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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkColorPriv.h"
9 #include "include/core/SkString.h"
10 #include "include/effects/SkBlurMaskFilter.h"
11 #include "src/core/SkBlurMask.h"
12 #include "src/core/SkReadBuffer.h"
13 #include "src/core/SkWriteBuffer.h"
14 #include "src/effects/SkEmbossMask.h"
15 #include "src/effects/SkEmbossMaskFilter.h"
16 
normalize3(SkScalar dst[3],const SkScalar src[3])17 static void normalize3(SkScalar dst[3], const SkScalar src[3]) {
18     SkScalar mag = SkScalarSquare(src[0]) + SkScalarSquare(src[1]) + SkScalarSquare(src[2]);
19     SkScalar scale = SkScalarInvert(SkScalarSqrt(mag));
20 
21     for (int i = 0; i < 3; i++) {
22         dst[i] = src[i] * scale;
23     }
24 }
25 
Make(SkScalar blurSigma,const Light & light)26 sk_sp<SkMaskFilter> SkEmbossMaskFilter::Make(SkScalar blurSigma, const Light& light) {
27     if (!SkScalarIsFinite(blurSigma) || blurSigma <= 0) {
28         return nullptr;
29     }
30 
31     Light newLight = light;
32     normalize3(newLight.fDirection, light.fDirection);
33     if (!SkScalarsAreFinite(newLight.fDirection, 3)) {
34         return nullptr;
35     }
36 
37     return sk_sp<SkMaskFilter>(new SkEmbossMaskFilter(blurSigma, newLight));
38 }
39 
40 #ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
MakeEmboss(SkScalar blurSigma,const SkScalar direction[3],SkScalar ambient,SkScalar specular)41 sk_sp<SkMaskFilter> SkBlurMaskFilter::MakeEmboss(SkScalar blurSigma, const SkScalar direction[3],
42                                                  SkScalar ambient, SkScalar specular) {
43     if (direction == nullptr) {
44         return nullptr;
45     }
46 
47     SkEmbossMaskFilter::Light   light;
48 
49     memcpy(light.fDirection, direction, sizeof(light.fDirection));
50     // ambient should be 0...1 as a scalar
51     light.fAmbient = SkUnitScalarClampToByte(ambient);
52     // specular should be 0..15.99 as a scalar
53     static const SkScalar kSpecularMultiplier = SkIntToScalar(255) / 16;
54     light.fSpecular = static_cast<U8CPU>(SkTPin(specular, 0.0f, 16.0f) * kSpecularMultiplier + 0.5);
55 
56     return SkEmbossMaskFilter::Make(blurSigma, light);
57 }
58 #endif
59 
60 ///////////////////////////////////////////////////////////////////////////////
61 
SkEmbossMaskFilter(SkScalar blurSigma,const Light & light)62 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light)
63     : fLight(light), fBlurSigma(blurSigma)
64 {
65     SkASSERT(fBlurSigma > 0);
66     SkASSERT(SkScalarsAreFinite(fLight.fDirection, 3));
67 }
68 
getFormat() const69 SkMask::Format SkEmbossMaskFilter::getFormat() const {
70     return SkMask::k3D_Format;
71 }
72 
filterMask(SkMask * dst,const SkMask & src,const SkMatrix & matrix,SkIPoint * margin) const73 bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src,
74                                     const SkMatrix& matrix, SkIPoint* margin) const {
75     if (src.fFormat != SkMask::kA8_Format) {
76         return false;
77     }
78 
79     SkScalar sigma = matrix.mapRadius(fBlurSigma);
80 
81     if (!SkBlurMask::BoxBlur(dst, src, sigma, kInner_SkBlurStyle)) {
82         return false;
83     }
84 
85     dst->fFormat = SkMask::k3D_Format;
86     if (margin) {
87         margin->set(SkScalarCeilToInt(3*sigma), SkScalarCeilToInt(3*sigma));
88     }
89 
90     if (src.fImage == nullptr) {
91         return true;
92     }
93 
94     // create a larger buffer for the other two channels (should force fBlur to do this for us)
95 
96     {
97         uint8_t* alphaPlane = dst->fImage;
98         size_t   planeSize = dst->computeImageSize();
99         if (0 == planeSize) {
100             return false;   // too big to allocate, abort
101         }
102         dst->fImage = SkMask::AllocImage(planeSize * 3);
103         memcpy(dst->fImage, alphaPlane, planeSize);
104         SkMask::FreeImage(alphaPlane);
105     }
106 
107     // run the light direction through the matrix...
108     Light   light = fLight;
109     matrix.mapVectors((SkVector*)(void*)light.fDirection,
110                       (SkVector*)(void*)fLight.fDirection, 1);
111 
112     // now restore the length of the XY component
113     // cast to SkVector so we can call setLength (this double cast silences alias warnings)
114     SkVector* vec = (SkVector*)(void*)light.fDirection;
115     vec->setLength(light.fDirection[0],
116                    light.fDirection[1],
117                    SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1]));
118 
119     SkEmbossMask::Emboss(dst, light);
120 
121     // restore original alpha
122     memcpy(dst->fImage, src.fImage, src.computeImageSize());
123 
124     return true;
125 }
126 
CreateProc(SkReadBuffer & buffer)127 sk_sp<SkFlattenable> SkEmbossMaskFilter::CreateProc(SkReadBuffer& buffer) {
128     Light light;
129     if (buffer.readByteArray(&light, sizeof(Light))) {
130         light.fPad = 0; // for the font-cache lookup to be clean
131         const SkScalar sigma = buffer.readScalar();
132         return Make(sigma, light);
133     }
134     return nullptr;
135 }
136 
flatten(SkWriteBuffer & buffer) const137 void SkEmbossMaskFilter::flatten(SkWriteBuffer& buffer) const {
138     Light tmpLight = fLight;
139     tmpLight.fPad = 0;    // for the font-cache lookup to be clean
140     buffer.writeByteArray(&tmpLight, sizeof(tmpLight));
141     buffer.writeScalar(fBlurSigma);
142 }
143