& name = *reinterpret_cast<GrUniqueKey*>(name##_storage.get())
323
gr_init_static_unique_key_once(SkAlignedSTStorage<1,GrUniqueKey> * keyStorage)324 static inline void gr_init_static_unique_key_once(SkAlignedSTStorage<1, GrUniqueKey>* keyStorage) {
325 GrUniqueKey* key = new (keyStorage->get()) GrUniqueKey;
326 GrUniqueKey::Builder builder(key, GrUniqueKey::GenerateDomain(), 0);
327 }
328
329 // The cache listens for these messages to purge junk resources proactively.
330 class GrUniqueKeyInvalidatedMessage {
331 public:
332 GrUniqueKeyInvalidatedMessage() = default;
GrUniqueKeyInvalidatedMessage(const GrUniqueKey & key,uint32_t contextUniqueID)333 GrUniqueKeyInvalidatedMessage(const GrUniqueKey& key, uint32_t contextUniqueID)
334 : fKey(key), fContextID(contextUniqueID) {
335 SkASSERT(SK_InvalidUniqueID != contextUniqueID);
336 }
337
338 GrUniqueKeyInvalidatedMessage(const GrUniqueKeyInvalidatedMessage&) = default;
339
340 GrUniqueKeyInvalidatedMessage& operator=(const GrUniqueKeyInvalidatedMessage&) = default;
341
key()342 const GrUniqueKey& key() const { return fKey; }
contextID()343 uint32_t contextID() const { return fContextID; }
344
345 private:
346 GrUniqueKey fKey;
347 uint32_t fContextID = SK_InvalidUniqueID;
348 };
349
SkShouldPostMessageToBus(const GrUniqueKeyInvalidatedMessage & msg,uint32_t msgBusUniqueID)350 static inline bool SkShouldPostMessageToBus(const GrUniqueKeyInvalidatedMessage& msg,
351 uint32_t msgBusUniqueID) {
352 return msg.contextID() == msgBusUniqueID;
353 }
354
355 #endif
356