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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkWriteBuffer_DEFINED
9 #define SkWriteBuffer_DEFINED
10 
11 #include "include/core/SkData.h"
12 #include "include/core/SkFlattenable.h"
13 #include "include/core/SkSerialProcs.h"
14 #include "include/private/SkTHash.h"
15 #include "src/core/SkWriter32.h"
16 
17 class SkFactorySet;
18 class SkImage;
19 class SkPath;
20 class SkRefCntSet;
21 
22 class SkWriteBuffer {
23 public:
SkWriteBuffer()24     SkWriteBuffer() {}
~SkWriteBuffer()25     virtual ~SkWriteBuffer() {}
26 
27     virtual void writePad32(const void* buffer, size_t bytes) = 0;
28 
29     virtual void writeByteArray(const void* data, size_t size) = 0;
writeDataAsByteArray(SkData * data)30     void writeDataAsByteArray(SkData* data) {
31         this->writeByteArray(data->data(), data->size());
32     }
33     virtual void writeBool(bool value) = 0;
34     virtual void writeScalar(SkScalar value) = 0;
35     virtual void writeScalarArray(const SkScalar* value, uint32_t count) = 0;
36     virtual void writeInt(int32_t value) = 0;
37     virtual void writeIntArray(const int32_t* value, uint32_t count) = 0;
38     virtual void writeUInt(uint32_t value) = 0;
write32(int32_t value)39     void write32(int32_t value) {
40         this->writeInt(value);
41     }
42     virtual void writeString(const char* value) = 0;
43 
44     virtual void writeFlattenable(const SkFlattenable* flattenable) = 0;
45     virtual void writeColor(SkColor color) = 0;
46     virtual void writeColorArray(const SkColor* color, uint32_t count) = 0;
47     virtual void writeColor4f(const SkColor4f& color) = 0;
48     virtual void writeColor4fArray(const SkColor4f* color, uint32_t count) = 0;
49     virtual void writePoint(const SkPoint& point) = 0;
50     virtual void writePointArray(const SkPoint* point, uint32_t count) = 0;
51     virtual void writePoint3(const SkPoint3& point) = 0;
52     virtual void writeMatrix(const SkMatrix& matrix) = 0;
53     virtual void writeIRect(const SkIRect& rect) = 0;
54     virtual void writeRect(const SkRect& rect) = 0;
55     virtual void writeRegion(const SkRegion& region) = 0;
56     virtual void writePath(const SkPath& path) = 0;
57     virtual size_t writeStream(SkStream* stream, size_t length) = 0;
58     virtual void writeImage(const SkImage*) = 0;
59     virtual void writeTypeface(SkTypeface* typeface) = 0;
60     virtual void writePaint(const SkPaint& paint) = 0;
61 
setSerialProcs(const SkSerialProcs & procs)62     void setSerialProcs(const SkSerialProcs& procs) { fProcs = procs; }
63 
64 protected:
65     SkSerialProcs   fProcs;
66 
67     friend class SkPicturePriv; // fProcs
68 };
69 
70 /**
71  * Concrete implementation that serializes to a flat binary blob.
72  */
73 class SkBinaryWriteBuffer : public SkWriteBuffer {
74 public:
75     SkBinaryWriteBuffer();
76     SkBinaryWriteBuffer(void* initialStorage, size_t storageSize);
77     ~SkBinaryWriteBuffer() override;
78 
write(const void * buffer,size_t bytes)79     void write(const void* buffer, size_t bytes) {
80         fWriter.write(buffer, bytes);
81     }
writePad32(const void * buffer,size_t bytes)82     void writePad32(const void* buffer, size_t bytes) override {
83         fWriter.writePad(buffer, bytes);
84     }
85 
86     void reset(void* storage = nullptr, size_t storageSize = 0) {
87         fWriter.reset(storage, storageSize);
88     }
89 
bytesWritten()90     size_t bytesWritten() const { return fWriter.bytesWritten(); }
91 
92     // Returns true iff all of the bytes written so far are stored in the initial storage
93     // buffer provided in the constructor or the most recent call to reset.
94     bool usingInitialStorage() const;
95 
96     void writeByteArray(const void* data, size_t size) override;
97     void writeBool(bool value) override;
98     void writeScalar(SkScalar value) override;
99     void writeScalarArray(const SkScalar* value, uint32_t count) override;
100     void writeInt(int32_t value) override;
101     void writeIntArray(const int32_t* value, uint32_t count) override;
102     void writeUInt(uint32_t value) override;
103     void writeString(const char* value) override;
104 
105     void writeFlattenable(const SkFlattenable* flattenable) override;
106     void writeColor(SkColor color) override;
107     void writeColorArray(const SkColor* color, uint32_t count) override;
108     void writeColor4f(const SkColor4f& color) override;
109     void writeColor4fArray(const SkColor4f* color, uint32_t count) override;
110     void writePoint(const SkPoint& point) override;
111     void writePointArray(const SkPoint* point, uint32_t count) override;
112     void writePoint3(const SkPoint3& point) override;
113     void writeMatrix(const SkMatrix& matrix) override;
114     void writeIRect(const SkIRect& rect) override;
115     void writeRect(const SkRect& rect) override;
116     void writeRegion(const SkRegion& region) override;
117     void writePath(const SkPath& path) override;
118     size_t writeStream(SkStream* stream, size_t length) override;
119     void writeImage(const SkImage*) override;
120     void writeTypeface(SkTypeface* typeface) override;
121     void writePaint(const SkPaint& paint) override;
122 
123     bool writeToStream(SkWStream*) const;
writeToMemory(void * dst)124     void writeToMemory(void* dst) const { fWriter.flatten(dst); }
125 
126     void setFactoryRecorder(sk_sp<SkFactorySet>);
127     void setTypefaceRecorder(sk_sp<SkRefCntSet>);
128 
129 private:
130     sk_sp<SkFactorySet> fFactorySet;
131     sk_sp<SkRefCntSet> fTFSet;
132 
133     SkWriter32 fWriter;
134 
135     // Only used if we do not have an fFactorySet
136     SkTHashMap<SkFlattenable::Factory, uint32_t> fFlattenableDict;
137 };
138 
139 #endif // SkWriteBuffer_DEFINED
140