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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkCanvas.h"
9 #include "include/core/SkString.h"
10 #include "samplecode/Sample.h"
11 
12 #if SK_SUPPORT_GPU
13 #   include "include/gpu/GrContext.h"
14 #else
15 class GrContext;
16 #endif
17 
18 //////////////////////////////////////////////////////////////////////////////
19 
setSize(SkScalar width,SkScalar height)20 void Sample::setSize(SkScalar width, SkScalar height) {
21     width = std::max(0.0f, width);
22     height = std::max(0.0f, height);
23 
24     if (fWidth != width || fHeight != height)
25     {
26         fWidth = width;
27         fHeight = height;
28         this->onSizeChange();
29     }
30 }
31 
draw(SkCanvas * canvas)32 void Sample::draw(SkCanvas* canvas) {
33     if (fWidth && fHeight) {
34         SkRect    r;
35         r.setLTRB(0, 0, fWidth, fHeight);
36         if (canvas->quickReject(r)) {
37             return;
38         }
39 
40         SkAutoCanvasRestore    as(canvas, true);
41         int sc = canvas->save();
42 
43         if (!fHaveCalledOnceBeforeDraw) {
44             fHaveCalledOnceBeforeDraw = true;
45             this->onOnceBeforeDraw();
46         }
47         this->onDrawBackground(canvas);
48 
49         SkAutoCanvasRestore acr(canvas, true);
50         this->onDrawContent(canvas);
51 #if SK_SUPPORT_GPU
52         // Ensure the GrContext doesn't combine GrDrawOps across draw loops.
53         if (GrContext* context = canvas->getGrContext()) {
54             context->flush();
55         }
56 #endif
57 
58         canvas->restoreToCount(sc);
59     }
60 }
61 
62 ////////////////////////////////////////////////////////////////////////////
63 
mouse(SkPoint point,skui::InputState clickState,skui::ModifierKey modifierKeys)64 bool Sample::mouse(SkPoint point, skui::InputState clickState, skui::ModifierKey modifierKeys) {
65     switch (clickState) {
66         case skui::InputState::kDown:
67             fClick = nullptr;
68             fClick.reset(this->onFindClickHandler(point.x(), point.y(), modifierKeys));
69             if (!fClick) {
70                 return false;
71             }
72             fClick->fPrev = fClick->fCurr = fClick->fOrig = point;
73             fClick->fState = skui::InputState::kDown;
74             fClick->fModifierKeys = modifierKeys;
75             this->onClick(fClick.get());
76             return true;
77         case skui::InputState::kMove:
78             if (fClick) {
79                 fClick->fPrev = fClick->fCurr;
80                 fClick->fCurr = point;
81                 fClick->fState = skui::InputState::kMove;
82                 fClick->fModifierKeys = modifierKeys;
83                 return this->onClick(fClick.get());
84             }
85             return false;
86         case skui::InputState::kUp:
87             if (fClick) {
88                 fClick->fPrev = fClick->fCurr;
89                 fClick->fCurr = point;
90                 fClick->fState = skui::InputState::kUp;
91                 fClick->fModifierKeys = modifierKeys;
92                 bool result = this->onClick(fClick.get());
93                 fClick = nullptr;
94                 return result;
95             }
96             return false;
97         default:
98             // Ignore other cases
99             SkASSERT(false);
100             break;
101     }
102     SkASSERT(false);
103     return false;
104 }
105 
106 //////////////////////////////////////////////////////////////////////
107 
onSizeChange()108 void Sample::onSizeChange() {}
109 
onFindClickHandler(SkScalar x,SkScalar y,skui::ModifierKey modi)110 Sample::Click* Sample::onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey modi) {
111     return nullptr;
112 }
113 
onClick(Click *)114 bool Sample::onClick(Click*) {
115     return false;
116 }
117 
onDrawBackground(SkCanvas * canvas)118 void Sample::onDrawBackground(SkCanvas* canvas) {
119     canvas->drawColor(fBGColor);
120 }
121 
122 // need to explicitly declare this, or we get some weird infinite loop llist
123 template SampleRegistry* SampleRegistry::gHead;
124